Player Matchup

Medusa
Medusa
YoDuDa
Medusa
Level 85
God Stats
9W - 4L
1,834 SR
Queue Stats
75W - 53L
1,555 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Zoralein
Kumbhakarna
Level 67
God Stats
42W - 30L
1,523 SR
Queue Stats
161W - 173L
1,456 Elo+
Party 1
Ra
Ra
viκtoria
Ra
Level 28
God Stats
8W - 1L
1,406 SR
Queue Stats
31W - 11L
1,825 Elo+
Party 1
Team Averages
Level 60
1,587 SR
1,612 Elo+

VS

Team Averages
Level 11
1,500 SR
1,500 Elo+
Nox
Nox
AkariAi
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
OGbobre1
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
PandaLaHustle
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
YoDuDa
Medusa
14
16 / 1 / 10
10,993
999
11,234
6,491
2,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Zoralein
Kumbhakarna
11
0 / 2 / 19
8,813
801
3,364
13,413
10,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
12 / 0 / 13
10,345
940
9,020
6,370
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
9
0 / 10 / 2
6,449
586
2,831
9,759
3,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
OGbobre1
Medusa
10
3 / 10 / 0
7,663
697
7,315
10,877
3,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 8 / 3
6,526
593
4,022
7,845
2,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
28
Kills
3
3
Deaths
28
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nox
0
10
2
0.1
L
Medusa
OGbobre1
Medusa
3
10
0
0.3
L
0
8
3
0.19
W
Medusa
YoDuDa
Medusa
16
1
10
21
W
Kumbhakarna
Zoralein
Kumbhakarna
0
2
19
4.75
W
12
0
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,618
Damage
14,168
26,274
Taken
28,481
15,324
Mitigated
8,865
10,928
Healing
1,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
2,831
1,020
0
632
9,759
3,179
0
3,535
6,224
18,780
0
L
Medusa
OGbobre1
Medusa
7,315
3,837
0
480
10,877
3,147
0
6,270
4,607
0
18,106
L
4,022
2,650
0
327
7,845
2,539
0
2,619
5,226
0
12,158
W
Medusa
YoDuDa
Medusa
11,234
4,014
0
2,752
6,491
2,641
1,630
604
5,887
0
51,823
W
Kumbhakarna
Zoralein
Kumbhakarna
3,364
232
135
3,155
13,413
10,289
226
1,700
11,713
7,482
0
W
9,020
783
1,163
3,723
6,370
2,394
644
586
5,784
52,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,151
Gold Earned
20,638
169
Minions Killed
52
0
Camps Cleared
0
627,327
Distance Traveled
467,888
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,449
586
16
1
0
166,170
3
L
Medusa
7,663
697
21
2
0
165,539
2
L
Neith
6,526
593
15
1
0
136,179
1
W
Medusa
10,993
999
86
8
0
209,231
2
W
Kumbhakarna
8,813
801
2
0
0
200,140
0
W
Ra
10,345
940
81
7
0
217,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role