Player Matchup

Fafnir
Fafnir
Apollodroid
Fafnir
Level 107
God Stats
13W - 14L
1,579 SR
Queue Stats
460W - 502L
1,547 Elo+
Party 2
Neith
Neith
Cordedtree
Neith
Level 102
God Stats
25W - 20L
1,647 SR
Queue Stats
456W - 511L
1,546 Elo+
Party 2
Apollo
Apollo
ItzSorry
Apollo
Level 87
God Stats
3W - 3L
1,790 SR
Queue Stats
72W - 75L
1,465 Elo+
Solo
Chang'e
Chang'e
Legendaryforever
Chang'e
Level 62
God Stats
13W - 16L
1,569 SR
Queue Stats
294W - 273L
1,506 Elo+
Solo
Achilles
Achilles
itsquartz
Achilles
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 86
1,617 SR
1,513 Elo+

VS

Team Averages
Level 107
1,569 SR
1,511 Elo+
Kali
Kali
AladdinA
Kali
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Evilomen26
Zhong Kui
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
92W - 92L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
JusttDwreck
Cthulhu
Level 100
God Stats
1W - 0L
1,591 SR
Queue Stats
74W - 61L
1,516 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ako236
Tsukuyomi
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 193L
1,469 Elo+
Solo
Olorun
Olorun
ryu24x4
Olorun
Level 104
God Stats
8W - 5L
1,751 SR
Queue Stats
33W - 24L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
0 / 2 / 0
4,973
497
1,299
6,568
3,853
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
10
1 / 3 / 0
5,589
559
2,993
6,844
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
ItzSorry
Apollo
10
0 / 2 / 0
5,415
542
2,528
6,895
1,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 5 / 0
5,383
538
3,631
6,773
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
itsquartz
Achilles
10
0 / 1 / 0
5,470
547
3,897
5,653
3,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
0 / 0 / 2
6,391
639
2,989
6,142
2,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Evilomen26
Zhong Kui
11
6 / 0 / 1
6,588
659
4,867
5,360
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
JusttDwreck
Cthulhu
8
1 / 0 / 4
5,410
541
4,051
5,410
2,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
ako236
Tsukuyomi
10
3 / 0 / 3
5,987
599
3,515
5,711
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
ryu24x4
Olorun
10
3 / 1 / 1
6,108
611
7,051
5,073
1,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
13
13
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kali
0
0
2
1
L
Fafnir
0
2
0
0
L
Neith
1
3
0
0.33
W
Zhong Kui
Evilomen26
Zhong Kui
6
0
1
6.5
L
Apollo
ItzSorry
Apollo
0
2
0
0
W
Cthulhu
JusttDwreck
Cthulhu
1
0
4
3
L
0
5
0
0
W
Tsukuyomi
ako236
Tsukuyomi
3
0
3
4.5
L
Achilles
itsquartz
Achilles
0
1
0
0
W
Olorun
ryu24x4
Olorun
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,348
Damage
22,473
32,733
Taken
27,696
12,992
Mitigated
11,178
9,199
Healing
11,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
2,989
931
0
2,569
6,142
2,429
0
188
5,564
0
30,250
L
Fafnir
1,299
156
0
2,120
6,568
3,853
0
3,474
3,028
11,208
0
L
Neith
2,993
1,209
0
2,427
6,844
1,766
0
5,065
1,725
0
29,174
W
Zhong Kui
Evilomen26
Zhong Kui
4,867
589
0
2,756
5,360
2,989
0
1,989
3,075
35,019
0
L
Apollo
ItzSorry
Apollo
2,528
1,037
0
740
6,895
1,854
0
3,057
3,678
0
31,220
W
Cthulhu
JusttDwreck
Cthulhu
4,051
484
0
822
5,410
2,421
0
931
4,421
16,699
0
L
3,631
154
49
1,530
6,773
1,791
0
2,877
3,732
25,539
0
W
Tsukuyomi
ako236
Tsukuyomi
3,515
1,096
0
3,336
5,711
1,761
0
1,285
4,324
0
24,637
L
Achilles
itsquartz
Achilles
3,897
610
0
2,333
5,653
3,728
0
970
4,601
0
20,075
W
Olorun
ryu24x4
Olorun
7,051
4,081
177
2,021
5,073
1,578
360
171
4,902
40,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,830
Gold Earned
30,484
261
Minions Killed
291
0
Camps Cleared
0
999,442
Distance Traveled
1,049,742
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,391
639
63
6
0
227,958
4
L
Fafnir
4,973
497
12
1
0
216,166
4
L
Neith
5,589
559
69
7
0
182,430
0
W
Zhong Kui
6,588
659
85
9
0
204,395
2
L
Apollo
5,415
542
70
7
0
222,020
2
W
Cthulhu
5,410
541
19
2
0
223,750
5
L
Chang'e
5,383
538
64
6
0
201,934
3
W
Tsukuyomi
5,987
599
57
6
0
214,621
0
L
Achilles
5,470
547
46
5
0
176,892
1
W
Olorun
6,108
611
67
7
0
179,018
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role