Player Matchup

Sol
Sol
Bronze III
Freddyjackson20
Sol
Bronze III
Level 104
God Stats
1W - 1L
1,590 SR
Queue Stats
9W - 5L
1,500 MMR
Solo
Eset
Eset
Silver I
Pandaas
Eset
Silver I
Level 48
God Stats
1W - 1L
1,772 SR
Queue Stats
146W - 146L
1,531 MMR
Solo
Hercules
Hercules
Gold III
Redagast1
Hercules
Gold III
Level 151
God Stats
2W - 6L
1,461 SR
Queue Stats
217W - 216L
1,464 MMR
Solo
Camazotz
Camazotz
Gold I
TApXI
Camazotz
Gold I
Level 158
God Stats
1W - 3L
1,537 SR
Queue Stats
304W - 288L
1,502 MMR
Solo
Loki
Loki
Gold II
astralfaerie
Loki
Gold II
Level 120
God Stats
16W - 13L
1,082 SR
Queue Stats
1,471W - 1,469L
1,523 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,488 SR
1,504 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,526 SR
1,528 MMR
Nemesis
Nemesis
Silver II
AfkForSandwich
Nemesis
Silver II
Level 157
God Stats
1W - 0L
1,512 SR
Queue Stats
8W - 6L
1,459 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Ertzel
Kumbhakarna
Bronze III
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,436 MMR
Solo
Apollo
Apollo
Gold V
TomRepo
Apollo
Gold V
Level 126
God Stats
2W - 3L
1,432 SR
Queue Stats
35W - 31L
1,419 MMR
Solo
Tiamat
Tiamat
Gold I
andrez951
Tiamat
Gold I
Level 148
God Stats
3W - 0L
1,687 SR
Queue Stats
46W - 35L
1,825 MMR
Party 1
King Arthur
King Arthur
Gold III
iSkyArielHS
King Arthur
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,824
582
5,103
5,658
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Eset
Pandaas
Eset
8
0 / 4 / 0
4,836
484
2,193
4,495
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Redagast1
Hercules
8
0 / 0 / 2
5,203
520
3,586
6,202
2,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
TApXI
Camazotz
9
0 / 2 / 0
4,843
484
3,274
7,271
6,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 3 / 0
4,536
454
2,041
5,982
1,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AthenaGuan YuScyllaSetGilgamesh

VS

Bans
TsukuyomiAnhurSobekYmirThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,373
537
2,949
5,301
1,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
Ertzel
Kumbhakarna
7
0 / 1 / 3
4,988
499
1,308
7,000
2,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
TomRepo
Apollo
8
1 / 1 / 1
5,036
504
3,054
4,497
1,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Tiamat
andrez951
Tiamat
11
4 / 0 / 1
6,422
642
5,944
5,826
3,809
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
iSkyArielHS
King Arthur
11
2 / 0 / 0
6,211
621
5,190
6,849
3,222
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
9
10
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Kumbhakarna
Ertzel
Kumbhakarna
0
1
3
1.5
L
2
1
0
2
L
Eset
Pandaas
Eset
0
4
0
0
L
Hercules
Redagast1
Hercules
0
0
2
1
L
Camazotz
TApXI
Camazotz
0
2
0
0
W
Apollo
TomRepo
Apollo
1
1
1
1.5
W
Tiamat
andrez951
Tiamat
4
0
1
4.5
L
0
3
0
0
W
King Arthur
iSkyArielHS
King Arthur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,197
Damage
18,445
29,608
Taken
29,473
12,816
Mitigated
11,715
9,923
Healing
10,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,949
1,591
0
975
5,301
1,473
0
1,291
3,984
0
25,377
W
Kumbhakarna
Ertzel
Kumbhakarna
1,308
82
0
2,340
7,000
2,084
0
3,272
3,675
8,502
0
L
5,103
1,712
0
2,808
5,658
1,304
1,010
731
4,927
37,349
0
L
Eset
Pandaas
Eset
2,193
156
0
510
4,495
1,632
0
3,347
1,148
23,587
0
L
Hercules
Redagast1
Hercules
3,586
825
0
1,499
6,202
2,218
0
2,163
4,039
0
13,037
L
Camazotz
TApXI
Camazotz
3,274
593
0
3,426
7,271
6,046
0
0
7,271
0
23,173
W
Apollo
TomRepo
Apollo
3,054
2,314
0
1,953
4,497
1,127
41
871
3,626
0
22,578
W
Tiamat
andrez951
Tiamat
5,944
1,073
0
2,880
5,826
3,809
48
1,698
4,043
40,205
0
L
2,041
399
0
1,680
5,982
1,616
0
1,011
4,971
0
21,248
W
King Arthur
iSkyArielHS
King Arthur
5,190
365
0
2,259
6,849
3,222
0
0
6,849
0
38,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,242
Gold Earned
28,030
248
Minions Killed
281
0
Camps Cleared
0
895,607
Distance Traveled
1,009,260
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,373
537
61
6
0
210,870
4
W
Kumbhakarna
4,988
499
18
2
0
214,396
6
L
Sol
5,824
582
76
8
0
164,234
4
L
Eset
4,836
484
58
6
0
172,544
5
L
Hercules
5,203
520
20
2
0
178,528
3
L
Camazotz
4,843
484
41
4
0
177,095
3
W
Apollo
5,036
504
41
4
0
176,865
3
W
Tiamat
6,422
642
82
8
0
205,716
1
L
Loki
4,536
454
53
5
0
203,206
1
W
King Arthur
6,211
621
79
8
0
201,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role