Player Matchup

Ymir
Ymir
B1LL10N5
Ymir
Level 124
God Stats
6W - 3L
1,637 SR
Queue Stats
30W - 25L
1,421 Elo+
Party 1
Anhur
Anhur
Bayleavesss
Anhur
Level 87
God Stats
20W - 18L
1,441 SR
Queue Stats
292W - 283L
1,522 Elo+
Party 1
Serqet
Serqet
L_E_V_I_20
Serqet
Level 119
God Stats
16W - 21L
1,377 SR
Queue Stats
113W - 121L
1,445 Elo+
Party 1
Zhong Kui
Zhong Kui
Radon787
Zhong Kui
Level 82
God Stats
4W - 2L
1,565 SR
Queue Stats
501W - 481L
1,541 Elo+
Party 1
Vulcan
Vulcan
leongoldy
Vulcan
Level 113
God Stats
39W - 20L
1,802 SR
Queue Stats
599W - 571L
1,545 Elo+
Party 1
Team Averages
Level 105
1,564 SR
1,495 Elo+

VS

Team Averages
Level 126
1,608 SR
1,513 Elo+
Artemis
Artemis
CaRoMe
Artemis
Level 157
God Stats
13W - 11L
1,607 SR
Queue Stats
318W - 312L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
Falbranco
Gilgamesh
Level 109
God Stats
0W - 3L
1,815 SR
Queue Stats
12W - 19L
1,514 Elo+
Solo
Pele
Pele
Vitiok13
Pele
Level 107
God Stats
1W - 4L
1,725 SR
Queue Stats
8W - 17L
1,484 Elo+
Solo
Nu Wa
Nu Wa
lTiffanyl
Nu Wa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Крепкий
Geb
Level 158
God Stats
3W - 3L
1,395 SR
Queue Stats
411W - 420L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
4 / 5 / 7
8,541
534
5,264
10,980
8,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 1 / 7
9,262
579
8,045
12,143
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
L_E_V_I_20
Serqet
14
1 / 2 / 6
8,436
527
3,880
10,930
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Radon787
Zhong Kui
16
4 / 1 / 1
9,949
622
7,495
8,702
9,520
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
leongoldy
Vulcan
18
11 / 1 / 2
10,825
677
16,943
8,805
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CaRoMe
Artemis
12
3 / 7 / 2
7,492
468
9,194
11,945
3,359
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Falbranco
Gilgamesh
13
1 / 4 / 1
7,339
459
4,537
12,790
7,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
14
2 / 4 / 2
7,947
497
4,728
12,282
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
lTiffanyl
Nu Wa
12
0 / 4 / 3
7,557
472
8,364
8,469
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 5 / 2
7,551
472
3,599
13,826
9,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
24
Kills
10
10
Deaths
24
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
5
7
1.5
W
4
1
7
7.5
L
Artemis
CaRoMe
Artemis
3
7
2
0.57
L
Gilgamesh
Falbranco
Gilgamesh
1
4
1
0.38
W
Serqet
L_E_V_I_20
Serqet
1
2
6
2
W
Zhong Kui
Radon787
Zhong Kui
4
1
1
4.5
L
Pele
2
4
2
0.75
L
Nu Wa
lTiffanyl
Nu Wa
0
4
3
0.38
W
Vulcan
leongoldy
Vulcan
11
1
2
12
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,627
Damage
30,422
51,560
Taken
59,312
29,569
Mitigated
27,441
19,110
Healing
13,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,264
390
0
1,220
10,980
8,523
170
4,241
6,739
22,762
0
W
8,045
4,394
0
6,626
12,143
3,931
414
1,831
10,312
0
61,345
L
Artemis
CaRoMe
Artemis
9,194
4,311
0
2,277
11,945
3,359
880
4,749
7,196
0
38,663
L
Gilgamesh
Falbranco
Gilgamesh
4,537
1,483
0
2,791
12,790
7,643
136
6,827
5,657
0
39,978
W
Serqet
L_E_V_I_20
Serqet
3,880
700
0
5,740
10,930
3,939
0
1,251
9,679
0
55,883
W
Zhong Kui
Radon787
Zhong Kui
7,495
1,507
0
4,509
8,702
9,520
368
926
7,776
66,606
0
L
Pele
4,728
1,083
0
4,650
12,282
4,179
377
5,400
6,882
0
49,416
L
Nu Wa
lTiffanyl
Nu Wa
8,364
2,279
0
1,928
8,469
2,573
104
6,453
1,746
56,128
0
W
Vulcan
leongoldy
Vulcan
16,943
7,243
0
1,015
8,805
3,656
0
3,714
5,091
96,445
0
L
3,599
209
0
2,332
13,826
9,687
0
6,273
7,283
16,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,013
Gold Earned
37,886
542
Minions Killed
390
0
Camps Cleared
0
1,523,616
Distance Traveled
1,409,014
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,541
534
27
2
0
281,060
1
W
Anhur
9,262
579
100
6
0
303,956
3
L
Artemis
7,492
468
71
4
0
231,618
2
L
Gilgamesh
7,339
459
92
6
0
296,473
1
W
Serqet
8,436
527
94
6
0
330,718
2
W
Zhong Kui
9,949
622
145
9
0
260,302
7
L
Pele
7,947
497
98
6
0
316,758
1
L
Nu Wa
7,557
472
104
7
0
288,138
5
W
Vulcan
10,825
677
176
11
0
347,580
6
L
Geb
7,551
472
25
2
0
276,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role