Player Matchup

Mulan
Mulan
 
Mulan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Vammze
Chaac
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
1,050W - 322L
1,887 Elo+
Party 2
Chang'e
Chang'e
freekillLiiva
Chang'e
Level 141
God Stats
3W - 1L
1,802 SR
Queue Stats
155W - 57L
1,795 Elo+
Party 2
Mercury
Mercury
grımmjow
Mercury
Level 84
God Stats
8W - 0L
1,976 SR
Queue Stats
725W - 258L
1,819 Elo+
Party 2
Merlin
Merlin
yCythraul
Merlin
Level 160
God Stats
8W - 3L
1,754 SR
Queue Stats
1,048W - 389L
1,785 Elo+
Party 2
Team Averages
Level 130
1,706 SR
1,757 Elo+

VS

Team Averages
Level 111
1,759 SR
1,685 Elo+
Bakasura
Bakasura
Frehen97
Bakasura
Level 158
God Stats
8W - 6L
1,910 SR
Queue Stats
340W - 300L
1,674 Elo+
Solo
Bellona
Bellona
HTGoble
Bellona
Level 95
God Stats
20W - 7L
1,811 SR
Queue Stats
141W - 140L
1,574 Elo+
Solo
Xing Tian
Xing Tian
KraeheGold88
Xing Tian
Level 54
God Stats
2W - 1L
1,769 SR
Queue Stats
421W - 279L
1,747 Elo+
Party 1
Chernobog
Chernobog
NaTioN_ReMixZ-
Chernobog
Level 124
God Stats
10W - 10L
1,807 SR
Queue Stats
522W - 364L
1,733 Elo+
Party 1
Hades
Hades
xDBreakerDx
Hades
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
239W - 122L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
8 / 5 / 5
9,856
580
9,742
14,339
5,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Vammze
Chaac
14
3 / 1 / 3
8,712
512
8,439
12,689
6,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
17
2 / 2 / 5
10,001
588
10,573
12,474
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
grımmjow
Mercury
17
2 / 1 / 8
10,108
595
9,680
12,918
6,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
yCythraul
Merlin
17
5 / 2 / 6
9,890
582
14,699
8,624
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Frehen97
Bakasura
11
3 / 3 / 2
7,909
465
5,807
10,956
3,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
HTGoble
Bellona
13
0 / 4 / 1
8,647
509
4,927
13,847
9,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xing Tian
KraeheGold88
Xing Tian
12
0 / 2 / 6
8,028
472
6,042
17,579
13,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
NaTioN_ReMixZ-
Chernobog
14
3 / 6 / 1
9,022
531
5,347
12,843
4,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 5 / 1
8,959
527
11,387
13,644
6,891
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
20
Kills
11
11
Deaths
20
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
5
5
2.1
L
Bakasura
Frehen97
Bakasura
3
3
2
1.33
L
Bellona
HTGoble
Bellona
0
4
1
0.13
L
Xing Tian
KraeheGold88
Xing Tian
0
2
6
1.5
L
Chernobog
NaTioN_ReMixZ-
Chernobog
3
6
1
0.58
W
Chaac
Vammze
Chaac
3
1
3
4.5
W
Chang'e
2
2
5
2.25
W
Mercury
grımmjow
Mercury
2
1
8
6
L
5
5
1
1.1
W
Merlin
yCythraul
Merlin
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,133
Damage
33,510
61,044
Taken
68,869
25,180
Mitigated
37,370
24,985
Healing
18,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,742
1,578
0
2,265
14,339
5,875
0
3,933
9,760
0
67,587
L
Bakasura
Frehen97
Bakasura
5,807
3,968
0
2,079
10,956
3,203
0
2,141
8,815
0
36,619
L
Bellona
HTGoble
Bellona
4,927
1,425
0
3,840
13,847
9,226
0
2,470
11,377
0
43,970
L
Xing Tian
KraeheGold88
Xing Tian
6,042
1,274
0
4,521
17,579
13,294
0
7,912
9,667
26,021
0
L
Chernobog
NaTioN_ReMixZ-
Chernobog
5,347
3,308
0
2,516
12,843
4,756
0
7,493
5,350
0
55,286
W
Chaac
Vammze
Chaac
8,439
3,069
0
5,340
12,689
6,300
0
4,022
8,557
182
59,259
W
Chang'e
10,573
710
1,841
7,448
12,474
3,710
0
3,352
8,774
75,146
0
W
Mercury
grımmjow
Mercury
9,680
4,537
0
6,559
12,918
6,569
0
1,714
11,129
0
69,816
L
11,387
1,829
233
5,616
13,644
6,891
0
5,438
8,206
56,828
0
W
Merlin
yCythraul
Merlin
14,699
958
0
1,532
8,624
2,726
0
4,408
4,191
74,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,567
Gold Earned
42,565
612
Minions Killed
434
0
Camps Cleared
0
1,725,745
Distance Traveled
1,579,062
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,856
580
113
7
0
344,106
1
L
Bakasura
7,909
465
88
5
0
304,454
0
L
Bellona
8,647
509
103
6
0
362,630
2
L
Xing Tian
8,028
472
24
1
0
336,521
1
L
Chernobog
9,022
531
109
6
0
290,519
3
W
Chaac
8,712
512
96
6
0
331,005
5
W
Chang'e
10,001
588
137
8
0
328,558
0
W
Mercury
10,108
595
138
8
0
393,808
3
L
Hades
8,959
527
110
6
0
284,938
5
W
Merlin
9,890
582
128
8
0
328,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role