Player Matchup

Bellona
Bellona
ALukard504
Bellona
Level 4
God Stats
2W - 3L
1,151 SR
Queue Stats
2W - 3L
1,109 Elo+
Party 1
Sun Wukong
Sun Wukong
It_Is_Milan
Sun Wukong
Level 4
God Stats
5W - 5L
1,223 SR
Queue Stats
6W - 10L
1,193 Elo+
Solo
Nemesis
Nemesis
SunnyCucumber
Nemesis
Level 22
God Stats
1W - 2L
1,181 SR
Queue Stats
2W - 4L
1,109 Elo+
Party 1
Persephone
Persephone
Vimseur
Persephone
Level 23
God Stats
2W - 6L
1,230 SR
Queue Stats
32W - 39L
1,424 Elo+
Solo
Fenrir
Fenrir
hugo38150
Fenrir
Level 28
God Stats
1W - 2L
1,162 SR
Queue Stats
148W - 151L
1,440 Elo+
Solo
Team Averages
Level 16
1,189 SR
1,255 Elo+

VS

Team Averages
Level 8
1,496 SR
1,403 Elo+
Hel
Hel
Hulkling5862
Hel
Level 17
God Stats
27W - 21L
1,500 SR
Queue Stats
114W - 113L
1,421 Elo+
Solo
Nemesis
Nemesis
Kyroc119
Nemesis
Level 4
God Stats
1W - 2L
1,691 SR
Queue Stats
19W - 31L
1,663 Elo+
Party 2
Yemoja
Yemoja
katjav
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,500 Elo+
Party 2
Sobek
Sobek
mountadj
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,206 Elo+
Solo
Neith
Neith
starry_memory88
Neith
Level 12
God Stats
18W - 26L
1,287 SR
Queue Stats
24W - 32L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ALukard504
Bellona
18
6 / 2 / 14
11,583
965
7,774
13,265
9,091
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
It_Is_Milan
Sun Wukong
19
3 / 4 / 23
11,873
989
7,246
13,746
10,667
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
20
12 / 1 / 19
13,986
1,166
17,140
14,130
6,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
Vimseur
Persephone
20
7 / 0 / 21
13,589
1,132
21,827
10,828
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
hugo38150
Fenrir
20
17 / 3 / 19
14,531
1,211
24,152
13,110
6,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 4
11,965
997
18,036
17,481
4,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Kyroc119
Nemesis
17
4 / 16 / 3
11,551
963
14,088
25,418
8,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
katjav
Yemoja
16
0 / 8 / 5
10,654
888
2,678
16,169
15,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
mountadj
Sobek
14
0 / 8 / 1
9,459
788
3,434
9,388
6,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
3 / 7 / 3
11,764
980
19,645
16,592
4,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
26
45
Kills
10
10
Deaths
45
96
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
ALukard504
Bellona
6
2
14
6.5
L
3
6
4
0.83
W
Sun Wukong
It_Is_Milan
Sun Wukong
3
4
23
3.63
L
Nemesis
Kyroc119
Nemesis
4
16
3
0.34
W
Nemesis
12
1
19
21.5
W
Persephone
Vimseur
Persephone
7
0
21
17.5
W
Fenrir
hugo38150
Fenrir
17
3
19
8.83
L
Yemoja
katjav
Yemoja
0
8
5
0.31
L
Sobek
mountadj
Sobek
0
8
1
0.06
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,139
Damage
57,881
65,079
Taken
85,048
36,354
Mitigated
40,722
8,476
Healing
11,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ALukard504
Bellona
7,774
4,888
0
1,024
13,265
9,091
0
4,801
8,296
0
19,584
L
18,036
382
1,668
4,753
17,481
4,850
0
6,974
10,317
48,507
0
W
Sun Wukong
It_Is_Milan
Sun Wukong
7,246
1,916
0
1,187
13,746
10,667
0
5,170
8,322
0
19,094
L
Nemesis
Kyroc119
Nemesis
14,088
5,965
0
964
25,418
8,873
0
4,537
20,699
0
27,135
W
Nemesis
17,140
11,005
0
2,626
14,130
6,197
0
4,850
8,952
0
40,094
W
Persephone
Vimseur
Persephone
21,827
1,553
264
2,219
10,828
3,766
0
3,990
6,608
50,824
0
W
Fenrir
hugo38150
Fenrir
24,152
7,095
0
1,156
13,110
6,633
0
4,045
8,753
0
33,365
L
Yemoja
katjav
Yemoja
2,678
303
481
686
16,169
15,836
0
3,931
12,066
12,171
0
L
Sobek
mountadj
Sobek
3,434
651
0
550
9,388
6,245
0
2,071
7,129
7,673
0
L
19,645
9,800
0
2,506
16,592
4,918
0
3,412
13,010
0
40,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,562
Gold Earned
55,393
196
Minions Killed
162
11
Camps Cleared
1
1,095,193
Distance Traveled
932,206
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,583
965
19
2
5
204,631
2
L
Hel
11,965
997
92
8
0
253,947
0
W
Sun Wukong
11,873
989
28
2
0
187,891
0
L
Nemesis
11,551
963
17
1
0
236,788
1
W
Nemesis
13,986
1,166
60
5
5
246,291
0
W
Persephone
13,589
1,132
71
6
1
214,273
0
W
Fenrir
14,531
1,211
18
2
0
242,107
0
L
Yemoja
10,654
888
13
1
0
156,077
0
L
Sobek
9,459
788
5
0
0
87,953
0
L
Neith
11,764
980
35
3
1
197,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role