Player Matchup

Cthulhu
Cthulhu
Alexblackoutman
Cthulhu
Level 27
God Stats
2W - 1L
1,441 SR
Queue Stats
74W - 54L
1,420 Elo+
Solo
Kukulkan
Kukulkan
EisArmon187
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,264 Elo+
Party 2
Amaterasu
Amaterasu
HormigónArmado
Amaterasu
Level 14
God Stats
1W - 0L
1,434 SR
Queue Stats
7W - 7L
1,265 Elo+
Party 2
Artemis
Artemis
KeRst87
Artemis
Level 15
God Stats
6W - 13L
1,486 SR
Queue Stats
19W - 32L
1,452 Elo+
Solo
Arachne
Arachne
Tormux2
Arachne
Level 26
God Stats
18W - 8L
1,406 SR
Queue Stats
296W - 316L
1,467 Elo+
Solo
Team Averages
Level 19
1,453 SR
1,374 Elo+

VS

Team Averages
Level 20
1,401 SR
1,273 Elo+
Odin
Odin
Bullsniper
Odin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,305 Elo+
Party 1
Cthulhu
Cthulhu
GamerBish
Cthulhu
Level 15
God Stats
0W - 2L
1,305 SR
Queue Stats
2W - 13L
1,106 Elo+
Party 3
Thanatos
Thanatos
Genki93
Thanatos
Level 20
God Stats
7W - 8L
1,473 SR
Queue Stats
32W - 37L
1,331 Elo+
Party 1
Anhur
Anhur
Matdorg
Anhur
Level 18
God Stats
1W - 3L
1,331 SR
Queue Stats
5W - 16L
1,189 Elo+
Party 3
Merlin
Merlin
vso777
Merlin
Level 29
God Stats
3W - 2L
1,397 SR
Queue Stats
16W - 10L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 4
6,742
482
7,551
7,805
5,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
EisArmon187
Kukulkan
13
8 / 2 / 7
8,555
611
8,071
5,997
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
HormigónArmado
Amaterasu
13
6 / 2 / 2
8,646
618
7,721
8,360
5,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
KeRst87
Artemis
11
0 / 1 / 4
6,784
485
3,307
4,956
1,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Tormux2
Arachne
13
14 / 2 / 8
9,028
645
11,598
7,458
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 2
7,857
561
6,397
11,460
8,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
GamerBish
Cthulhu
6
0 / 6 / 3
4,926
352
3,605
11,251
7,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
Genki93
Thanatos
10
4 / 5 / 1
6,929
495
3,683
10,546
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Matdorg
Anhur
9
1 / 6 / 3
5,905
422
3,549
9,034
2,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
vso777
Merlin
9
1 / 10 / 1
6,105
436
6,550
9,941
2,834
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
31
Kills
10
10
Deaths
32
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
4
5
2
1
W
Kukulkan
EisArmon187
Kukulkan
8
2
7
5.75
L
Cthulhu
GamerBish
Cthulhu
0
6
3
0.25
L
Thanatos
Genki93
Thanatos
4
5
1
0.9
W
Amaterasu
HormigónArmado
Amaterasu
6
2
2
3.5
W
Artemis
KeRst87
Artemis
0
1
4
2
L
Anhur
Matdorg
Anhur
1
6
3
0.42
W
Arachne
Tormux2
Arachne
14
2
8
9
L
Merlin
vso777
Merlin
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,248
Damage
23,784
34,576
Taken
52,232
17,567
Mitigated
24,642
6,451
Healing
14,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,551
179
32
1,145
7,805
5,479
348
2,053
5,362
22,821
0
L
6,397
2,687
0
3,940
11,460
8,578
0
1,423
9,907
0
27,101
W
Kukulkan
EisArmon187
Kukulkan
8,071
1,304
0
990
5,997
2,153
687
3,607
2,330
37,458
0
L
Cthulhu
GamerBish
Cthulhu
3,605
324
220
1,209
11,251
7,792
0
3,518
7,534
10,245
0
L
Thanatos
Genki93
Thanatos
3,683
1,415
0
6,369
10,546
3,073
0
3,113
7,229
0
22,409
W
Amaterasu
HormigónArmado
Amaterasu
7,721
4,180
0
2,704
8,360
5,167
297
660
7,190
0
42,381
W
Artemis
KeRst87
Artemis
3,307
2,004
0
0
4,956
1,675
2,610
1,060
3,656
0
23,535
L
Anhur
Matdorg
Anhur
3,549
1,696
0
1,942
9,034
2,365
138
2,739
5,965
0
19,356
W
Arachne
Tormux2
Arachne
11,598
8,609
0
1,580
7,458
3,093
0
2,168
5,170
0
40,218
L
Merlin
vso777
Merlin
6,550
525
0
914
9,941
2,834
405
3,704
5,975
35,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,755
Gold Earned
31,722
313
Minions Killed
212
0
Camps Cleared
0
1,342,048
Distance Traveled
1,164,387
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,742
482
29
2
0
258,220
0
L
Odin
7,857
561
53
4
0
267,698
1
W
Kukulkan
8,555
611
87
6
0
252,372
0
L
Cthulhu
4,926
352
14
1
0
246,561
1
L
Thanatos
6,929
495
48
3
0
216,184
0
W
Amaterasu
8,646
618
88
6
0
281,405
3
W
Artemis
6,784
485
54
4
0
225,149
2
L
Anhur
5,905
422
38
3
0
229,617
1
W
Arachne
9,028
645
55
4
0
324,902
3
L
Merlin
6,105
436
59
4
0
204,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role