Player Matchup

Ah Puch
Ah Puch
Gebieter COOL
Ah Puch
Level 102
God Stats
5W - 2L
1,462 SR
Queue Stats
102W - 55L
1,635 Elo+
Party 1
Neith
Neith
Merciless-Jok3rs
Neith
Level 66
God Stats
12W - 17L
1,511 SR
Queue Stats
37W - 76L
1,308 Elo+
Solo
Chaac
Chaac
UniX B34tZ
Chaac
Level 86
God Stats
11W - 3L
1,704 SR
Queue Stats
144W - 81L
1,637 Elo+
Party 1
Team Averages
Level 85
1,559 SR
1,527 Elo+

VS

Team Averages
Level 90
1,688 SR
1,458 Elo+
Apollo
Apollo
Giutipi
Apollo
Level 48
God Stats
1W - 2L
1,613 SR
Queue Stats
33W - 34L
1,453 Elo+
Solo
Fenrir
Fenrir
Osiarth
Fenrir
Level 154
God Stats
1W - 1L
1,811 SR
Queue Stats
65W - 59L
1,546 Elo+
Solo
Janus
Janus
Thordan2063
Janus
Level 68
God Stats
10W - 16L
1,638 SR
Queue Stats
843W - 1,252L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
0 / 5 / 7
8,868
633
4,604
7,191
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 2 / 5
9,576
684
5,863
7,490
2,502
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
13
6 / 3 / 3
10,638
760
9,061
12,061
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Giutipi
Apollo
6
0 / 1 / 4
7,254
518
597
2,118
605
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Fenrir
Osiarth
Fenrir
13
7 / 3 / 3
10,823
773
9,141
14,705
10,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 5 / 5
9,889
706
10,563
7,439
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
9
Kills
10
10
Deaths
9
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
0
5
7
0.7
L
Apollo
Giutipi
Apollo
0
1
4
2
W
3
2
5
2.75
L
Fenrir
Osiarth
Fenrir
7
3
3
2.83
L
3
5
5
1.1
W
Chaac
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,528
Damage
20,301
26,742
Taken
24,262
12,633
Mitigated
13,424
9,037
Healing
5,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
4,604
137
0
1,862
7,191
2,211
538
1,572
5,513
37,169
0
L
Apollo
Giutipi
Apollo
597
248
0
417
2,118
605
0
513
1,605
0
5,897
W
5,863
2,231
0
2,852
7,490
2,502
1,285
3,036
4,240
0
39,473
L
Fenrir
Osiarth
Fenrir
9,141
1,839
0
3,360
14,705
10,810
0
3,682
11,023
0
23,951
L
10,563
519
429
1,173
7,439
2,009
0
538
6,901
50,532
0
W
Chaac
9,061
2,345
0
4,323
12,061
7,920
128
5,369
6,394
0
30,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,082
Gold Earned
27,966
163
Minions Killed
147
0
Camps Cleared
0
717,318
Distance Traveled
540,344
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,868
633
67
5
0
246,265
2
L
Apollo
7,254
518
18
1
0
77,163
0
W
Neith
9,576
684
54
4
0
201,978
0
L
Fenrir
10,823
773
20
1
0
237,975
1
L
Janus
9,889
706
109
8
0
225,206
3
W
Chaac
10,638
760
42
3
0
269,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role