Player Matchup

Cerberus
Cerberus
Didark006
Cerberus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Awilix
Awilix
MarCroy
Awilix
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,500 Elo+
Party 1
Agni
Agni
worde99
Agni
Level 22
God Stats
6W - 8L
1,934 SR
Queue Stats
197W - 282L
1,551 Elo+
Solo
Team Averages
Level 45
1,645 SR
1,517 Elo+

VS

Team Averages
Level 65
1,508 SR
1,697 Elo+
Heimdallr
Heimdallr
DrDio
Heimdallr
Level 17
God Stats
7W - 7L
1,234 SR
Queue Stats
96W - 102L
1,456 Elo+
Solo
Sylvanus
Sylvanus
NoNink
Sylvanus
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 79L
1,886 Elo+
Party 2
The Morrigan
The Morrigan
chocomint2
The Morrigan
Level 32
God Stats
17W - 2L
1,791 SR
Queue Stats
85W - 27L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Didark006
Cerberus
17
5 / 4 / 7
13,272
699
11,799
22,689
26,070
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
MarCroy
Awilix
16
6 / 9 / 5
13,144
692
8,912
17,016
6,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
worde99
Agni
13
1 / 8 / 4
10,700
563
4,799
9,953
2,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrDio
Heimdallr
14
0 / 7 / 12
11,365
598
6,012
12,064
5,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
NoNink
Sylvanus
18
9 / 2 / 11
13,631
717
12,136
16,665
20,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
chocomint2
The Morrigan
18
12 / 4 / 9
14,201
747
23,341
8,728
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
12
Kills
21
21
Deaths
13
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Didark006
Cerberus
5
4
7
2.13
W
Heimdallr
DrDio
Heimdallr
0
7
12
0.86
L
Awilix
MarCroy
Awilix
6
9
5
0.94
W
Sylvanus
NoNink
Sylvanus
9
2
11
7.25
W
The Morrigan
chocomint2
The Morrigan
12
4
9
4.13
L
Agni
worde99
Agni
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,510
Damage
41,489
49,658
Taken
37,457
34,932
Mitigated
29,058
6,956
Healing
12,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Didark006
Cerberus
11,799
853
0
5,012
22,689
26,070
0
13,483
8,862
49,696
0
W
Heimdallr
DrDio
Heimdallr
6,012
3,274
0
870
12,064
5,311
1,308
4,103
7,961
0
43,794
L
Awilix
MarCroy
Awilix
8,912
3,453
0
1,280
17,016
6,374
0
12,078
4,696
0
48,857
W
Sylvanus
NoNink
Sylvanus
12,136
2,042
2,963
7,488
16,665
20,796
509
8,557
8,108
49,768
0
W
The Morrigan
chocomint2
The Morrigan
23,341
4,288
0
1,279
8,728
2,951
1,771
3,900
4,633
74,754
1,267
L
Agni
worde99
Agni
4,799
357
0
664
9,953
2,488
0
8,001
1,670
51,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,116
Gold Earned
39,197
231
Minions Killed
235
0
Camps Cleared
0
887,180
Distance Traveled
964,161
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,272
699
79
4
0
336,636
3
W
Heimdallr
11,365
598
64
3
0
313,396
3
L
Awilix
13,144
692
63
3
0
341,103
7
W
Sylvanus
13,631
717
65
3
0
328,380
2
W
The Morrigan
14,201
747
106
6
0
322,385
2
L
Agni
10,700
563
89
5
0
209,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role