Player Matchup

Sylvanus
Sylvanus
Daddamage
Sylvanus
Level 18
God Stats
17W - 16L
1,568 SR
Queue Stats
65W - 70L
1,277 Elo+
Solo
Nu Wa
Nu Wa
IzRainbow
Nu Wa
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 21L
1,480 Elo+
Party 1
Zeus
Zeus
N1NJAxTR1X
Zeus
Level 9
God Stats
2W - 2L
1,427 SR
Queue Stats
5W - 6L
1,361 Elo+
Solo
Ratatoskr
Ratatoskr
Zunholy_sinister
Ratatoskr
Level 17
God Stats
8W - 13L
1,324 SR
Queue Stats
148W - 134L
1,357 Elo+
Solo
Bellona
Bellona
zackLeBourdon
Bellona
Level 57
God Stats
2W - 2L
1,494 SR
Queue Stats
19W - 22L
1,458 Elo+
Party 1
Team Averages
Level 21
1,463 SR
1,387 Elo+

VS

Team Averages
Level 17
1,552 SR
1,501 Elo+
Neith
Neith
CoffeeAndCorgis
Neith
Level 27
God Stats
47W - 33L
1,713 SR
Queue Stats
78W - 59L
1,692 Elo+
Solo
Cthulhu
Cthulhu
FIRE_Drake93
Cthulhu
Level 9
God Stats
3W - 7L
1,225 SR
Queue Stats
9W - 16L
1,262 Elo+
Solo
Thor
Thor
I Scofield I 17
Thor
Level 7
God Stats
4W - 4L
1,737 SR
Queue Stats
5W - 4L
1,695 Elo+
Solo
Hel
Hel
Kanekoy
Hel
Level 18
God Stats
11W - 5L
1,576 SR
Queue Stats
25W - 15L
1,390 Elo+
Solo
Fenrir
Fenrir
TuftyLeader9085
Fenrir
Level 24
God Stats
8W - 13L
1,512 SR
Queue Stats
52W - 58L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Daddamage
Sylvanus
20
6 / 4 / 16
15,829
931
12,734
22,676
15,970
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
IzRainbow
Nu Wa
20
3 / 12 / 15
15,074
887
27,667
24,064
9,456
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
10 / 5 / 13
17,334
1,020
40,947
11,672
3,508
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
19
2 / 1 / 6
13,405
789
3,197
8,161
5,194
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
20
8 / 6 / 15
16,766
986
25,702
25,047
28,044
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 17
16,606
977
29,171
15,913
5,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
FIRE_Drake93
Cthulhu
20
0 / 11 / 16
14,825
872
8,139
34,542
12,996
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 7 / 7
14,138
832
10,988
21,057
7,513
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
20
2 / 5 / 16
14,909
877
10,603
19,662
8,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
19 / 5 / 7
18,964
1,116
28,297
25,320
11,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
91
29
Kills
28
28
Deaths
29
65
Assists
63
Player
Kills
Deaths
Assists
KDA
L
4
1
17
12.5
W
Sylvanus
Daddamage
Sylvanus
6
4
16
3.5
L
Cthulhu
FIRE_Drake93
Cthulhu
0
11
16
0.73
L
3
7
7
0.93
W
Nu Wa
IzRainbow
Nu Wa
3
12
15
0.88
L
Hel
2
5
16
2
W
10
5
13
3.3
L
19
5
7
4.5
W
Ratatoskr
2
1
6
5
W
Bellona
8
6
15
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,247
Damage
87,198
91,620
Taken
116,494
62,172
Mitigated
45,923
14,324
Healing
17,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,171
17,929
2,552
5,363
15,913
5,184
0
11,307
4,198
0
111,546
W
Sylvanus
Daddamage
Sylvanus
12,734
5,293
2,056
4,634
22,676
15,970
0
4,951
17,725
33,430
0
L
Cthulhu
FIRE_Drake93
Cthulhu
8,139
534
312
0
34,542
12,996
0
26,822
7,444
34,247
0
L
10,988
1,877
0
0
21,057
7,513
0
14,379
6,558
0
25,048
W
Nu Wa
IzRainbow
Nu Wa
27,667
9,893
400
2,756
24,064
9,456
0
5,055
19,009
62,965
0
L
Hel
10,603
1,573
3,774
4,872
19,662
8,568
0
10,653
8,889
33,572
0
W
40,947
1,621
0
394
11,672
3,508
0
1,912
9,760
88,736
0
L
28,297
2,792
0
1,061
25,320
11,662
0
18,187
6,726
0
45,348
W
Ratatoskr
3,197
572
0
1,130
8,161
5,194
0
887
7,274
0
5,841
W
Bellona
25,702
10,797
0
2,954
25,047
28,044
0
5,937
19,110
0
50,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,408
Gold Earned
79,442
298
Minions Killed
366
2
Camps Cleared
5
1,284,611
Distance Traveled
1,475,809
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,606
977
192
11
0
306,442
0
W
Sylvanus
15,829
931
34
2
0
229,279
3
L
Cthulhu
14,825
872
46
3
0
304,742
2
L
Thor
14,138
832
34
2
4
215,096
0
W
Nu Wa
15,074
887
71
4
1
247,514
0
L
Hel
14,909
877
54
3
0
284,483
1
W
Zeus
17,334
1,020
134
8
0
299,653
0
L
Fenrir
18,964
1,116
40
2
1
365,046
0
W
Ratatoskr
13,405
789
7
0
0
226,482
0
W
Bellona
16,766
986
52
3
1
281,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role