Player Matchup

Sol
Sol
Big Bear9541
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 43L
1,476 Elo+
Solo
Horus
Horus
Lord Vergil 360
Horus
Level 112
God Stats
9W - 3L
1,555 SR
Queue Stats
79W - 54L
1,605 Elo+
Party 1
Hachiman
Hachiman
XIX NICK XCVII
Hachiman
Level 119
God Stats
2W - 0L
1,534 SR
Queue Stats
78W - 50L
1,616 Elo+
Party 1
Team Averages
Level 87
1,530 SR
1,566 Elo+

VS

Team Averages
Level 53
1,363 SR
1,370 Elo+
Cupid
Cupid
KipperClipper
Cupid
Level 13
God Stats
8W - 12L
1,336 SR
Queue Stats
36W - 49L
1,320 Elo+
Party 2
Zeus
Zeus
NickNasty YT
Zeus
Level 64
God Stats
16W - 20L
1,412 SR
Queue Stats
16W - 22L
1,417 Elo+
Solo
Achilles
Achilles
OG RAMBLIN MAN
Achilles
Level 82
God Stats
0W - 5L
1,339 SR
Queue Stats
146W - 127L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 9
7,118
712
7,225
9,173
2,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
6 / 0 / 6
8,684
868
5,130
10,739
9,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
12
5 / 2 / 7
8,086
809
8,367
8,331
2,683
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
6,408
641
3,889
6,622
2,173
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 2
7,385
739
7,236
6,042
1,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
9
2 / 5 / 1
7,037
704
6,714
12,096
9,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
5
5
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
L
0
6
2
0.17
W
6
0
6
9
L
3
1
2
4
L
Achilles
2
5
1
0.5
W
Hachiman
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,722
Damage
17,839
28,243
Taken
24,760
14,581
Mitigated
13,477
12,830
Healing
5,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,225
673
450
4,121
9,173
2,418
1,842
1,968
6,905
30,167
0
L
3,889
1,746
507
337
6,622
2,173
84
2,618
4,004
0
13,372
W
5,130
1,775
908
4,352
10,739
9,480
63
3,087
7,382
0
8,101
L
7,236
179
0
2,108
6,042
1,681
0
1,405
4,637
35,959
0
L
Achilles
6,714
1,776
0
2,179
12,096
9,623
0
3,226
8,870
365
18,308
W
Hachiman
8,367
4,533
0
2,999
8,331
2,683
545
2,542
5,669
0
30,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,888
Gold Earned
20,830
100
Minions Killed
105
0
Camps Cleared
0
573,206
Distance Traveled
509,905
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,118
712
40
4
0
190,346
1
L
Cupid
6,408
641
25
3
0
159,062
2
W
Horus
8,684
868
7
1
0
204,983
2
L
Zeus
7,385
739
60
6
0
171,976
2
L
Achilles
7,037
704
20
2
0
178,867
3
W
Hachiman
8,086
809
53
5
0
177,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role