Player Matchup

Gilgamesh
Gilgamesh
Angeloc9262
Gilgamesh
Level 50
God Stats
8W - 12L
1,433 SR
Queue Stats
100W - 112L
1,397 Elo+
Solo
Susano
Susano
TheNutSnacker
Susano
Level 83
God Stats
1W - 2L
1,407 SR
Queue Stats
49W - 51L
1,403 Elo+
Solo
Neith
Neith
TwistedFate72
Neith
Level 108
God Stats
2W - 6L
1,343 SR
Queue Stats
477W - 556L
1,323 Elo+
Solo
Ra
Ra
kone141
Ra
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,294 Elo+
Solo
Sobek
Sobek
tftlz
Sobek
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 281L
1,415 Elo+
Solo
Team Averages
Level 82
1,437 SR
1,366 Elo+

VS

Team Averages
Level 113
1,571 SR
1,445 Elo+
Sun Wukong
Sun Wukong
AbMe
Sun Wukong
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Himiga
Gilgamesh
Level 89
God Stats
12W - 10L
1,693 SR
Queue Stats
97W - 88L
1,490 Elo+
Solo
Merlin
Merlin
Vortex HawkEyes
Merlin
Level 146
God Stats
2W - 4L
1,568 SR
Queue Stats
275W - 269L
1,430 Elo+
Party 1
Bacchus
Bacchus
Za Warudo owo
Bacchus
Level 124
God Stats
4W - 1L
1,413 SR
Queue Stats
313W - 313L
1,414 Elo+
Party 1
Medusa
Medusa
jibs in a crib
Medusa
Level 89
God Stats
29W - 20L
1,682 SR
Queue Stats
303W - 333L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Angeloc9262
Gilgamesh
7
1 / 3 / 0
4,380
438
2,007
5,478
1,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 3 / 1
4,108
411
2,031
5,062
1,086
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 0
4,675
468
2,138
5,635
1,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 1
5,319
532
1,342
2,515
717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
tftlz
Sobek
7
1 / 4 / 1
4,754
475
1,671
6,008
2,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AbMe
Sun Wukong
11
4 / 1 / 1
6,313
631
4,038
6,990
4,132
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Himiga
Gilgamesh
8
3 / 0 / 3
5,381
538
3,485
5,192
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 1 / 1
5,904
590
1,969
3,240
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
9
2 / 0 / 3
5,655
566
2,090
3,291
1,734
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 1 / 3
6,151
615
3,772
3,482
975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
14
14
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AbMe
Sun Wukong
4
1
1
4.5
L
Gilgamesh
Angeloc9262
Gilgamesh
1
3
0
0.33
W
Gilgamesh
Himiga
Gilgamesh
3
0
3
4.5
L
0
3
1
0.17
L
1
3
0
0.33
W
2
1
1
2.5
W
Bacchus
2
0
3
3.5
W
3
1
3
4.5
L
0
1
1
0.5
L
Sobek
tftlz
Sobek
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,189
Damage
15,354
24,698
Taken
22,195
8,067
Mitigated
9,351
7,271
Healing
5,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AbMe
Sun Wukong
4,038
789
0
1,347
6,990
4,132
68
0
6,990
0
32,958
L
Gilgamesh
Angeloc9262
Gilgamesh
2,007
572
0
1,165
5,478
1,966
0
395
5,083
0
13,383
W
Gilgamesh
Himiga
Gilgamesh
3,485
1,225
0
1,723
5,192
1,611
0
355
4,797
0
19,269
L
2,031
696
0
1,488
5,062
1,086
0
317
4,647
0
12,257
L
2,138
891
0
2,254
5,635
1,536
0
545
5,090
0
17,998
W
1,969
185
0
1,396
3,240
899
0
927
2,187
29,655
0
W
Bacchus
2,090
543
0
244
3,291
1,734
0
781
2,434
11,609
0
W
3,772
1,941
0
300
3,482
975
0
708
2,774
0
30,350
L
1,342
73
0
776
2,515
717
0
1,258
1,059
29,873
0
L
Sobek
tftlz
Sobek
1,671
139
0
1,588
6,008
2,762
0
1,206
4,760
9,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,236
Gold Earned
29,404
166
Minions Killed
274
0
Camps Cleared
0
803,466
Distance Traveled
868,241
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,313
631
77
8
0
184,732
6
L
Gilgamesh
4,380
438
21
2
0
163,921
2
W
Gilgamesh
5,381
538
46
5
0
155,209
0
L
Susano
4,108
411
26
3
0
142,545
2
L
Neith
4,675
468
36
4
0
165,679
1
W
Merlin
5,904
590
74
7
0
164,067
5
W
Bacchus
5,655
566
23
2
0
190,997
1
W
Medusa
6,151
615
54
5
0
173,236
2
L
Ra
5,319
532
71
7
0
183,051
0
L
Sobek
4,754
475
12
1
0
148,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role