Player Matchup

Nu Wa
Nu Wa
BabyForever
Nu Wa
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,706 Elo+
Solo
Tsukuyomi
Tsukuyomi
ElPerreteAsesino
Tsukuyomi
Level 23
God Stats
4W - 3L
1,426 SR
Queue Stats
49W - 45L
1,508 Elo+
Solo
Neith
Neith
MarKoS0101
Neith
Level 22
God Stats
3W - 0L
1,752 SR
Queue Stats
130W - 137L
1,591 Elo+
Solo
Hel
Hel
REYTUM
Hel
Level 29
God Stats
2W - 3L
1,560 SR
Queue Stats
105W - 98L
1,540 Elo+
Solo
Ymir
Ymir
RegioLeDoux
Ymir
Level 19
God Stats
11W - 7L
1,550 SR
Queue Stats
96W - 106L
1,457 Elo+
Solo
Team Averages
Level 21
1,558 SR
1,561 Elo+

VS

Team Averages
Level 22
1,603 SR
1,550 Elo+
Odin
Odin
Bearexpress
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,523 Elo+
Solo
Discordia
Discordia
DrunkenSailorUA
Discordia
Level 18
God Stats
1W - 1L
1,706 SR
Queue Stats
5W - 4L
1,779 Elo+
Solo
Cernunnos
Cernunnos
Kairoel
Cernunnos
Level 17
God Stats
1W - 1L
1,808 SR
Queue Stats
9W - 7L
1,656 Elo+
Solo
Tsukuyomi
Tsukuyomi
konata1112
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 152L
1,536 Elo+
Solo
Agni
Agni
pepininxd
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 12
10,404
548
11,636
10,677
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
20
16 / 0 / 7
13,135
691
14,369
15,919
7,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
16
7 / 3 / 13
10,379
546
11,276
10,233
3,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
REYTUM
Hel
18
5 / 1 / 9
11,027
580
7,760
7,869
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 2 / 14
8,829
465
6,385
16,572
18,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,368
440
3,686
14,734
10,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
DrunkenSailorUA
Discordia
13
1 / 7 / 5
7,859
414
9,072
8,528
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Kairoel
Cernunnos
13
5 / 4 / 0
8,245
434
9,938
12,563
4,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
konata1112
Tsukuyomi
11
1 / 9 / 1
7,528
396
3,621
15,208
4,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
14
3 / 13 / 1
8,819
464
10,684
15,116
4,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
18
38
Kills
10
10
Deaths
38
55
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
4
12
3.5
L
0
5
1
0.1
L
Discordia
DrunkenSailorUA
Discordia
1
7
5
0.5
W
Tsukuyomi
16
0
7
19.5
L
Cernunnos
Kairoel
Cernunnos
5
4
0
1.25
W
Neith
7
3
13
4.5
W
Hel
REYTUM
Hel
5
1
9
9.5
W
2
2
14
4.5
L
Tsukuyomi
konata1112
Tsukuyomi
1
9
1
0.17
L
Agni
3
13
1
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,426
Damage
37,001
61,270
Taken
66,149
37,845
Mitigated
26,722
28,868
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,636
2,740
0
1,712
10,677
3,765
2,822
6,021
3,862
43,556
0
L
3,686
1,110
0
2,827
14,734
10,441
0
6,663
7,925
0
43,234
L
Discordia
DrunkenSailorUA
Discordia
9,072
746
0
797
8,528
2,511
0
3,693
4,611
29,360
0
W
Tsukuyomi
14,369
3,801
0
6,236
15,919
7,060
975
2,604
13,059
0
94,730
L
Cernunnos
Kairoel
Cernunnos
9,938
5,344
0
2,518
12,563
4,769
0
4,453
8,024
0
48,257
W
Neith
11,276
3,422
0
5,264
10,233
3,334
5,365
2,301
7,418
0
64,464
W
Hel
REYTUM
Hel
7,760
618
8,649
4,557
7,869
5,074
1,104
1,808
5,589
73,684
0
W
6,385
1,069
0
2,450
16,572
18,612
356
4,798
11,196
26,650
0
L
Tsukuyomi
konata1112
Tsukuyomi
3,621
1,016
0
4,149
15,208
4,894
0
3,420
11,662
0
35,005
L
Agni
10,684
406
0
60
15,116
4,107
1,096
6,586
8,146
48,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,774
Gold Earned
40,819
542
Minions Killed
390
0
Camps Cleared
0
1,845,652
Distance Traveled
1,494,552
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,404
548
92
5
0
323,481
3
L
Odin
8,368
440
87
5
0
304,443
0
L
Discordia
7,859
414
49
3
0
314,023
3
W
Tsukuyomi
13,135
691
155
8
0
441,952
0
L
Cernunnos
8,245
434
89
5
0
303,219
2
W
Neith
10,379
546
115
6
0
334,430
2
W
Hel
11,027
580
148
8
0
378,732
0
W
Ymir
8,829
465
32
2
0
367,057
4
L
Tsukuyomi
7,528
396
66
3
0
257,899
4
L
Agni
8,819
464
99
5
0
314,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role