Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MegaNOUB247
Bellona
Level 57
God Stats
3W - 2L
1,373 SR
Queue Stats
176W - 164L
1,376 Elo+
Party 1
Freya
Freya
NotSlimNotShady
Freya
Level 82
God Stats
2W - 4L
1,500 SR
Queue Stats
268W - 271L
1,426 Elo+
Solo
Tyr
Tyr
jammuboi
Tyr
Level 56
God Stats
2W - 2L
1,322 SR
Queue Stats
173W - 161L
1,389 Elo+
Party 1
He Bo
He Bo
olJA5ONlo
He Bo
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
625W - 647L
1,425 Elo+
Solo
Team Averages
Level 69
1,439 SR
1,423 Elo+

VS

Team Averages
Level 91
1,508 SR
1,410 Elo+
Persephone
Persephone
HellaWorthy
Persephone
Level 84
God Stats
1W - 1L
1,714 SR
Queue Stats
212W - 184L
1,513 Elo+
Party 3
Kumbhakarna
Kumbhakarna
KischeA
Kumbhakarna
Level 106
God Stats
1W - 3L
1,508 SR
Queue Stats
240W - 207L
1,505 Elo+
Party 3
Xing Tian
Xing Tian
TeaBagl-
Xing Tian
Level 121
God Stats
3W - 3L
1,296 SR
Queue Stats
89W - 85L
1,420 Elo+
Party 2
Susano
Susano
XxAlex310xX
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,245 Elo+
Solo
Cthulhu
Cthulhu
l-Native-I
Cthulhu
Level 129
God Stats
1W - 3L
1,524 SR
Queue Stats
108W - 127L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
7 / 2 / 16
12,052
803
13,306
11,734
6,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MegaNOUB247
Bellona
19
8 / 6 / 17
11,705
780
17,220
15,724
12,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 4 / 14
12,615
841
28,432
14,924
6,916
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 4 / 16
10,882
725
9,865
16,983
17,426
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

He Bo
olJA5ONlo
He Bo
18
7 / 5 / 13
11,534
769
20,152
14,713
6,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HellaWorthy
Persephone
18
6 / 8 / 7
11,403
760
14,289
13,148
6,183
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
KischeA
Kumbhakarna
19
3 / 5 / 13
11,335
756
5,573
18,067
22,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
TeaBagl-
Xing Tian
18
5 / 4 / 7
10,176
678
12,228
31,044
25,320
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Susano
15
2 / 7 / 3
9,559
637
6,749
10,893
7,560
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
l-Native-I
Cthulhu
17
4 / 11 / 7
10,519
701
14,207
25,128
24,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
57
35
Kills
20
21
Deaths
35
76
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
2
16
7.5
L
Persephone
HellaWorthy
Persephone
6
8
7
1.19
L
Kumbhakarna
KischeA
Kumbhakarna
3
5
13
1.9
W
Bellona
MegaNOUB247
Bellona
8
6
17
2.75
W
10
4
14
4.25
L
Xing Tian
TeaBagl-
Xing Tian
5
4
7
2.13
L
Susano
2
7
3
0.5
W
3
4
16
2.75
L
Cthulhu
l-Native-I
Cthulhu
4
11
7
0.68
W
He Bo
olJA5ONlo
He Bo
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,975
Damage
53,046
74,078
Taken
98,280
49,373
Mitigated
85,984
31,884
Healing
23,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,306
6,222
2,600
5,081
11,734
6,064
746
8,233
3,257
0
24,046
L
Persephone
HellaWorthy
Persephone
14,289
1,390
1,616
2,126
13,148
6,183
0
5,710
7,430
28,607
0
L
Kumbhakarna
KischeA
Kumbhakarna
5,573
524
1,853
2,026
18,067
22,070
0
8,499
9,568
12,099
0
W
Bellona
MegaNOUB247
Bellona
17,220
3,760
1,514
1,994
15,724
12,213
776
9,634
5,816
0
36,475
W
28,432
9,236
416
5,789
14,924
6,916
1,691
10,696
3,956
48,571
0
L
Xing Tian
TeaBagl-
Xing Tian
12,228
716
488
12,100
31,044
25,320
0
17,099
13,945
23,953
0
L
Susano
6,749
1,458
0
0
10,893
7,560
0
5,210
5,683
0
14,161
W
9,865
2,266
1,866
4,602
16,983
17,426
256
7,158
9,585
0
21,460
L
Cthulhu
l-Native-I
Cthulhu
14,207
496
2,089
1,242
25,128
24,851
0
12,062
13,066
29,795
0
W
He Bo
olJA5ONlo
He Bo
20,152
2,318
1,706
6,316
14,713
6,754
1,420
9,282
5,167
35,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,788
Gold Earned
52,992
158
Minions Killed
112
0
Camps Cleared
0
1,306,481
Distance Traveled
1,151,852
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,052
803
29
2
0
278,090
0
L
Persephone
11,403
760
36
2
0
256,062
0
L
Kumbhakarna
11,335
756
9
1
0
264,993
0
W
Bellona
11,705
780
39
3
0
271,878
0
W
Freya
12,615
841
46
3
0
253,654
3
L
Xing Tian
10,176
678
17
1
0
286,026
0
L
Susano
9,559
637
19
1
0
142,676
0
W
Tyr
10,882
725
20
1
0
278,483
0
L
Cthulhu
10,519
701
31
2
0
202,095
4
W
He Bo
11,534
769
24
2
0
224,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role