Player Matchup

Ares
Ares
AObitoK
Ares
Level 18
God Stats
6W - 1L
1,496 SR
Queue Stats
80W - 68L
1,433 Elo+
Solo
Medusa
Medusa
SVBlessed
Medusa
Level 28
God Stats
51W - 58L
1,549 SR
Queue Stats
133W - 162L
1,478 Elo+
Solo
Bellona
Bellona
TerribleTornado
Bellona
Level 3
God Stats
2W - 2L
1,271 SR
Queue Stats
2W - 3L
1,160 Elo+
Solo
Bakasura
Bakasura
hanzorain
Bakasura
Level 18
God Stats
3W - 5L
1,518 SR
Queue Stats
28W - 32L
1,535 Elo+
Solo
Hades
Hades
nitro533
Hades
Level 28
God Stats
6W - 1L
1,669 SR
Queue Stats
10W - 5L
1,573 Elo+
Solo
Team Averages
Level 19
1,501 SR
1,436 Elo+

VS

Team Averages
Level 20
1,385 SR
1,491 Elo+
Neith
Neith
Boubougne
Neith
Level 39
God Stats
11W - 8L
1,507 SR
Queue Stats
11W - 12L
1,512 Elo+
Party 2
Odin
Odin
Gemilion
Odin
Level 14
God Stats
0W - 1L
1,267 SR
Queue Stats
3W - 6L
1,432 Elo+
Party 1
Thor
Thor
GutaShakalu
Thor
Level 14
God Stats
0W - 1L
1,422 SR
Queue Stats
4W - 8L
1,492 Elo+
Party 1
The Morrigan
The Morrigan
Khaimera313
The Morrigan
Level 18
God Stats
3W - 3L
1,229 SR
Queue Stats
38W - 45L
1,529 Elo+
Party 2
Sobek
Sobek
Mihaine
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AObitoK
Ares
16
4 / 3 / 19
11,978
570
9,068
16,168
12,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
SVBlessed
Medusa
19
11 / 2 / 7
13,047
621
14,512
10,377
4,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 5 / 11
10,906
519
6,876
13,657
10,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
hanzorain
Bakasura
20
13 / 1 / 5
13,529
644
8,655
18,795
8,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
nitro533
Hades
18
7 / 1 / 11
12,084
575
9,880
15,834
8,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boubougne
Neith
16
1 / 8 / 2
10,065
479
3,161
15,471
5,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
12
2 / 7 / 4
8,431
401
5,386
14,057
12,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
2 / 8 / 6
8,502
405
7,287
15,151
5,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
Khaimera313
The Morrigan
18
5 / 8 / 3
11,655
555
14,023
11,437
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Mihaine
Sobek
13
2 / 7 / 5
8,878
423
5,098
14,324
12,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
32
37
Kills
12
12
Deaths
38
53
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
AObitoK
Ares
4
3
19
4.5
L
Neith
Boubougne
Neith
1
8
2
0.25
L
Odin
2
7
4
0.57
L
2
8
6
0.63
L
The Morrigan
Khaimera313
The Morrigan
5
8
3
0.81
L
Sobek
Mihaine
Sobek
2
7
5
0.64
W
Medusa
SVBlessed
Medusa
11
2
7
7.25
W
2
5
11
1.5
W
Bakasura
hanzorain
Bakasura
13
1
5
15.5
W
Hades
nitro533
Hades
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,991
Damage
34,955
74,831
Taken
70,440
43,923
Mitigated
40,701
28,550
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
AObitoK
Ares
9,068
929
0
3,568
16,168
12,435
1,642
3,688
12,360
39,190
0
L
Neith
Boubougne
Neith
3,161
1,740
0
4,748
15,471
5,495
0
1,619
13,852
0
66,088
L
Odin
5,386
2,431
0
1,360
14,057
12,511
264
2,951
10,756
0
30,049
L
7,287
2,046
0
2,130
15,151
5,305
0
4,578
10,253
0
43,145
L
The Morrigan
Khaimera313
The Morrigan
14,023
3,991
0
1,552
11,437
4,641
0
3,672
7,232
76,289
8,369
L
Sobek
Mihaine
Sobek
5,098
1,158
0
3,223
14,324
12,749
0
5,944
8,380
20,657
0
W
Medusa
SVBlessed
Medusa
14,512
7,354
246
4,327
10,377
4,074
6,281
1,768
8,609
0
79,398
W
6,876
2,844
0
3,309
13,657
10,967
755
3,752
9,905
0
52,422
W
Bakasura
hanzorain
Bakasura
8,655
5,506
0
9,566
18,795
8,444
2,783
3,636
15,099
0
98,081
W
Hades
nitro533
Hades
9,880
576
1,383
6,151
15,834
8,003
1,078
7,668
8,166
52,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,544
Gold Earned
47,531
502
Minions Killed
426
0
Camps Cleared
0
1,941,268
Distance Traveled
1,658,730
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,978
570
60
3
0
345,419
4
L
Neith
10,065
479
120
6
0
296,649
2
L
Odin
8,431
401
64
3
0
315,547
3
L
Thor
8,502
405
81
4
0
338,290
0
L
The Morrigan
11,655
555
136
6
0
314,543
0
L
Sobek
8,878
423
25
1
0
393,701
4
W
Medusa
13,047
621
106
5
0
373,090
4
W
Bellona
10,906
519
63
3
0
387,392
2
W
Bakasura
13,529
644
175
8
0
445,813
5
W
Hades
12,084
575
98
5
0
389,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role