Player Matchup

Bakasura
Bakasura
Leolega333
Bakasura
Level 109
God Stats
6W - 3L
1,594 SR
Queue Stats
141W - 103L
1,676 Elo+
Party 1
Aphrodite
Aphrodite
Queeniiety
Aphrodite
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
dragonslayer157
Zeus
Level 99
God Stats
9W - 3L
1,728 SR
Queue Stats
47W - 42L
1,630 Elo+
Party 1
Team Averages
Level 96
1,607 SR
1,602 Elo+

VS

Team Averages
Level 72
1,625 SR
1,408 Elo+
Merlin
Merlin
BirdsEyeView906
Merlin
Level 18
God Stats
0W - 1L
1,718 SR
Queue Stats
5W - 12L
1,116 Elo+
Solo
Kuzenbo
Kuzenbo
Drunkle Josh
Kuzenbo
Level 109
God Stats
15W - 12L
1,679 SR
Queue Stats
144W - 137L
1,699 Elo+
Solo
Neith
Neith
LatinSquire
Neith
Level 89
God Stats
49W - 60L
1,477 SR
Queue Stats
290W - 375L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Leolega333
Bakasura
12
5 / 2 / 7
9,548
796
6,692
11,774
6,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Queeniiety
Aphrodite
13
1 / 0 / 5
8,413
701
2,818
4,055
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 0 / 5
9,969
831
12,975
6,305
2,326
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,932
578
3,574
6,800
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
Drunkle Josh
Kuzenbo
10
1 / 4 / 1
7,781
648
4,501
12,716
14,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 1
7,613
634
4,150
7,076
2,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
14
Kills
2
2
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Kuzenbo
Drunkle Josh
Kuzenbo
1
4
1
0.38
L
1
3
1
0.5
W
Bakasura
Leolega333
Bakasura
5
2
7
4.25
W
Aphrodite
Queeniiety
Aphrodite
1
0
5
3.5
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,485
Damage
12,225
22,134
Taken
26,592
10,447
Mitigated
19,892
13,253
Healing
4,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,574
34
0
7
6,800
2,518
0
4,011
2,610
13,634
0
L
Kuzenbo
Drunkle Josh
Kuzenbo
4,501
1,295
0
1,608
12,716
14,852
0
7,304
4,542
18,907
0
L
4,150
1,122
135
2,286
7,076
2,522
0
4,502
2,364
0
30,629
W
Bakasura
Leolega333
Bakasura
6,692
4,325
0
3,273
11,774
6,005
16
3,522
7,962
0
33,958
W
Aphrodite
Queeniiety
Aphrodite
2,818
174
3,697
3,280
4,055
2,116
526
1,469
2,386
29,703
0
W
12,975
2,329
0
3,003
6,305
2,326
635
2,492
3,581
44,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,930
Gold Earned
22,326
195
Minions Killed
126
0
Camps Cleared
0
696,466
Distance Traveled
562,365
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,932
578
30
3
0
170,977
1
L
Kuzenbo
7,781
648
22
2
0
214,569
3
L
Neith
7,613
634
74
6
0
176,819
0
W
Bakasura
9,548
796
68
6
0
277,561
3
W
Aphrodite
8,413
701
44
4
0
214,659
2
W
Zeus
9,969
831
83
7
0
204,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role