Player Matchup

Danzaburou
Danzaburou
BiggBlacc94
Danzaburou
Level 28
God Stats
57W - 41L
1,458 SR
Queue Stats
76W - 69L
1,379 Elo+
Solo
Neith
Neith
Cepblu_TymaH
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
JJUC
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Anhur
Anhur
Mlrro
Anhur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
MrSexxy
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Team Averages
Level 17
1,492 SR
1,476 Elo+

VS

Team Averages
Level 17
1,530 SR
1,434 Elo+
Nox
Nox
Callofthekiller
Nox
Level 27
God Stats
68W - 57L
1,584 SR
Queue Stats
162W - 146L
1,485 Elo+
Solo
Fenrir
Fenrir
Drewbob1980
Fenrir
Level 18
God Stats
2W - 2L
1,282 SR
Queue Stats
74W - 59L
1,474 Elo+
Solo
Hera
Hera
Hyatiko
Hera
Level 28
God Stats
3W - 0L
1,783 SR
Queue Stats
37W - 30L
1,444 Elo+
Solo
Cthulhu
Cthulhu
LuckierTrout8
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
RediosMalas
Tsukuyomi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BiggBlacc94
Danzaburou
19
1 / 9 / 14
12,415
955
9,698
21,852
22,093
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 6 / 4
10,345
796
2,348
11,528
4,331
Aphrodite
JJUC
Aphrodite
18
2 / 8 / 10
11,776
906
4,316
13,524
6,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Mlrro
Anhur
19
16 / 3 / 3
15,415
1,186
28,781
24,768
8,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
MrSexxy
Odin
17
2 / 7 / 6
11,131
856
5,418
21,995
19,455
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 15
13,548
1,042
22,105
7,600
3,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
18
8 / 8 / 10
12,919
994
17,579
18,288
9,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Hera
Hyatiko
Hera
20
7 / 1 / 19
14,614
1,124
26,031
4,125
1,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
17
0 / 8 / 10
10,805
831
6,305
17,434
17,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
RediosMalas
Tsukuyomi
19
8 / 3 / 9
12,903
993
15,316
10,634
4,435
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
96
21
Kills
33
33
Deaths
21
37
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BiggBlacc94
Danzaburou
1
9
14
0.89
W
10
1
15
17.5
L
0
6
4
0.33
W
Fenrir
8
8
10
1.63
W
Hera
Hyatiko
Hera
7
1
19
16.5
L
Aphrodite
JJUC
Aphrodite
2
8
10
0.88
W
Cthulhu
0
8
10
0.63
L
Anhur
Mlrro
Anhur
16
3
3
5.83
L
Odin
MrSexxy
Odin
2
7
6
0.71
W
Tsukuyomi
RediosMalas
Tsukuyomi
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,561
Damage
87,336
93,667
Taken
58,081
61,739
Mitigated
36,161
10,818
Healing
4,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BiggBlacc94
Danzaburou
9,698
3,226
0
1,284
21,852
22,093
0
10,234
11,618
0
35,038
W
22,105
195
0
0
7,600
3,063
0
654
6,946
37,654
0
L
2,348
677
0
100
11,528
4,331
0
6,164
5,364
0
5,961
W
Fenrir
17,579
5,637
0
1,114
18,288
9,408
0
1,451
16,777
0
31,586
W
Hera
Hyatiko
Hera
26,031
6,240
280
1,281
4,125
1,530
0
0
4,125
71,236
0
L
Aphrodite
JJUC
Aphrodite
4,316
2,439
1,430
2,280
13,524
6,905
0
8,994
4,530
8,071
0
W
Cthulhu
6,305
389
443
0
17,434
17,725
0
1,793
15,533
12,827
0
L
Anhur
Mlrro
Anhur
28,781
17,679
689
4,795
24,768
8,955
0
14,640
10,128
0
67,821
L
Odin
MrSexxy
Odin
5,418
3,382
0
240
21,995
19,455
0
14,409
7,586
0
14,879
W
Tsukuyomi
RediosMalas
Tsukuyomi
15,316
4,130
0
1,200
10,634
4,435
0
418
10,186
0
26,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,082
Gold Earned
64,789
160
Minions Killed
239
3
Camps Cleared
6
909,078
Distance Traveled
1,093,970
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,415
955
46
4
0
177,153
0
W
Nox
13,548
1,042
39
3
2
239,909
1
L
Neith
10,345
796
5
0
2
170,481
0
W
Fenrir
12,919
994
33
3
3
192,910
1
W
Hera
14,614
1,124
127
10
0
245,251
2
L
Aphrodite
11,776
906
11
1
1
136,250
0
W
Cthulhu
10,805
831
5
0
1
196,437
0
L
Anhur
15,415
1,186
76
6
0
235,999
1
L
Odin
11,131
856
22
2
0
189,195
0
W
Tsukuyomi
12,903
993
35
3
0
219,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role