Player Matchup

Sobek
Sobek
ElPufo
Sobek
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
rumanodestroyer
Neith
Level 8
God Stats
3W - 3L
1,343 SR
Queue Stats
4W - 8L
1,568 Elo+
Party 2
Sol
Sol
Леоникон
Sol
Level 14
God Stats
66W - 74L
1,323 SR
Queue Stats
83W - 79L
1,331 Elo+
Solo
Team Averages
Level 42
1,389 SR
1,466 Elo+

VS

Team Averages
Level 54
1,493 SR
1,424 Elo+
Mercury
Mercury
BeShiRyAnBasAn
Mercury
Level 26
God Stats
1W - 1L
1,261 SR
Queue Stats
31W - 51L
1,270 Elo+
Solo
Khepri
Khepri
DonApollo
Khepri
Level 119
God Stats
15W - 9L
1,598 SR
Queue Stats
124W - 126L
1,485 Elo+
Party 1
Sol
Sol
Lajnous
Sol
Level 17
God Stats
4W - 0L
1,621 SR
Queue Stats
14W - 9L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ElPufo
Sobek
8
1 / 8 / 1
6,551
596
2,690
14,772
11,548
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 7 / 3
6,490
590
3,134
8,143
2,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 7 / 2
6,892
627
3,882
9,418
3,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 13
8,206
746
6,551
7,599
2,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
DonApollo
Khepri
11
2 / 0 / 16
7,994
727
4,778
7,738
8,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
14
16 / 0 / 6
10,358
942
16,511
5,401
2,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
2
Kills
22
22
Deaths
3
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
3
13
3.5
W
Khepri
DonApollo
Khepri
2
0
16
10
L
Sobek
ElPufo
Sobek
1
8
1
0.19
W
Sol
16
0
6
19
L
0
7
3
0.21
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,706
Damage
27,840
32,333
Taken
20,738
17,876
Mitigated
13,461
3,485
Healing
5,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,551
3,271
516
680
7,599
2,739
302
3,084
4,515
0
23,478
W
Khepri
DonApollo
Khepri
4,778
425
0
1,386
7,738
8,122
0
1,848
5,890
12,983
0
L
Sobek
ElPufo
Sobek
2,690
540
0
1,064
14,772
11,548
0
9,754
4,688
10,651
0
W
Sol
16,511
5,716
0
2,605
5,401
2,600
1,920
1,536
3,865
42,371
0
L
3,134
2,175
0
178
8,143
2,855
0
6,048
1,945
0
15,375
L
3,882
818
0
2,243
9,418
3,473
0
4,853
4,295
22,440
1,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,933
Gold Earned
26,558
87
Minions Killed
109
0
Camps Cleared
0
458,257
Distance Traveled
600,205
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,206
746
26
2
0
204,822
1
W
Khepri
7,994
727
10
1
0
200,853
3
L
Sobek
6,551
596
12
1
0
145,888
5
W
Sol
10,358
942
73
7
0
194,530
0
L
Neith
6,490
590
25
2
0
154,190
0
L
Sol
6,892
627
50
5
0
158,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role