Player Matchup

Sun Wukong
Sun Wukong
Alvarete7
Sun Wukong
Level 29
God Stats
5W - 12L
1,351 SR
Queue Stats
76W - 100L
1,410 Elo+
Party 2
Ra
Ra
Diego_dh_9
Ra
Level 16
God Stats
3W - 3L
1,694 SR
Queue Stats
17W - 25L
1,414 Elo+
Party 2
Jormungandr
Jormungandr
Jjabka
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,553 Elo+
Solo
Hun Batz
Hun Batz
Josema2101
Hun Batz
Level 98
God Stats
9W - 10L
1,554 SR
Queue Stats
255W - 280L
1,393 Elo+
Party 2
Neith
Neith
Josema_Arquero_7
Neith
Level 7
God Stats
4W - 3L
1,694 SR
Queue Stats
4W - 4L
1,589 Elo+
Party 2
Team Averages
Level 32
1,559 SR
1,472 Elo+

VS

Team Averages
Level 20
1,517 SR
1,466 Elo+
Nu Wa
Nu Wa
IEM-Toxic
Nu Wa
Level 9
God Stats
3W - 0L
1,468 SR
Queue Stats
38W - 56L
1,518 Elo+
Party 1
Sobek
Sobek
JA-TN
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,666 Elo+
Solo
Ymir
Ymir
javiguti11
Ymir
Level 17
God Stats
9W - 4L
1,500 SR
Queue Stats
65W - 65L
1,156 Elo+
Solo
Kali
Kali
mr-marroqui
Kali
Level 29
God Stats
10W - 8L
1,619 SR
Queue Stats
45W - 70L
1,421 Elo+
Party 1
Artemis
Artemis
ryhovity-mrak
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 56L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alvarete7
Sun Wukong
18
5 / 4 / 7
12,442
479
11,879
22,225
18,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 14 / 5
10,929
420
6,953
19,386
5,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Jjabka
Jormungandr
16
4 / 10 / 12
11,308
435
17,070
23,292
20,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Josema2101
Hun Batz
20
16 / 4 / 4
14,371
553
20,823
22,052
7,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 14 / 6
10,240
394
15,925
20,168
4,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IEM-Toxic
Nu Wa
19
12 / 7 / 16
13,820
532
28,260
18,878
7,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
JA-TN
Sobek
18
2 / 8 / 7
11,261
433
11,085
25,390
22,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 4 / 15
11,210
431
4,129
23,684
24,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
22 / 6 / 7
17,520
674
25,765
35,585
19,225
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
19
7 / 6 / 7
12,606
485
15,665
15,851
6,522
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
98
31
Kills
46
46
Deaths
31
34
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alvarete7
Sun Wukong
5
4
7
2.13
L
3
14
5
0.39
W
Nu Wa
IEM-Toxic
Nu Wa
12
7
16
2.86
W
Sobek
JA-TN
Sobek
2
8
7
0.69
L
Jormungandr
Jjabka
Jormungandr
4
10
12
1
L
Hun Batz
Josema2101
Hun Batz
16
4
4
4.5
L
3
14
6
0.43
W
3
4
15
2.63
W
22
6
7
4.25
W
Artemis
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,650
Damage
84,904
107,123
Taken
119,388
55,894
Mitigated
79,363
8,838
Healing
43,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alvarete7
Sun Wukong
11,879
2,428
0
1,590
22,225
18,072
551
11,323
10,434
0
72,031
L
6,953
1,313
41
736
19,386
5,786
0
8,648
10,213
61,897
0
W
Nu Wa
IEM-Toxic
Nu Wa
28,260
6,380
1,310
3,844
18,878
7,180
1,283
6,567
12,153
78,254
0
W
Sobek
JA-TN
Sobek
11,085
929
0
11,371
25,390
22,103
396
3,583
21,781
60,273
0
L
Jormungandr
Jjabka
Jormungandr
17,070
3,800
399
866
23,292
20,078
130
6,799
15,845
45,283
0
L
Hun Batz
Josema2101
Hun Batz
20,823
8,573
0
3,824
22,052
7,368
0
8,893
12,643
0
90,632
L
15,925
10,086
0
1,382
20,168
4,590
1,405
5,995
13,895
0
37,623
W
4,129
804
0
661
23,684
24,333
833
7,573
16,012
45,903
0
W
25,765
14,565
0
21,684
35,585
19,225
0
7,940
27,584
0
113,969
W
Artemis
15,665
8,166
0
4,993
15,851
6,522
5,838
1,847
13,972
0
65,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,290
Gold Earned
66,417
482
Minions Killed
494
0
Camps Cleared
0
2,231,506
Distance Traveled
2,224,630
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,442
479
138
5
0
492,868
3
L
Ra
10,929
420
123
5
0
405,659
0
W
Nu Wa
13,820
532
97
4
0
403,360
1
W
Sobek
11,261
433
65
3
0
438,082
3
L
Jormungandr
11,308
435
39
2
0
430,023
2
L
Hun Batz
14,371
553
133
5
0
528,671
0
L
Neith
10,240
394
49
2
0
374,285
0
W
Ymir
11,210
431
67
3
0
462,247
4
W
Kali
17,520
674
140
5
0
508,325
1
W
Artemis
12,606
485
125
5
0
412,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role