Player Matchup

Jing Wei
Jing Wei
Mancoparditoxdx
Jing Wei
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,249 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mormelt
Tsukuyomi
Level 18
God Stats
36W - 31L
1,472 SR
Queue Stats
77W - 79L
1,356 Elo+
Solo
Cthulhu
Cthulhu
Zizyip
Cthulhu
Level 16
God Stats
3W - 1L
1,830 SR
Queue Stats
96W - 89L
1,489 Elo+
Solo
Merlin
Merlin
hayabusa-ryu2
Merlin
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 20L
1,532 Elo+
Solo
Thoth
Thoth
xjindra-l-all
Thoth
Level 25
God Stats
1W - 2L
1,229 SR
Queue Stats
86W - 82L
1,545 Elo+
Solo
Team Averages
Level 20
1,506 SR
1,434 Elo+

VS

Team Averages
Level 18
1,462 SR
1,516 Elo+
Baba Yaga
Baba Yaga
Apex9zde
Baba Yaga
Level 7
God Stats
7W - 7L
1,315 SR
Queue Stats
33W - 33L
1,657 Elo+
Solo
Hera
Hera
Gid_moh
Hera
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,360 Elo+
Solo
Neith
Neith
KoreaCapturedMe
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
thatguyexit
Cthulhu
Level 25
God Stats
6W - 5L
1,497 SR
Queue Stats
94W - 133L
1,562 Elo+
Solo
Odin
Odin
干巴巴小老头
Odin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
11 / 2 / 4
10,499
656
11,097
13,461
5,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Mormelt
Tsukuyomi
15
4 / 1 / 3
8,865
554
5,193
8,318
3,422
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Zizyip
Cthulhu
13
6 / 1 / 7
8,136
509
9,928
15,976
11,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 5 / 4
9,590
599
11,597
9,865
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 2
8,171
511
5,988
7,729
2,652
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Apex9zde
Baba Yaga
12
4 / 6 / 2
7,813
488
6,417
11,220
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hera
Gid_moh
Hera
10
1 / 7 / 1
6,954
435
4,347
11,148
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 7 / 1
7,338
459
7,684
10,607
2,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
thatguyexit
Cthulhu
11
2 / 7 / 1
6,964
435
6,889
12,580
8,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 2 / 4
9,031
564
6,344
9,408
6,488
Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
29
Kills
12
13
Deaths
29
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Apex9zde
Baba Yaga
4
6
2
0.83
L
Hera
Gid_moh
Hera
1
7
1
0.21
L
2
7
1
0.36
W
Jing Wei
11
2
4
6.5
W
Tsukuyomi
Mormelt
Tsukuyomi
4
1
3
5.5
W
Cthulhu
Zizyip
Cthulhu
6
1
7
9.5
W
6
5
4
1.6
L
Cthulhu
thatguyexit
Cthulhu
2
7
1
0.36
W
2
4
2
0.75
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,803
Damage
31,681
55,349
Taken
54,963
27,281
Mitigated
25,135
18,698
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Apex9zde
Baba Yaga
6,417
1,290
0
3,305
11,220
4,286
0
5,272
5,611
34,249
0
L
Hera
Gid_moh
Hera
4,347
1,770
0
724
11,148
3,347
547
7,156
3,610
22,831
0
L
7,684
3,796
0
2,166
10,607
2,947
0
4,064
6,230
0
31,461
W
Jing Wei
11,097
9,387
0
6,637
13,461
5,448
1,058
3,760
9,551
0
65,925
W
Tsukuyomi
Mormelt
Tsukuyomi
5,193
1,904
0
2,845
8,318
3,422
444
2,519
5,709
0
51,767
W
Cthulhu
Zizyip
Cthulhu
9,928
941
222
5,405
15,976
11,521
308
6,489
8,877
28,609
0
W
11,597
1,184
0
2,229
9,865
4,238
1,344
2,665
7,026
59,956
0
L
Cthulhu
thatguyexit
Cthulhu
6,889
912
0
1,159
12,580
8,067
0
4,986
7,190
17,099
0
W
5,988
338
150
1,210
7,729
2,652
436
1,126
6,533
40,422
0
L
6,344
967
0
1,907
9,408
6,488
534
4,497
4,809
0
48,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,261
Gold Earned
38,100
435
Minions Killed
281
0
Camps Cleared
0
1,427,900
Distance Traveled
1,412,963
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,813
488
51
3
0
290,496
1
L
Hera
6,954
435
42
3
0
260,386
4
L
Neith
7,338
459
47
3
0
262,283
1
W
Jing Wei
10,499
656
102
6
0
276,563
1
W
Tsukuyomi
8,865
554
104
7
0
333,338
1
W
Cthulhu
8,136
509
39
2
0
313,862
1
W
Merlin
9,590
599
107
7
0
262,346
3
L
Cthulhu
6,964
435
33
2
0
308,761
3
W
Thoth
8,171
511
83
5
0
241,791
1
L
Odin
9,031
564
108
7
0
291,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role