Player Matchup

Rama
Rama
Masters
Barboosh
Rama
Masters
Level 160
God Stats
35W - 19L
1,734 SR
Queue Stats
526W - 489L
2,639 MMR
Solo
Sol
Sol
Diamond IV
CHlCAGO
Sol
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum II
JagerRager
King Arthur
Platinum II
Level 130
God Stats
1W - 6L
1,364 SR
Queue Stats
97W - 85L
2,047 MMR
Solo
Horus
Horus
Platinum I
JoaquinZc
Horus
Platinum I
Level 83
God Stats
5W - 3L
1,816 SR
Queue Stats
93W - 65L
2,025 MMR
Solo
Fenrir
Fenrir
Diamond I
RaSnipedJFK
Fenrir
Diamond I
Level 116
God Stats
3W - 9L
1,402 SR
Queue Stats
191W - 173L
2,354 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,563 SR
2,113 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,743 SR
2,237 MMR
Tsukuyomi
Tsukuyomi
Diamond III
JDoughnuts
Tsukuyomi
Diamond III
Level 160
God Stats
9W - 6L
1,624 SR
Queue Stats
299W - 260L
2,289 MMR
Solo
Artemis
Artemis
Diamond II
Laedo
Artemis
Diamond II
Level 160
God Stats
2W - 1L
1,927 SR
Queue Stats
306W - 257L
2,324 MMR
Solo
Aphrodite
Aphrodite
Diamond V
PrincessButWhole
Aphrodite
Diamond V
Level 158
God Stats
37W - 16L
1,800 SR
Queue Stats
203W - 196L
2,010 MMR
Solo
Kali
Kali
Masters
Sizks
Kali
Masters
Level 98
God Stats
5W - 3L
1,599 SR
Queue Stats
213W - 163L
2,634 MMR
Solo
Geb
Geb
Platinum I
swagpapi305
Geb
Platinum I
Level 129
God Stats
14W - 9L
1,763 SR
Queue Stats
372W - 359L
1,926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
7 / 2 / 4
13,669
594
17,777
24,298
9,238
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
17
2 / 5 / 2
10,866
472
19,326
14,679
5,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
JagerRager
King Arthur
18
1 / 7 / 5
11,122
484
9,789
22,590
16,312
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
JoaquinZc
Horus
14
4 / 7 / 6
11,291
491
5,782
26,765
25,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
16
2 / 7 / 2
10,858
472
6,750
21,518
11,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
TiamatSetGilgameshAthenaAnhur

VS

Bans
SobekCerberusZhong KuiBacchusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JDoughnuts
Tsukuyomi
19
4 / 4 / 9
12,940
563
21,044
18,216
8,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Artemis
Laedo
Artemis
20
4 / 5 / 4
13,437
584
19,026
15,785
6,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
17
3 / 3 / 10
11,942
519
11,928
16,926
7,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
Sizks
Kali
20
16 / 0 / 5
16,470
716
27,196
24,949
12,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
1 / 4 / 14
10,719
466
6,924
23,218
16,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
70
16
Kills
28
28
Deaths
16
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Rama
7
2
4
4.5
L
Sol
2
5
2
0.6
W
Tsukuyomi
JDoughnuts
Tsukuyomi
4
4
9
2.13
L
King Arthur
JagerRager
King Arthur
1
7
5
0.5
L
Horus
JoaquinZc
Horus
4
7
6
1
W
Artemis
Laedo
Artemis
4
5
4
1.2
W
Aphrodite
3
3
10
2.67
L
Fenrir
2
7
2
0.43
W
Kali
Sizks
Kali
16
0
5
18.5
W
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,424
Damage
86,118
109,850
Taken
99,094
67,200
Mitigated
50,555
26,627
Healing
51,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
17,777
14,569
0
9,713
24,298
9,238
5,926
3,714
20,584
0
121,513
L
Sol
19,326
2,933
0
3,501
14,679
5,207
980
3,808
10,871
78,561
0
W
Tsukuyomi
JDoughnuts
Tsukuyomi
21,044
7,682
0
2,475
18,216
8,307
1,510
5,123
11,947
0
110,377
L
King Arthur
JagerRager
King Arthur
9,789
967
0
5,361
22,590
16,312
0
3,472
19,118
0
67,452
L
Horus
JoaquinZc
Horus
5,782
2,018
1,951
3,476
26,765
25,186
0
5,257
21,508
0
12,514
W
Artemis
Laedo
Artemis
19,026
12,611
0
7,585
15,785
6,030
6,562
1,147
14,612
0
120,460
W
Aphrodite
11,928
1,229
9,926
10,717
16,926
7,623
2,005
4,875
11,825
79,803
0
L
Fenrir
6,750
2,389
0
2,625
21,518
11,257
0
2,715
18,803
0
75,404
W
Kali
Sizks
Kali
27,196
14,961
0
14,320
24,949
12,433
7,247
2,949
21,884
0
124,633
W
6,924
665
596
6,096
23,218
16,162
518
6,324
16,620
20,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,806
Gold Earned
65,508
581
Minions Killed
690
0
Camps Cleared
0
2,093,694
Distance Traveled
2,244,180
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,669
594
191
8
0
366,169
5
L
Sol
10,866
472
141
6
0
427,569
4
W
Tsukuyomi
12,940
563
154
7
0
443,062
10
L
King Arthur
11,122
484
132
6
0
431,998
3
L
Horus
11,291
491
8
0
0
418,710
5
W
Artemis
13,437
584
178
8
0
387,346
3
W
Aphrodite
11,942
519
144
6
0
433,679
3
L
Fenrir
10,858
472
109
5
0
449,248
7
W
Kali
16,470
716
197
9
0
488,230
6
W
Geb
10,719
466
17
1
0
491,863
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role