Player Matchup

Sobek
Sobek
KaradenizOOO61
Sobek
Level 45
God Stats
0W - 2L
1,556 SR
Queue Stats
91W - 111L
1,300 Elo+
Party 1
Ra
Ra
ProGamerEnes777
Ra
Level 26
God Stats
2W - 11L
1,231 SR
Queue Stats
22W - 36L
1,247 Elo+
Party 1
Susano
Susano
kirito-ichigo_
Susano
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 42L
1,295 Elo+
Party 1
Team Averages
Level 37
1,429 SR
1,281 Elo+

VS

Team Averages
Level 38
1,405 SR
1,388 Elo+
Zeus
Zeus
Tp Matty
Zeus
Level 24
God Stats
23W - 18L
1,574 SR
Queue Stats
37W - 31L
1,534 Elo+
Solo
Cerberus
Cerberus
Vahlok396
Cerberus
Level 24
God Stats
10W - 11L
1,347 SR
Queue Stats
165W - 251L
1,298 Elo+
Solo
Merlin
Merlin
extremkill1
Merlin
Level 66
God Stats
4W - 4L
1,293 SR
Queue Stats
27W - 40L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
7,695
700
3,518
15,722
11,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 6 / 2
7,374
670
4,824
12,118
4,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 11 / 1
7,119
647
4,627
13,471
4,064
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
16 / 0 / 6
10,579
962
24,591
3,990
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Vahlok396
Cerberus
11
2 / 3 / 12
8,288
753
2,998
12,485
6,485
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
12
4 / 3 / 9
9,011
819
7,326
7,660
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
6
Kills
22
22
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
2
6
2
0.5
W
Zeus
16
0
6
19
W
Cerberus
Vahlok396
Cerberus
2
3
12
2.67
W
Merlin
4
3
9
2.83
L
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,969
Damage
34,915
41,311
Taken
24,135
19,580
Mitigated
10,523
8,168
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,518
129
0
3,914
15,722
11,413
0
12,152
3,308
14,136
0
L
4,824
382
1,017
3,237
12,118
4,103
0
11,050
926
28,493
0
W
Zeus
24,591
1,206
0
2,415
3,990
1,370
1,016
1,077
2,913
67,654
0
W
Cerberus
Vahlok396
Cerberus
2,998
127
527
3,455
12,485
6,485
0
4,080
8,405
11,941
0
W
Merlin
7,326
496
123
681
7,660
2,668
953
3,221
4,439
31,876
0
L
4,627
908
0
0
13,471
4,064
0
11,207
2,098
0
12,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,188
Gold Earned
27,878
56
Minions Killed
159
0
Camps Cleared
0
564,606
Distance Traveled
617,161
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,695
700
14
1
0
192,857
0
L
Ra
7,374
670
32
3
0
200,711
0
W
Zeus
10,579
962
69
6
0
182,014
2
W
Cerberus
8,288
753
34
3
0
238,229
1
W
Merlin
9,011
819
56
5
0
196,918
0
L
Susano
7,119
647
10
1
0
171,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role