Player Matchup

Pele
Pele
Arnfild
Pele
Level 83
God Stats
9W - 8L
1,678 SR
Queue Stats
267W - 256L
1,498 Elo+
Party 2
Eset
Eset
Schtonk
Eset
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
425W - 384L
1,501 Elo+
Party 1
Chernobog
Chernobog
SurpriseShoebill
Chernobog
Level 120
God Stats
3W - 0L
1,872 SR
Queue Stats
41W - 29L
1,506 Elo+
Solo
Chaac
Chaac
smalley7
Chaac
Level 95
God Stats
25W - 24L
1,519 SR
Queue Stats
202W - 184L
1,485 Elo+
Party 1
Scylla
Scylla
Залюбовный
Scylla
Level 80
God Stats
7W - 6L
1,820 SR
Queue Stats
37W - 29L
1,588 Elo+
Party 2
Team Averages
Level 100
1,678 SR
1,516 Elo+

VS

Team Averages
Level 86
1,480 SR
1,449 Elo+
Neith
Neith
Aiimy
Neith
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,284 Elo+
Solo
Chronos
Chronos
MorriGangstA
Chronos
Level 65
God Stats
4W - 8L
1,395 SR
Queue Stats
127W - 170L
1,462 Elo+
Solo
Bastet
Bastet
ProfessorBoby
Bastet
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 79L
1,573 Elo+
Solo
Odin
Odin
Ramasan
Odin
Level 150
God Stats
341W - 310L
1,502 SR
Queue Stats
400W - 377L
1,453 Elo+
Solo
Osiris
Osiris
hruuothwas
Osiris
Level 88
God Stats
8W - 11L
1,502 SR
Queue Stats
258W - 275L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Arnfild
Pele
20
9 / 3 / 11
15,811
545
23,368
23,305
14,074
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
Schtonk
Eset
18
3 / 9 / 12
13,535
467
14,723
26,793
35,412
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
20
8 / 4 / 5
17,087
589
16,047
23,035
12,267
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
smalley7
Chaac
16
7 / 11 / 6
12,747
440
18,011
31,825
42,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 5 / 7
13,056
450
14,558
15,422
5,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aiimy
Neith
20
12 / 5 / 9
14,538
501
25,895
25,995
10,236
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chronos
MorriGangstA
Chronos
19
6 / 9 / 8
13,202
455
11,856
29,358
11,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
9 / 6 / 12
14,615
504
28,252
26,920
12,933
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odin
Ramasan
Odin
20
3 / 5 / 17
13,931
480
18,149
27,534
32,799
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
hruuothwas
Osiris
9
2 / 5 / 1
9,491
327
5,318
9,490
5,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
79
30
Kills
32
32
Deaths
30
41
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Neith
Aiimy
Neith
12
5
9
3.3
W
Pele
Arnfild
Pele
9
3
11
4.83
L
Chronos
MorriGangstA
Chronos
6
9
8
1.11
L
9
6
12
2.5
L
Odin
Ramasan
Odin
3
5
17
2.3
W
Eset
Schtonk
Eset
3
9
12
1
W
Chernobog
8
4
5
2.63
L
Osiris
hruuothwas
Osiris
2
5
1
0.5
W
Chaac
smalley7
Chaac
7
11
6
0.91
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,707
Damage
89,470
120,380
Taken
119,297
108,828
Mitigated
73,622
35,484
Healing
40,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aiimy
Neith
25,895
10,996
0
10,793
25,995
10,236
2,572
7,471
18,312
0
111,862
W
Pele
Arnfild
Pele
23,368
5,215
0
7,910
23,305
14,074
2,129
1,594
21,711
0
130,642
L
Chronos
MorriGangstA
Chronos
11,856
4,902
848
7,722
29,358
11,987
2,089
11,693
17,165
70,745
0
L
28,252
6,322
0
7,114
26,920
12,933
856
5,606
21,230
0
83,231
L
Odin
Ramasan
Odin
18,149
3,342
1,474
9,083
27,534
32,799
112
8,511
18,765
0
94,393
W
Eset
Schtonk
Eset
14,723
1,910
1,346
7,042
26,793
35,412
21
3,612
23,181
43,937
0
W
Chernobog
16,047
10,906
0
9,495
23,035
12,267
3,145
1,661
21,374
0
144,286
L
Osiris
hruuothwas
Osiris
5,318
2,449
0
3,529
9,490
5,667
635
123
9,367
0
25,055
W
Chaac
smalley7
Chaac
18,011
4,377
0
8,623
31,825
42,064
205
3,366
28,459
1,812
55,167
W
14,558
358
0
1,068
15,422
5,011
1,709
1,623
13,799
62,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,236
Gold Earned
65,777
627
Minions Killed
500
0
Camps Cleared
0
2,544,947
Distance Traveled
2,282,044
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,538
501
135
5
0
459,189
10
W
Pele
15,811
545
158
5
0
637,949
8
L
Chronos
13,202
455
112
4
0
490,127
2
L
Bastet
14,615
504
99
3
0
592,325
3
L
Odin
13,931
480
114
4
0
579,509
8
W
Eset
13,535
467
66
2
0
412,594
2
W
Chernobog
17,087
589
202
7
0
543,711
10
L
Osiris
9,491
327
40
1
0
160,894
0
W
Chaac
12,747
440
84
3
0
443,036
0
W
Scylla
13,056
450
117
4
0
507,657
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role