Player Matchup

Hachiman
Hachiman
COMRADEharu
Hachiman
Level 4
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 2L
1,127 Elo+
Solo
Nemesis
Nemesis
DefNotASmurf420
Nemesis
Level 5
God Stats
2W - 1L
1,680 SR
Queue Stats
7W - 8L
1,333 Elo+
Party 2
Merlin
Merlin
GhastlyB3spoke
Merlin
Level 17
God Stats
3W - 6L
1,346 SR
Queue Stats
81W - 87L
1,205 Elo+
Party 2
Bellona
Bellona
NatsuRs16
Bellona
Level 17
God Stats
19W - 28L
1,193 SR
Queue Stats
51W - 80L
1,272 Elo+
Solo
Chaac
Chaac
cheggii
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,408 Elo+
Solo
Team Averages
Level 11
1,395 SR
1,269 Elo+

VS

Team Averages
Level 12
1,498 SR
1,432 Elo+
Ah Muzen Cab
Ah Muzen Cab
Harlecop1
Ah Muzen Cab
Level 29
God Stats
3W - 2L
1,860 SR
Queue Stats
205W - 177L
1,676 Elo+
Solo
Hachiman
Hachiman
RoxasThaOne
Hachiman
Level 15
God Stats
3W - 5L
1,130 SR
Queue Stats
25W - 16L
1,340 Elo+
Solo
Odin
Odin
xiaobaikekeaiai
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
zhengyileibu
Nu Wa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
云海战舰
Tsukuyomi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
COMRADEharu
Hachiman
1
0 / 0 / 0
6,128
255
0
2,039
389
Boots

Boots

+6%
Movement Speed

17
11 / 9 / 0
11,690
487
10,097
21,879
7,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 8 / 6
12,022
501
11,501
17,730
6,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
NatsuRs16
Bellona
17
4 / 9 / 3
11,048
460
8,820
24,045
16,029
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
cheggii
Chaac
14
1 / 7 / 2
9,318
388
5,175
15,211
12,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Harlecop1
Ah Muzen Cab
20
12 / 2 / 1
16,325
680
14,492
23,546
10,775
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
RoxasThaOne
Hachiman
4
0 / 0 / 0
7,734
322
0
0
0
Boots

Boots

+6%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

17
6 / 2 / 5
11,797
492
6,843
12,938
16,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 7 / 10
14,053
586
21,985
11,439
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
云海战舰
Tsukuyomi
18
4 / 7 / 9
12,958
540
10,099
17,551
7,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
18
Kills
31
33
Deaths
18
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hachiman
COMRADEharu
Hachiman
0
0
0
0
L
11
9
0
1.22
L
2
8
6
0.63
W
Ah Muzen Cab
Harlecop1
Ah Muzen Cab
12
2
1
6.25
L
Bellona
NatsuRs16
Bellona
4
9
3
0.61
W
Hachiman
RoxasThaOne
Hachiman
0
0
0
0
L
Chaac
cheggii
Chaac
1
7
2
0.29
W
6
2
5
4.25
W
9
7
10
2
W
Tsukuyomi
云海战舰
Tsukuyomi
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,593
Damage
53,419
80,904
Taken
65,474
42,269
Mitigated
38,640
13,154
Healing
20,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
COMRADEharu
Hachiman
0
0
0
0
2,039
389
0
1,885
0
0
0
L
10,097
4,777
465
4,286
21,879
7,161
324
5,579
15,918
0
64,458
L
11,501
322
166
4,146
17,730
6,069
2,362
5,354
12,026
83,680
0
W
Ah Muzen Cab
Harlecop1
Ah Muzen Cab
14,492
9,640
0
13,529
23,546
10,775
5,285
4,398
19,148
0
168,605
L
Bellona
NatsuRs16
Bellona
8,820
2,700
262
3,233
24,045
16,029
199
5,220
18,137
0
71,260
W
Hachiman
RoxasThaOne
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
cheggii
Chaac
5,175
832
0
596
15,211
12,621
167
2,623
12,150
8,885
25,469
W
6,843
1,354
0
1,484
12,938
16,784
723
540
12,398
0
39,236
W
21,985
3,357
0
2,086
11,439
3,955
1,431
5,211
6,228
73,991
0
W
Tsukuyomi
云海战舰
Tsukuyomi
10,099
3,019
0
3,823
17,551
7,126
195
3,907
13,644
0
62,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,206
Gold Earned
62,867
429
Minions Killed
496
0
Camps Cleared
0
1,507,263
Distance Traveled
1,678,608
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,128
255
0
0
0
0
0
L
Nemesis
11,690
487
81
3
0
423,223
0
L
Merlin
12,022
501
159
7
0
367,443
0
W
Ah Muzen Cab
16,325
680
214
9
0
398,608
2
L
Bellona
11,048
460
130
5
0
403,086
0
W
Hachiman
7,734
322
0
0
0
11,703
0
L
Chaac
9,318
388
59
2
0
313,511
1
W
Odin
11,797
492
61
3
0
439,545
1
W
Nu Wa
14,053
586
101
4
0
421,508
0
W
Tsukuyomi
12,958
540
120
5
0
407,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role