Player Matchup

Medusa
Medusa
Alejan2
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
AtypicalPerson
Baron Samedi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Chluckybot
Tsukuyomi
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 66L
1,499 Elo+
Solo
Cthulhu
Cthulhu
KijowyBanan
Cthulhu
Level 23
God Stats
11W - 5L
1,741 SR
Queue Stats
41W - 39L
1,389 Elo+
Party 1
Amaterasu
Amaterasu
xSyNTheTiCcx
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,311 Elo+
Party 1
Team Averages
Level 22
1,548 SR
1,451 Elo+

VS

Team Averages
Level 16
1,470 SR
1,418 Elo+
Nemesis
Nemesis
Barzie123
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,484 Elo+
Solo
Aphrodite
Aphrodite
Blaestro
Aphrodite
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,466 Elo+
Solo
Guan Yu
Guan Yu
Makx02
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,370 Elo+
Solo
Ymir
Ymir
lifeleach
Ymir
Level 23
God Stats
6W - 7L
1,351 SR
Queue Stats
7W - 10L
1,271 Elo+
Solo
Chiron
Chiron
reker99
Chiron
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alejan2
Medusa
3
0 / 2 / 0
6,563
263
96
1,592
335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
AtypicalPerson
Baron Samedi
18
8 / 9 / 8
12,220
489
20,102
19,688
7,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Chluckybot
Tsukuyomi
18
6 / 11 / 8
11,638
466
19,740
25,628
9,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
KijowyBanan
Cthulhu
19
4 / 2 / 9
11,997
480
15,649
15,436
13,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
xSyNTheTiCcx
Amaterasu
19
6 / 6 / 5
11,724
469
9,564
24,390
13,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Barzie123
Nemesis
20
6 / 2 / 6
14,370
575
12,525
18,847
10,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Blaestro
Aphrodite
18
1 / 8 / 9
12,155
486
11,660
22,232
10,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Makx02
Guan Yu
16
5 / 5 / 8
11,694
468
8,782
20,252
22,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
17
5 / 4 / 8
11,964
479
8,784
16,530
7,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
reker99
Chiron
20
12 / 5 / 5
14,197
568
20,571
17,581
6,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
65
24
Kills
29
30
Deaths
24
30
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Medusa
Alejan2
Medusa
0
2
0
0
L
Baron Samedi
AtypicalPerson
Baron Samedi
8
9
8
1.33
W
Nemesis
Barzie123
Nemesis
6
2
6
4.5
W
Aphrodite
Blaestro
Aphrodite
1
8
9
0.69
L
Tsukuyomi
Chluckybot
Tsukuyomi
6
11
8
0.91
L
Cthulhu
KijowyBanan
Cthulhu
4
2
9
4.25
W
Guan Yu
Makx02
Guan Yu
5
5
8
1.8
W
Ymir
5
4
8
2.25
W
Chiron
reker99
Chiron
12
5
5
2.9
L
Amaterasu
xSyNTheTiCcx
Amaterasu
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,151
Damage
62,322
86,734
Taken
95,442
44,676
Mitigated
58,587
23,470
Healing
34,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Alejan2
Medusa
96
96
0
0
1,592
335
240
286
1,266
0
1,978
L
Baron Samedi
AtypicalPerson
Baron Samedi
20,102
2,073
3,384
5,024
19,688
7,420
839
5,575
13,770
64,597
0
W
Nemesis
Barzie123
Nemesis
12,525
6,572
0
6,768
18,847
10,852
1,547
3,421
15,192
0
124,571
W
Aphrodite
Blaestro
Aphrodite
11,660
2,232
413
10,047
22,232
10,419
799
9,029
12,557
77,085
0
L
Tsukuyomi
Chluckybot
Tsukuyomi
19,740
5,332
0
3,606
25,628
9,283
204
4,943
20,351
0
84,580
L
Cthulhu
KijowyBanan
Cthulhu
15,649
812
1,422
2,600
15,436
13,889
105
5,934
9,218
54,511
0
W
Guan Yu
Makx02
Guan Yu
8,782
1,009
1,591
4,308
20,252
22,996
963
7,602
12,217
0
29,624
W
Ymir
8,784
1,265
0
3,174
16,530
7,664
917
6,458
9,774
34,798
0
W
Chiron
reker99
Chiron
20,571
11,717
1,339
7,189
17,581
6,656
6,436
7,186
9,951
0
84,916
L
Amaterasu
xSyNTheTiCcx
Amaterasu
9,564
4,427
0
7,434
24,390
13,749
546
3,099
20,883
0
47,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,142
Gold Earned
64,380
400
Minions Killed
554
0
Camps Cleared
0
1,762,550
Distance Traveled
2,203,472
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,563
263
7
0
0
28,823
0
L
Baron Samedi
12,220
489
112
4
0
342,793
0
W
Nemesis
14,370
575
166
7
0
507,636
0
W
Aphrodite
12,155
486
141
6
0
397,447
6
L
Tsukuyomi
11,638
466
112
4
0
432,140
0
L
Cthulhu
11,997
480
91
4
0
490,081
2
W
Guan Yu
11,694
468
44
2
0
467,144
0
W
Ymir
11,964
479
69
3
0
388,173
3
W
Chiron
14,197
568
134
5
0
443,072
2
L
Amaterasu
11,724
469
78
3
0
468,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role