Player Matchup

Vulcan
Vulcan
Blamich
Vulcan
Level 16
God Stats
4W - 2L
1,845 SR
Queue Stats
100W - 100L
1,368 Elo+
Solo
Neith
Neith
Chinezupwnz
Neith
Level 15
God Stats
4W - 7L
1,269 SR
Queue Stats
112W - 86L
1,389 Elo+
Solo
Sobek
Sobek
CoCnQoQ
Sobek
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,305 Elo+
Solo
Nox
Nox
JTfm
Nox
Level 26
God Stats
2W - 1L
1,300 SR
Queue Stats
19W - 26L
896 Elo+
Solo
Bellona
Bellona
cmdruepi
Bellona
Level 25
God Stats
6W - 3L
1,727 SR
Queue Stats
76W - 43L
1,515 Elo+
Solo
Team Averages
Level 19
1,528 SR
1,295 Elo+

VS

Team Averages
Level 25
1,526 SR
1,442 Elo+
Odin
Odin
FERGUSSFM
Odin
Level 4
God Stats
7W - 3L
1,635 SR
Queue Stats
41W - 38L
1,455 Elo+
Party 1
Neith
Neith
Hampoliri
Neith
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,449 Elo+
Party 2
Merlin
Merlin
Loginswins
Merlin
Level 25
God Stats
8W - 1L
1,336 SR
Queue Stats
36W - 35L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
Pekeshica
Nu Wa
Level 4
God Stats
3W - 3L
1,680 SR
Queue Stats
3W - 4L
1,449 Elo+
Party 2
Mercury
Mercury
Watermel0nm4n
Mercury
Level 25
God Stats
16W - 17L
1,479 SR
Queue Stats
85W - 73L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Blamich
Vulcan
18
1 / 8 / 13
11,290
941
13,649
19,647
8,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 9 / 10
11,056
921
13,926
19,147
7,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
CoCnQoQ
Sobek
17
1 / 6 / 10
10,649
887
6,290
23,831
33,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nox
JTfm
Nox
18
7 / 2 / 10
12,632
1,053
9,879
14,502
6,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
cmdruepi
Bellona
15
6 / 1 / 4
11,123
927
6,034
5,198
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

98

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
3 / 2 / 14
11,284
940
8,451
12,994
9,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Hampoliri
Neith
19
6 / 2 / 13
12,377
1,031
27,948
11,793
4,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Loginswins
Merlin
19
4 / 6 / 16
11,903
992
15,934
11,313
4,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Pekeshica
Nu Wa
19
2 / 5 / 17
11,757
980
12,321
9,977
3,616
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
19
11 / 2 / 7
14,055
1,171
13,757
7,974
3,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
93
17
Kills
26
26
Deaths
17
47
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Blamich
Vulcan
1
8
13
0.94
L
2
9
10
0.78
L
Sobek
CoCnQoQ
Sobek
1
6
10
1
W
Odin
3
2
14
5
W
Neith
Hampoliri
Neith
6
2
13
6.25
L
Nox
JTfm
Nox
7
2
10
6
W
Merlin
Loginswins
Merlin
4
6
16
2
W
Nu Wa
Pekeshica
Nu Wa
2
5
17
2.1
W
Mercury
11
2
7
7.25
L
Bellona
cmdruepi
Bellona
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,778
Damage
78,411
82,325
Taken
54,051
59,388
Mitigated
26,194
3,668
Healing
5,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Blamich
Vulcan
13,649
1,397
106
859
19,647
8,923
0
6,285
13,302
41,080
0
L
13,926
7,388
0
631
19,147
7,460
0
6,544
12,483
0
33,234
L
Sobek
CoCnQoQ
Sobek
6,290
511
0
1,712
23,831
33,659
0
6,856
16,645
22,138
0
W
Odin
8,451
2,194
0
180
12,994
9,985
0
7,085
5,909
0
13,091
W
Neith
Hampoliri
Neith
27,948
15,772
0
3,157
11,793
4,595
0
5,824
5,969
0
57,763
L
Nox
JTfm
Nox
9,879
334
0
0
14,502
6,526
0
6,028
8,414
28,083
0
W
Merlin
Loginswins
Merlin
15,934
936
0
0
11,313
4,116
0
6,174
5,139
41,403
0
W
Nu Wa
Pekeshica
Nu Wa
12,321
2,373
9
1,110
9,977
3,616
0
6,744
3,233
28,762
0
W
Mercury
13,757
7,896
0
615
7,974
3,882
0
3,991
3,983
0
40,893
L
Bellona
cmdruepi
Bellona
6,034
742
0
360
5,198
2,820
0
2,542
2,566
0
11,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,750
Gold Earned
61,376
204
Minions Killed
232
0
Camps Cleared
16
998,185
Distance Traveled
1,185,343
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,290
941
69
6
0
232,228
0
L
Neith
11,056
921
44
4
0
189,237
1
L
Sobek
10,649
887
25
2
0
240,770
1
W
Odin
11,284
940
12
1
0
264,136
2
W
Neith
12,377
1,031
72
6
0
229,288
1
L
Nox
12,632
1,053
55
5
0
236,293
0
W
Merlin
11,903
992
57
5
0
203,573
0
W
Nu Wa
11,757
980
39
3
0
193,904
0
W
Mercury
14,055
1,171
52
4
16
294,442
0
L
Bellona
11,123
927
11
1
0
99,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role