Player Matchup

Janus
Janus
DarkTrooper_303
Janus
Level 84
God Stats
3W - 4L
1,557 SR
Queue Stats
49W - 64L
1,425 Elo+
Solo
Chaac
Chaac
GG-Pegasas
Chaac
Level 103
God Stats
0W - 6L
1,424 SR
Queue Stats
12W - 19L
1,489 Elo+
Solo
Neith
Neith
Kcerkc
Neith
Level 131
God Stats
280W - 309L
1,578 SR
Queue Stats
298W - 335L
1,576 Elo+
Solo
Team Averages
Level 106
1,520 SR
1,497 Elo+

VS

Team Averages
Level 105
1,453 SR
1,416 Elo+
Merlin
Merlin
Balkhala9
Merlin
Level 129
God Stats
5W - 7L
1,310 SR
Queue Stats
102W - 112L
1,369 Elo+
Solo
Cupid
Cupid
Shiroe59YT
Cupid
Level 97
God Stats
4W - 1L
1,633 SR
Queue Stats
268W - 294L
1,467 Elo+
Solo
Cabrakan
Cabrakan
stewie-josh2002
Cabrakan
Level 88
God Stats
12W - 19L
1,415 SR
Queue Stats
231W - 278L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 6
7,772
707
6,904
5,602
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
11
5 / 2 / 6
8,241
749
7,254
9,298
7,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Kcerkc
Neith
11
4 / 5 / 4
8,131
739
5,236
8,817
3,123
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Balkhala9
Merlin
12
6 / 5 / 3
9,296
845
10,040
6,921
2,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
12
2 / 3 / 6
8,100
736
4,242
7,142
2,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
11
0 / 3 / 7
8,087
735
3,806
11,007
10,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
11
Kills
8
9
Deaths
11
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
Balkhala9
Merlin
6
5
3
1.5
L
2
2
6
2.5
L
Chaac
5
2
6
4
L
Neith
Kcerkc
Neith
4
5
4
1.2
W
Cupid
2
3
6
1.67
W
Cabrakan
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,394
Damage
18,088
23,717
Taken
25,070
12,242
Mitigated
15,110
5,899
Healing
7,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Balkhala9
Merlin
10,040
685
0
688
6,921
2,503
165
1,823
5,000
30,517
0
L
6,904
279
0
870
5,602
1,832
309
3,450
2,152
28,649
0
L
Chaac
7,254
932
278
2,948
9,298
7,287
162
4,893
4,405
0
20,053
L
Neith
Kcerkc
Neith
5,236
1,077
0
1,803
8,817
3,123
604
5,546
3,271
0
30,539
W
Cupid
4,242
2,898
1,076
814
7,142
2,573
407
1,626
5,429
0
33,215
W
Cabrakan
3,806
724
954
4,064
11,007
10,034
0
3,062
7,661
17,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,144
Gold Earned
25,483
118
Minions Killed
134
0
Camps Cleared
0
608,771
Distance Traveled
592,110
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,296
845
40
4
0
175,907
3
L
Janus
7,772
707
53
5
0
198,088
0
L
Chaac
8,241
749
15
1
0
215,854
3
L
Neith
8,131
739
50
5
0
194,829
1
W
Cupid
8,100
736
61
6
0
207,152
1
W
Cabrakan
8,087
735
33
3
0
209,051
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role