Player Matchup

Guan Yu
Guan Yu
BetSaida
Guan Yu
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Gilberto400
Zeus
Level 78
God Stats
39W - 24L
1,661 SR
Queue Stats
50W - 41L
1,528 Elo+
Solo
Yemoja
Yemoja
MestreTubaina
Yemoja
Level 49
God Stats
19W - 11L
1,621 SR
Queue Stats
125W - 144L
1,419 Elo+
Solo
Tiamat
Tiamat
PredatorXcar
Tiamat
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
will19035
Medusa
Level 148
God Stats
13W - 11L
1,503 SR
Queue Stats
373W - 363L
1,481 Elo+
Solo
Team Averages
Level 110
1,557 SR
1,485 Elo+

VS

Team Averages
Level 88
1,514 SR
1,432 Elo+
Vulcan
Vulcan
Adebayoooooo
Vulcan
Level 23
God Stats
16W - 16L
1,512 SR
Queue Stats
78W - 74L
1,435 Elo+
Party 1
Hachiman
Hachiman
Arkhaggelos
Hachiman
Level 87
God Stats
0W - 2L
1,560 SR
Queue Stats
3W - 5L
1,475 Elo+
Party 2
Kali
Kali
Cloystter
Kali
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 80L
1,380 Elo+
Solo
Guan Yu
Guan Yu
Parisis
Guan Yu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
419W - 468L
1,371 Elo+
Party 1
Zeus
Zeus
Yuut
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BetSaida
Guan Yu
17
9 / 0 / 9
11,509
1,151
8,830
9,292
10,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
7 / 0 / 10
10,727
1,073
12,118
5,565
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
0 / 0 / 13
10,486
1,049
2,932
8,189
7,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
15
3 / 2 / 8
9,907
991
11,991
8,883
5,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
will19035
Medusa
16
1 / 2 / 12
9,666
967
7,605
6,864
2,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

269

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
0 / 5 / 1
8,435
844
3,829
9,032
2,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Arkhaggelos
Hachiman
16
3 / 3 / 1
9,948
995
12,034
7,967
2,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
14
0 / 3 / 1
8,598
860
2,382
7,739
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Guan Yu
Parisis
Guan Yu
15
0 / 4 / 2
8,733
873
3,209
12,964
9,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
Yuut
Zeus
15
1 / 5 / 1
9,258
926
14,267
8,194
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
10
20
Kills
4
4
Deaths
20
52
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
5
1
0.1
L
Hachiman
Arkhaggelos
Hachiman
3
3
1
1.17
W
Guan Yu
BetSaida
Guan Yu
9
0
9
13.5
L
Kali
0
3
1
0.17
W
7
0
10
12
W
0
0
13
6.5
L
Guan Yu
Parisis
Guan Yu
0
4
2
0.25
W
Tiamat
3
2
8
3.5
L
Zeus
Yuut
Zeus
1
5
1
0.3
W
Medusa
will19035
Medusa
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,476
Damage
35,721
38,793
Taken
45,896
27,591
Mitigated
19,074
17,116
Healing
5,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
3,829
1,008
98
96
9,032
2,700
0
5,191
3,707
15,955
0
L
Hachiman
Arkhaggelos
Hachiman
12,034
5,138
0
0
7,967
2,625
0
4,384
3,401
0
38,038
W
Guan Yu
BetSaida
Guan Yu
8,830
555
1,898
3,667
9,292
10,439
0
3,529
5,604
0
23,513
L
Kali
2,382
1,184
0
467
7,739
2,696
0
5,290
2,321
0
10,393
W
12,118
1,073
243
1,380
5,565
1,670
0
3,749
1,672
24,784
0
W
2,932
509
5,873
2,286
8,189
7,534
0
4,278
3,639
14,576
0
L
Guan Yu
Parisis
Guan Yu
3,209
269
2,207
2,782
12,964
9,049
0
7,299
5,443
0
17,020
W
Tiamat
11,991
750
0
1,284
8,883
5,391
0
2,939
5,841
29,199
0
L
Zeus
Yuut
Zeus
14,267
288
0
120
8,194
2,004
0
4,017
3,983
38,734
0
W
Medusa
will19035
Medusa
7,605
1,801
231
254
6,864
2,557
0
2,767
3,941
0
39,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,295
Gold Earned
44,972
221
Minions Killed
196
11
Camps Cleared
6
941,194
Distance Traveled
1,000,909
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,435
844
28
3
0
204,574
2
L
Hachiman
9,948
995
68
7
0
186,353
0
W
Guan Yu
11,509
1,151
31
3
4
203,050
3
L
Kali
8,598
860
13
1
2
192,445
0
W
Zeus
10,727
1,073
27
3
2
185,482
2
W
Yemoja
10,486
1,049
28
3
0
170,914
0
L
Guan Yu
8,733
873
31
3
1
228,982
0
W
Tiamat
9,907
991
52
5
5
188,619
1
L
Zeus
9,258
926
56
6
3
188,555
3
W
Medusa
9,666
967
83
8
0
193,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role