Player Matchup

Loki
Loki
EduZiegler
Loki
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 30L
1,526 Elo+
Solo
Artemis
Artemis
MegaRex6000
Artemis
Level 23
God Stats
6W - 3L
1,781 SR
Queue Stats
55W - 85L
1,331 Elo+
Solo
Merlin
Merlin
P232
Merlin
Level 16
God Stats
7W - 15L
1,345 SR
Queue Stats
7W - 15L
1,298 Elo+
Party 1
Cthulhu
Cthulhu
Pinkpuma4000
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
R3VY8
Yemoja
Level 9
God Stats
2W - 4L
1,300 SR
Queue Stats
6W - 8L
1,393 Elo+
Party 1
Team Averages
Level 13
1,485 SR
1,410 Elo+

VS

Team Averages
Level 23
1,528 SR
1,443 Elo+
Apollo
Apollo
Hadronz
Apollo
Level 28
God Stats
10W - 11L
1,393 SR
Queue Stats
61W - 56L
1,397 Elo+
Solo
Cu Chulainn
Cu Chulainn
L1TE_454
Cu Chulainn
Level 15
God Stats
5W - 3L
1,781 SR
Queue Stats
51W - 44L
1,421 Elo+
Solo
Tiamat
Tiamat
Shinbaransu
Tiamat
Level 27
God Stats
29W - 32L
1,433 SR
Queue Stats
74W - 98L
1,414 Elo+
Solo
Set
Set
xxelguajiyo
Set
Level 29
God Stats
5W - 5L
1,533 SR
Queue Stats
94W - 93L
1,485 Elo+
Solo
Fenrir
Fenrir
zami3226
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
6,055
550
3,074
5,629
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
MegaRex6000
Artemis
7
1 / 6 / 0
4,664
424
3,393
5,402
937
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
P232
Merlin
6
0 / 6 / 1
4,353
396
2,571
4,492
1,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Pinkpuma4000
Cthulhu
5
0 / 7 / 1
4,229
384
2,284
7,469
2,531
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
R3VY8
Yemoja
7
0 / 4 / 0
4,849
441
2,617
5,717
2,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hadronz
Apollo
13
9 / 0 / 5
7,414
674
5,816
6,202
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
L1TE_454
Cu Chulainn
10
1 / 1 / 2
5,919
538
3,569
4,326
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
10
7 / 0 / 4
6,605
600
6,616
5,141
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 2 / 5
6,386
581
1,803
5,789
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
zami3226
Fenrir
7
2 / 1 / 3
5,132
467
1,971
3,852
893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
4
Kills
24
24
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
Apollo
Hadronz
Apollo
9
0
5
11.5
W
Cu Chulainn
L1TE_454
Cu Chulainn
1
1
2
2
L
Artemis
MegaRex6000
Artemis
1
6
0
0.17
L
Merlin
P232
Merlin
0
6
1
0.08
L
Cthulhu
Pinkpuma4000
Cthulhu
0
7
1
0.07
L
Yemoja
R3VY8
Yemoja
0
4
0
0
W
Tiamat
7
0
4
9
W
5
2
5
3.75
W
Fenrir
zami3226
Fenrir
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,939
Damage
19,775
28,709
Taken
25,310
8,150
Mitigated
9,294
2,349
Healing
7,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,074
835
0
1,612
5,629
1,420
0
703
4,822
0
26,715
W
Apollo
Hadronz
Apollo
5,816
3,579
0
2,349
6,202
2,661
466
788
5,414
0
45,463
W
Cu Chulainn
L1TE_454
Cu Chulainn
3,569
982
0
1,092
4,326
1,890
370
1,918
2,272
0
28,843
L
Artemis
MegaRex6000
Artemis
3,393
1,610
87
210
5,402
937
518
0
5,402
0
14,625
L
Merlin
P232
Merlin
2,571
294
0
0
4,492
1,093
0
1,227
3,063
11,940
0
L
Cthulhu
Pinkpuma4000
Cthulhu
2,284
580
0
0
7,469
2,531
0
2,085
5,243
11,190
0
L
Yemoja
R3VY8
Yemoja
2,617
1,070
368
72
5,717
2,169
88
1,994
3,563
7,807
0
W
Tiamat
6,616
471
0
2,065
5,141
1,939
202
2,121
2,840
24,372
0
W
1,803
709
0
1,956
5,789
1,911
0
1,851
3,850
0
21,583
W
Fenrir
zami3226
Fenrir
1,971
598
0
22
3,852
893
0
350
3,462
0
8,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,150
Gold Earned
31,456
145
Minions Killed
246
0
Camps Cleared
0
911,018
Distance Traveled
1,075,670
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,055
550
60
5
0
232,679
0
W
Apollo
7,414
674
79
7
0
196,596
2
W
Cu Chulainn
5,919
538
57
5
0
211,791
2
L
Artemis
4,664
424
28
3
0
153,138
1
L
Merlin
4,353
396
30
3
0
193,870
0
L
Cthulhu
4,229
384
18
2
0
150,365
2
L
Yemoja
4,849
441
9
1
0
180,966
3
W
Tiamat
6,605
600
49
4
0
221,763
2
W
Set
6,386
581
47
4
0
218,145
1
W
Fenrir
5,132
467
14
1
0
227,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role