Player Matchup

Bacchus
Bacchus
Platinum II
Parsiii
Bacchus
Platinum II
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
374W - 369L
1,762 MMR
Party 2
Loki
Loki
Diamond III
Sqouki
Loki
Diamond III
Level 116
God Stats
138W - 97L
1,644 SR
Queue Stats
208W - 198L
2,070 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
TheJoshEffect1
Zhong Kui
Platinum I
Level 69
God Stats
4W - 1L
1,815 SR
Queue Stats
278W - 267L
1,787 MMR
Solo
Neith
Neith
Gold I
Xx9TillMan9xX
Neith
Gold I
Level 128
God Stats
10W - 7L
1,500 SR
Queue Stats
378W - 371L
1,546 MMR
Party 2
Anhur
Anhur
Platinum III
lvl 1 Viper
Anhur
Platinum III
Level 128
God Stats
34W - 30L
1,770 SR
Queue Stats
725W - 715L
1,845 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,646 SR
1,802 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,587 SR
1,788 MMR
Khepri
Khepri
Gold III
 
Khepri
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
BimiTenpix
Ao Kuang
Platinum II
Level 153
God Stats
23W - 14L
1,754 SR
Queue Stats
954W - 950L
1,926 MMR
Solo
Nike
Nike
Gold V
FrancoFazio30400
Nike
Gold V
Level 149
God Stats
0W - 1L
1,786 SR
Queue Stats
9W - 5L
1,676 MMR
Solo
Kukulkan
Kukulkan
Platinum II
Medaaaa7
Kukulkan
Platinum II
Level 116
God Stats
7W - 4L
1,540 SR
Queue Stats
220W - 202L
1,881 MMR
Party 1
Apollo
Apollo
Platinum III
PMFI
Apollo
Platinum III
Level 155
God Stats
0W - 1L
1,356 SR
Queue Stats
9W - 7L
1,958 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Parsiii
Bacchus
13
6 / 2 / 7
9,133
571
5,704
12,495
9,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
Sqouki
Loki
16
6 / 1 / 3
9,056
566
11,158
9,005
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
TheJoshEffect1
Zhong Kui
17
5 / 2 / 2
10,044
628
6,308
8,245
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 5
10,003
625
8,336
9,687
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 1 / 3
9,544
597
7,192
10,957
3,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
TsukuyomiTiamatKing ArthurSetCu Chulainn

VS

Bans
GilgameshCthulhuYemojaAthenaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 4 / 0
7,453
466
3,081
11,601
6,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
BimiTenpix
Ao Kuang
13
2 / 5 / 2
8,070
504
6,596
11,947
5,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 4 / 0
8,851
553
6,326
12,760
7,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Medaaaa7
Kukulkan
15
1 / 5 / 0
9,192
575
5,895
8,354
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
PMFI
Apollo
12
2 / 5 / 0
7,953
497
6,881
10,994
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
23
Kills
7
7
Deaths
23
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
4
0
0.25
L
Ao Kuang
BimiTenpix
Ao Kuang
2
5
2
0.6
L
1
4
0
0.25
L
Kukulkan
Medaaaa7
Kukulkan
1
5
0
0.2
L
Apollo
PMFI
Apollo
2
5
0
0.4
W
Bacchus
Parsiii
Bacchus
6
2
7
4.75
W
Loki
Sqouki
Loki
6
1
3
7.5
W
Zhong Kui
TheJoshEffect1
Zhong Kui
5
2
2
3
W
3
1
5
5.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,698
Damage
28,779
50,389
Taken
55,656
25,941
Mitigated
24,824
21,810
Healing
9,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,081
392
0
835
11,601
6,001
0
2,171
9,430
13,193
0
L
Ao Kuang
BimiTenpix
Ao Kuang
6,596
1,868
0
4,469
11,947
5,437
0
2,343
9,604
38,465
8,471
L
6,326
970
0
2,160
12,760
7,010
0
487
12,273
0
46,159
L
Kukulkan
Medaaaa7
Kukulkan
5,895
408
0
160
8,354
2,867
0
5,011
3,343
77,619
0
L
Apollo
PMFI
Apollo
6,881
4,230
0
2,352
10,994
3,509
770
2,000
8,994
0
46,469
W
Bacchus
Parsiii
Bacchus
5,704
954
0
2,485
12,495
9,265
0
6,813
5,682
18,882
0
W
Loki
Sqouki
Loki
11,158
4,783
0
1,023
9,005
4,079
82
1,791
7,214
0
78,547
W
Zhong Kui
TheJoshEffect1
Zhong Kui
6,308
329
0
4,519
8,245
5,463
0
3,511
4,734
74,173
0
W
8,336
2,868
0
7,300
9,687
3,553
1,435
587
9,100
0
61,268
W
7,192
3,721
0
6,483
10,957
3,581
794
2,481
8,476
0
59,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,780
Gold Earned
41,519
567
Minions Killed
472
0
Camps Cleared
0
1,498,527
Distance Traveled
1,461,369
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,453
466
17
1
0
269,373
4
L
Ao Kuang
8,070
504
86
5
0
331,888
3
L
Nike
8,851
553
94
6
0
284,854
3
L
Kukulkan
9,192
575
175
11
0
290,656
0
L
Apollo
7,953
497
100
6
0
284,598
1
W
Bacchus
9,133
571
34
2
0
331,130
3
W
Loki
9,056
566
126
8
0
353,518
5
W
Zhong Kui
10,044
628
147
9
0
300,548
2
W
Neith
10,003
625
128
8
0
245,819
1
W
Anhur
9,544
597
132
8
0
267,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role