Player Matchup

Chiron
Chiron
FillOrTroll
Chiron
Level 24
God Stats
6W - 4L
1,812 SR
Queue Stats
240W - 204L
1,578 Elo+
Solo
King Arthur
King Arthur
FineWillhelm
King Arthur
Level 26
God Stats
2W - 3L
1,749 SR
Queue Stats
73W - 58L
1,582 Elo+
Solo
Hel
Hel
S3NDN00DS
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,589 Elo+
Party 2
Merlin
Merlin
YL1SMITEd4TxD
Merlin
Level 12
God Stats
0W - 1L
1,705 SR
Queue Stats
5W - 3L
1,589 Elo+
Party 2
Nemesis
Nemesis
mastorplank
Nemesis
Level 29
God Stats
2W - 2L
1,695 SR
Queue Stats
147W - 82L
1,706 Elo+
Solo
Team Averages
Level 24
1,692 SR
1,609 Elo+

VS

Team Averages
Level 19
1,507 SR
1,589 Elo+
Odin
Odin
Shundori
Odin
Level 28
God Stats
5W - 4L
1,583 SR
Queue Stats
323W - 234L
1,682 Elo+
Solo
Tiamat
Tiamat
Vankaizer
Tiamat
Level 15
God Stats
2W - 1L
1,571 SR
Queue Stats
6W - 3L
1,714 Elo+
Party 1
Chaac
Chaac
digno97
Chaac
Level 17
God Stats
2W - 6L
1,325 SR
Queue Stats
15W - 17L
1,532 Elo+
Solo
Chiron
Chiron
mateog79
Chiron
Level 22
God Stats
4W - 2L
1,558 SR
Queue Stats
93W - 83L
1,511 Elo+
Solo
Ares
Ares
pilipes
Ares
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 13L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
1 / 3 / 1
6,304
573
5,126
6,801
2,039
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
FineWillhelm
King Arthur
13
4 / 0 / 1
7,597
691
5,509
5,115
2,243
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 5 / 0
4,636
421
1,984
4,378
1,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 0
4,581
416
2,649
3,810
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
mastorplank
Nemesis
12
3 / 1 / 2
6,898
627
4,170
7,562
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
3 / 1 / 3
6,671
606
5,237
9,155
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Vankaizer
Tiamat
11
1 / 2 / 7
6,269
570
4,256
5,655
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
digno97
Chaac
9
0 / 4 / 0
5,374
489
2,573
7,522
4,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Chiron
mateog79
Chiron
12
6 / 0 / 1
7,271
661
3,474
6,041
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
pilipes
Ares
10
2 / 1 / 6
6,238
567
2,497
5,579
2,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
8
Kills
12
12
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
3
1
0.5
L
King Arthur
FineWillhelm
King Arthur
4
0
1
4.5
L
0
5
0
0
W
Odin
3
1
3
4.5
W
Tiamat
Vankaizer
Tiamat
1
2
7
2.25
L
0
3
0
0
W
Chaac
digno97
Chaac
0
4
0
0
L
Nemesis
mastorplank
Nemesis
3
1
2
4
W
Chiron
mateog79
Chiron
6
0
1
6.5
W
Ares
pilipes
Ares
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,438
Damage
18,037
27,666
Taken
33,952
8,946
Mitigated
16,340
6,390
Healing
12,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
5,126
2,159
33
2,501
6,801
2,039
0
1,816
4,781
0
37,966
L
King Arthur
FineWillhelm
King Arthur
5,509
813
0
2,072
5,115
2,243
0
385
4,685
0
44,086
L
1,984
400
505
521
4,378
1,068
136
2,173
2,151
15,231
0
W
Odin
5,237
1,664
0
4,515
9,155
3,311
0
0
9,155
0
35,954
W
Tiamat
Vankaizer
Tiamat
4,256
451
0
1,573
5,655
3,258
0
134
5,511
23,913
0
L
2,649
240
0
0
3,810
808
144
1,146
2,654
10,603
0
W
Chaac
digno97
Chaac
2,573
86
0
1,332
7,522
4,933
1,042
0
7,522
2,180
20,109
L
Nemesis
mastorplank
Nemesis
4,170
2,319
0
758
7,562
2,788
0
1,317
6,183
0
41,949
W
Chiron
mateog79
Chiron
3,474
672
569
3,932
6,041
1,866
0
1,735
4,040
0
47,655
W
Ares
pilipes
Ares
2,497
270
0
787
5,579
2,972
0
2,312
3,091
9,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,016
Gold Earned
31,823
305
Minions Killed
292
0
Camps Cleared
0
1,151,164
Distance Traveled
1,064,977
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,304
573
58
5
0
219,188
4
L
King Arthur
7,597
691
100
9
0
266,020
0
L
Hel
4,636
421
29
3
0
197,684
4
W
Odin
6,671
606
71
6
0
233,929
4
W
Tiamat
6,269
570
59
5
0
210,415
4
L
Merlin
4,581
416
22
2
0
219,258
4
W
Chaac
5,374
489
45
4
0
202,101
3
L
Nemesis
6,898
627
96
9
0
249,014
3
W
Chiron
7,271
661
101
9
0
173,639
2
W
Ares
6,238
567
16
1
0
244,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role