Player Matchup

Ra
Ra
BurgMan1911
Ra
Level 23
God Stats
36W - 38L
1,427 SR
Queue Stats
293W - 290L
1,531 Elo+
Solo
Guan Yu
Guan Yu
MilkyBootyHole_
Guan Yu
Level 13
God Stats
1W - 0L
1,737 SR
Queue Stats
27W - 13L
1,584 Elo+
Party 2
Susano
Susano
Nigrum_Caetus
Susano
Level 148
God Stats
1W - 1L
1,302 SR
Queue Stats
504W - 380L
1,575 Elo+
Party 2
Team Averages
Level 61
1,489 SR
1,563 Elo+

VS

Team Averages
Level 41
1,613 SR
1,502 Elo+
Artemis
Artemis
ITzSpooks3863
Artemis
Level 84
God Stats
5W - 2L
1,718 SR
Queue Stats
376W - 360L
1,485 Elo+
Party 1
Nemesis
Nemesis
TrippyPanda4605
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,480 Elo+
Party 1
Bellona
Bellona
zT QueenBree257
Bellona
Level 23
God Stats
67W - 54L
1,619 SR
Queue Stats
72W - 59L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 4
5,235
1,047
1,792
3,685
1,032
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 1 / 3
5,383
1,077
3,169
4,595
1,699
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

7
2 / 1 / 2
4,556
911
2,108
3,060
1,120
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
5
0 / 2 / 2
3,860
772
1,509
2,511
639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 3 / 2
3,766
753
1,142
3,407
730
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
3 / 2 / 0
4,819
964
4,656
4,902
2,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
7
Kills
3
3
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Artemis
0
2
2
0.5
W
3
1
3
4.5
W
2
1
2
3
L
0
3
2
0.33
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,069
Damage
7,307
11,340
Taken
10,820
3,851
Mitigated
4,086
3,974
Healing
2,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,792
204
416
958
3,685
1,032
50
64
3,621
14,960
0
L
Artemis
1,509
709
0
500
2,511
639
0
368
2,143
0
4,331
W
3,169
594
786
1,129
4,595
1,699
630
28
4,567
0
14,880
W
2,108
638
0
685
3,060
1,120
247
18
3,042
0
6,824
L
1,142
449
0
688
3,407
730
0
1,073
2,334
0
2,205
L
4,656
2,062
0
1,364
4,902
2,717
0
373
4,469
0
15,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,174
Gold Earned
12,445
56
Minions Killed
26
0
Camps Cleared
0
283,550
Distance Traveled
229,937
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,235
1,047
27
5
0
95,596
2
L
Artemis
3,860
772
6
1
0
50,707
0
W
Guan Yu
5,383
1,077
21
4
0
100,265
1
W
Susano
4,556
911
8
2
0
87,689
0
L
Nemesis
3,766
753
1
0
0
77,591
0
L
Bellona
4,819
964
19
4
0
101,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role