Player Matchup

Chaac
Chaac
DBZ SHENR0N
Chaac
Level 23
God Stats
22W - 15L
1,618 SR
Queue Stats
112W - 99L
1,433 Elo+
Solo
Merlin
Merlin
PERROTTIHOUSE98
Merlin
Level 24
God Stats
4W - 3L
1,257 SR
Queue Stats
49W - 71L
1,317 Elo+
Solo
Artemis
Artemis
SLG_Brxlux
Artemis
Level 21
God Stats
3W - 1L
1,596 SR
Queue Stats
57W - 52L
1,435 Elo+
Solo
Izanami
Izanami
ThePaleRoseAG19
Izanami
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
200W - 187L
1,470 Elo+
Solo
Neith
Neith
lustiger-tee301
Neith
Level 17
God Stats
45W - 45L
1,427 SR
Queue Stats
52W - 56L
1,363 Elo+
Solo
Team Averages
Level 23
1,480 SR
1,404 Elo+

VS

Team Averages
Level 39
1,425 SR
1,424 Elo+
Mercury
Mercury
IvanX31
Mercury
Level 7
God Stats
11W - 9L
1,332 SR
Queue Stats
21W - 14L
1,391 Elo+
Party 1
Sol
Sol
Kanekoy
Sol
Level 18
God Stats
2W - 5L
1,457 SR
Queue Stats
25W - 15L
1,436 Elo+
Solo
Amaterasu
Amaterasu
The Baddiiee
Amaterasu
Level 24
God Stats
3W - 5L
1,249 SR
Queue Stats
93W - 54L
1,422 Elo+
Party 1
Neith
Neith
XxCrowellaxX
Neith
Level 143
God Stats
4W - 4L
1,522 SR
Queue Stats
109W - 107L
1,463 Elo+
Party 1
Hera
Hera
snackpickles
Hera
Level 4
God Stats
5W - 2L
1,567 SR
Queue Stats
108W - 89L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 11
14,946
1,068
24,372
24,129
26,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 3 / 16
13,224
945
21,382
14,001
5,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
SLG_Brxlux
Artemis
20
4 / 3 / 22
13,998
1,000
31,931
11,659
4,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
3 / 6 / 17
13,136
938
15,224
17,176
6,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
10 / 2 / 13
14,779
1,056
33,099
14,330
6,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

119

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IvanX31
Mercury
19
0 / 6 / 11
12,256
875
7,609
19,810
9,094
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
19
2 / 8 / 10
12,853
918
13,377
22,275
7,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
The Baddiiee
Amaterasu
20
4 / 7 / 10
14,906
1,065
15,801
40,021
40,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
12 / 1 / 5
16,653
1,190
28,883
24,396
11,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
0 / 9 / 7
11,944
853
8,366
24,433
9,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
61
31
Kills
18
18
Deaths
31
79
Assists
43
Player
Kills
Deaths
Assists
KDA
W
11
4
11
4.13
L
Mercury
IvanX31
Mercury
0
6
11
0.92
L
Sol
2
8
10
0.88
W
3
3
16
3.67
W
Artemis
SLG_Brxlux
Artemis
4
3
22
5
L
Amaterasu
The Baddiiee
Amaterasu
4
7
10
1.29
W
3
6
17
1.92
L
12
1
5
14.5
W
10
2
13
8.25
L
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,008
Damage
74,036
81,295
Taken
130,935
50,203
Mitigated
78,253
20,699
Healing
17,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,372
4,524
1,271
10,547
24,129
26,442
0
8,902
15,227
0
45,314
L
Mercury
IvanX31
Mercury
7,609
3,832
0
0
19,810
9,094
0
2,970
16,840
0
22,253
L
Sol
13,377
3,321
0
3,060
22,275
7,716
0
3,871
18,404
28,059
0
W
21,382
1,246
498
936
14,001
5,560
0
3,495
10,506
42,630
0
W
Artemis
SLG_Brxlux
Artemis
31,931
14,107
0
2,576
11,659
4,920
0
3,039
8,620
0
58,062
L
Amaterasu
The Baddiiee
Amaterasu
15,801
5,541
1,559
4,081
40,021
40,796
0
6,743
33,278
3,546
26,669
W
15,224
11,640
398
768
17,176
6,894
0
3,925
13,251
0
41,644
L
28,883
10,768
1,153
6,451
24,396
11,152
0
3,226
21,170
0
90,860
W
33,099
17,146
0
3,705
14,330
6,387
0
4,213
10,117
0
65,728
L
8,366
1,854
157
547
24,433
9,495
0
4,572
19,861
16,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,083
Gold Earned
68,612
288
Minions Killed
280
9
Camps Cleared
4
1,195,019
Distance Traveled
1,250,792
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,946
1,068
38
3
2
256,463
1
L
Mercury
12,256
875
29
2
1
288,204
0
L
Sol
12,853
918
27
2
2
212,335
0
W
Merlin
13,224
945
44
3
0
240,594
0
W
Artemis
13,998
1,000
73
5
4
231,913
0
L
Amaterasu
14,906
1,065
27
2
0
250,384
0
W
Izanami
13,136
938
60
4
3
217,938
3
L
Neith
16,653
1,190
178
13
0
263,525
0
W
Neith
14,779
1,056
73
5
0
248,111
0
L
Hera
11,944
853
19
1
1
236,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role