Player Matchup

Janus
Janus
IMGONEAFK
Janus
Level 27
God Stats
23W - 36L
1,442 SR
Queue Stats
351W - 396L
1,473 Elo+
Solo
Nemesis
Nemesis
J1saa
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,201 Elo+
Solo
Mulan
Mulan
Xoriiio
Mulan
Level 15
God Stats
1W - 3L
1,196 SR
Queue Stats
46W - 53L
1,297 Elo+
Solo
Sylvanus
Sylvanus
iamphase
Sylvanus
Level 29
God Stats
15W - 15L
1,736 SR
Queue Stats
132W - 136L
1,661 Elo+
Solo
Artemis
Artemis
髅髅猫ling
Artemis
Level 13
God Stats
0W - 1L
1,760 SR
Queue Stats
1W - 2L
1,482 Elo+
Solo
Team Averages
Level 18
1,527 SR
1,423 Elo+

VS

Team Averages
Level 20
1,502 SR
1,455 Elo+
Tsukuyomi
Tsukuyomi
AVSoriano
Tsukuyomi
Level 27
God Stats
3W - 2L
1,752 SR
Queue Stats
122W - 118L
1,499 Elo+
Party 1
Ganesha
Ganesha
CollapsedNewt69
Ganesha
Level 29
God Stats
32W - 38L
1,481 SR
Queue Stats
68W - 79L
1,495 Elo+
Party 1
Artemis
Artemis
ItachiUchiha149
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Regicide5
Scylla
Level 25
God Stats
32W - 41L
1,306 SR
Queue Stats
128W - 146L
1,431 Elo+
Party 1
Tyr
Tyr
Zxhneo
Tyr
Level 16
God Stats
3W - 6L
1,473 SR
Queue Stats
11W - 14L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IMGONEAFK
Janus
14
8 / 6 / 1
9,938
523
12,764
9,840
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
J1saa
Nemesis
1
0 / 0 / 0
5,293
279
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mulan
Xoriiio
Mulan
15
3 / 4 / 4
9,241
486
9,132
16,847
14,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
iamphase
Sylvanus
14
3 / 3 / 9
9,085
478
6,495
17,537
16,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
16
10 / 3 / 4
9,899
521
13,563
13,127
6,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AVSoriano
Tsukuyomi
18
9 / 2 / 3
11,338
597
13,546
12,545
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 10
10,610
558
6,313
15,237
10,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 8 / 1
8,258
435
5,315
8,799
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Regicide5
Scylla
15
6 / 6 / 7
10,094
531
12,833
10,847
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
Zxhneo
Tyr
14
0 / 4 / 6
8,852
466
5,921
13,432
13,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
24
Kills
16
16
Deaths
24
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AVSoriano
Tsukuyomi
9
2
3
5.25
W
1
4
10
1.5
L
Janus
IMGONEAFK
Janus
8
6
1
1.42
W
0
8
1
0.06
L
Nemesis
J1saa
Nemesis
0
0
0
0
W
Scylla
Regicide5
Scylla
6
6
7
1.58
L
Mulan
Xoriiio
Mulan
3
4
4
1.25
W
Tyr
Zxhneo
Tyr
0
4
6
0.75
L
Sylvanus
iamphase
Sylvanus
3
3
9
2.5
L
Artemis
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,954
Damage
43,928
57,351
Taken
60,860
40,501
Mitigated
35,858
20,131
Healing
10,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AVSoriano
Tsukuyomi
13,546
4,521
0
4,073
12,545
5,075
961
3,909
8,389
0
69,394
W
6,313
207
0
1,964
15,237
10,126
183
4,224
10,790
34,546
0
L
Janus
IMGONEAFK
Janus
12,764
528
0
1,185
9,840
3,194
0
4,005
5,597
51,355
0
W
5,315
3,094
0
150
8,799
3,453
3,070
1,595
7,082
0
41,543
L
Nemesis
J1saa
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Regicide5
Scylla
12,833
826
0
680
10,847
3,970
72
5,450
4,951
40,175
0
L
Mulan
Xoriiio
Mulan
9,132
1,549
0
5,541
16,847
14,820
0
4,008
12,184
0
52,317
W
Tyr
Zxhneo
Tyr
5,921
449
0
3,746
13,432
13,234
128
3,085
9,669
0
31,835
L
Sylvanus
iamphase
Sylvanus
6,495
1,310
4,347
7,442
17,537
16,309
92
6,550
10,398
18,876
0
L
Artemis
13,563
6,637
445
1,171
13,127
6,178
828
3,635
9,426
0
60,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,456
Gold Earned
49,152
328
Minions Killed
372
0
Camps Cleared
0
1,306,096
Distance Traveled
1,694,470
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,338
597
110
6
0
428,898
2
W
Ganesha
10,610
558
38
2
0
374,336
7
L
Janus
9,938
523
114
6
0
368,616
2
W
Artemis
8,258
435
76
4
0
231,524
2
L
Nemesis
5,293
279
0
0
0
13,306
0
W
Scylla
10,094
531
78
4
0
300,408
1
L
Mulan
9,241
486
104
5
0
321,704
2
W
Tyr
8,852
466
70
4
0
359,304
0
L
Sylvanus
9,085
478
16
1
0
308,700
5
L
Artemis
9,899
521
94
5
0
293,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role