Player Matchup

Nike
Nike
APEKZS
Nike
Level 125
God Stats
202W - 219L
1,502 SR
Queue Stats
290W - 364L
1,490 Elo+
Solo
Discordia
Discordia
SoupyOstrich481
Discordia
Level 49
God Stats
3W - 1L
1,904 SR
Queue Stats
92W - 88L
1,577 Elo+
Solo
Ganesha
Ganesha
journeyink
Ganesha
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 14L
1,094 Elo+
Solo
Team Averages
Level 93
1,635 SR
1,387 Elo+

VS

Team Averages
Level 53
1,466 SR
1,377 Elo+
Kukulkan
Kukulkan
GronnyBee
Kukulkan
Level 28
God Stats
8W - 7L
1,386 SR
Queue Stats
89W - 103L
1,365 Elo+
Solo
Yemoja
Yemoja
StodgierRex3862
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,360 Elo+
Solo
Nemesis
Nemesis
Vigi_Trunks
Nemesis
Level 108
God Stats
4W - 7L
1,512 SR
Queue Stats
444W - 527L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
APEKZS
Nike
17
6 / 5 / 2
15,688
628
20,969
27,110
31,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
SoupyOstrich481
Discordia
19
3 / 9 / 5
14,683
587
15,149
19,575
6,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
journeyink
Ganesha
18
1 / 7 / 7
14,269
571
13,350
23,729
23,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GronnyBee
Kukulkan
20
9 / 2 / 9
17,078
683
22,908
17,126
7,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 1 / 15
14,922
597
7,882
15,382
15,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Vigi_Trunks
Nemesis
20
11 / 7 / 7
17,429
697
23,827
30,658
16,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
10
Kills
21
21
Deaths
10
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nike
APEKZS
Nike
6
5
2
1.4
W
Kukulkan
GronnyBee
Kukulkan
9
2
9
6.75
L
Discordia
SoupyOstrich481
Discordia
3
9
5
0.61
W
1
1
15
8.5
W
Nemesis
Vigi_Trunks
Nemesis
11
7
7
2.07
L
Ganesha
journeyink
Ganesha
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,468
Damage
54,617
70,414
Taken
63,166
61,815
Mitigated
39,843
10,025
Healing
23,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
APEKZS
Nike
20,969
2,831
0
3,400
27,110
31,874
710
14,404
12,706
0
67,073
W
Kukulkan
GronnyBee
Kukulkan
22,908
708
920
5,236
17,126
7,930
1,521
6,441
10,685
126,275
0
L
Discordia
SoupyOstrich481
Discordia
15,149
511
0
3,985
19,575
6,894
0
7,046
12,529
91,048
0
W
7,882
1,452
7,289
2,786
15,382
15,195
441
9,933
5,449
30,383
0
W
Nemesis
Vigi_Trunks
Nemesis
23,827
13,122
0
7,622
30,658
16,718
1,499
13,000
17,658
0
80,141
L
Ganesha
journeyink
Ganesha
13,350
1,290
1,063
1,577
23,729
23,047
371
9,462
14,267
72,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,640
Gold Earned
49,429
256
Minions Killed
265
0
Camps Cleared
0
1,341,499
Distance Traveled
1,428,331
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
15,688
628
70
3
0
487,451
0
W
Kukulkan
17,078
683
169
7
0
485,821
0
L
Discordia
14,683
587
156
6
0
423,954
1
W
Yemoja
14,922
597
35
1
0
466,299
4
W
Nemesis
17,429
697
61
2
0
476,211
10
L
Ganesha
14,269
571
30
1
0
430,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role