Player Matchup

Ra
Ra
 
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BerryYung
Rama
Level 29
God Stats
2W - 1L
1,302 SR
Queue Stats
71W - 44L
1,572 Elo+
Solo
Olorun
Olorun
Racheet123
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,485 Elo+
Solo
Sobek
Sobek
lindamulan
Sobek
Level 26
God Stats
146W - 196L
1,427 SR
Queue Stats
152W - 215L
1,329 Elo+
Solo
Janus
Janus
wuminglong
Janus
Level 15
God Stats
8W - 3L
1,939 SR
Queue Stats
19W - 25L
1,414 Elo+
Solo
Team Averages
Level 21
1,534 SR
1,460 Elo+

VS

Team Averages
Level 19
1,416 SR
1,376 Elo+
Ra
Ra
PP_Olek333
Ra
Level 12
God Stats
0W - 1L
1,317 SR
Queue Stats
1W - 4L
1,383 Elo+
Solo
Anubis
Anubis
angelsdream1988
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 177L
1,421 Elo+
Solo
Ymir
Ymir
aveil4_22
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,292 Elo+
Solo
Arachne
Arachne
billy14k
Arachne
Level 27
God Stats
5W - 5L
1,527 SR
Queue Stats
47W - 43L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
high_jinx247
Baron Samedi
Level 26
God Stats
8W - 12L
1,234 SR
Queue Stats
69W - 64L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
4 / 1 / 21
10,861
987
12,782
3,202
1,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
19
16 / 0 / 11
13,612
1,237
19,679
4,393
1,714
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
Racheet123
Olorun
18
9 / 2 / 19
11,483
1,044
12,937
8,304
2,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
17
3 / 0 / 13
11,101
1,009
6,038
7,409
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Janus
18
6 / 1 / 21
11,696
1,063
17,297
5,813
2,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

267

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 2
9,199
836
6,471
16,090
7,711
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 8 / 3
10,227
930
5,811
14,594
7,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
0 / 10 / 0
8,405
764
1,108
14,444
7,383
Arachne
billy14k
Arachne
15
4 / 3 / 0
10,523
957
9,313
17,398
6,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
high_jinx247
Baron Samedi
16
0 / 6 / 3
9,348
850
2,449
14,933
10,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
12
38
Kills
4
4
Deaths
38
85
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
21
14.5
W
Rama
16
0
11
21.5
L
0
11
2
0.09
W
Olorun
Racheet123
Olorun
9
2
19
9.25
L
0
8
3
0.19
L
Ymir
0
10
0
0
L
Arachne
billy14k
Arachne
4
3
0
1.33
L
Baron Samedi
high_jinx247
Baron Samedi
0
6
3
0.25
W
Sobek
3
0
13
9.5
W
Janus
6
1
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,733
Damage
25,152
29,121
Taken
77,459
13,671
Mitigated
39,112
8,732
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,782
0
1,014
83
3,202
1,095
0
2,265
937
38,349
0
W
Rama
19,679
17,416
0
2,168
4,393
1,714
0
2,178
2,215
0
56,737
L
6,471
1,253
166
680
16,090
7,711
0
11,925
4,165
23,590
0
W
Olorun
Racheet123
Olorun
12,937
9,498
322
2,185
8,304
2,870
0
4,697
3,607
20,125
0
L
5,811
48
0
3,183
14,594
7,165
0
10,235
4,359
60,973
0
L
Ymir
1,108
276
0
0
14,444
7,383
0
6,845
7,599
2,312
0
L
Arachne
billy14k
Arachne
9,313
6,072
0
2,512
17,398
6,761
0
9,070
8,328
0
23,038
L
Baron Samedi
high_jinx247
Baron Samedi
2,449
412
222
1,003
14,933
10,092
0
10,979
3,954
13,710
0
W
Sobek
6,038
41
0
2,960
7,409
5,866
0
4,627
2,782
19,453
0
W
Janus
17,297
1,651
0
0
5,813
2,126
0
2,072
3,741
37,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,753
Gold Earned
47,702
266
Minions Killed
197
11
Camps Cleared
5
1,042,738
Distance Traveled
784,611
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,861
987
57
5
1
229,899
1
W
Rama
13,612
1,237
108
10
8
195,578
1
L
Ra
9,199
836
29
3
0
148,730
1
W
Olorun
11,483
1,044
16
1
0
184,496
0
L
Anubis
10,227
930
125
11
1
154,458
0
L
Ymir
8,405
764
2
0
0
90,922
0
L
Arachne
10,523
957
28
3
3
227,342
1
L
Baron Samedi
9,348
850
13
1
1
163,159
0
W
Sobek
11,101
1,009
23
2
1
232,675
0
W
Janus
11,696
1,063
62
6
1
200,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role