Player Matchup

Geb
Geb
Gold V
FrancoFazio30400
Geb
Gold V
Level 149
God Stats
1W - 1L
1,720 SR
Queue Stats
9W - 5L
1,627 MMR
Solo
Aphrodite
Aphrodite
Gold III
KingLeoDes
Aphrodite
Gold III
Level 158
God Stats
225W - 150L
1,703 SR
Queue Stats
775W - 764L
1,577 MMR
Solo
Thor
Thor
Silver I
LIL_E_Rz
Thor
Silver I
Level 100
God Stats
21W - 14L
1,707 SR
Queue Stats
184W - 159L
1,579 MMR
Solo
Heimdallr
Heimdallr
Gold II
MFG Rain
Heimdallr
Gold II
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 66L
1,579 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
brandon_burger
Gilgamesh
Platinum III
Level 138
God Stats
5W - 4L
1,527 SR
Queue Stats
223W - 218L
1,748 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,632 SR
1,622 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,595 SR
1,634 MMR
Mercury
Mercury
Silver III
Moosalinaa
Mercury
Silver III
Level 129
God Stats
2W - 3L
1,510 SR
Queue Stats
25W - 26L
1,501 MMR
Solo
Ymir
Ymir
Platinum V
RedSkettiBoi
Ymir
Platinum V
Level 141
God Stats
2W - 3L
1,780 SR
Queue Stats
244W - 230L
1,579 MMR
Party 1
Apollo
Apollo
Gold I
ShayHands
Apollo
Gold I
Level 157
God Stats
14W - 16L
1,460 SR
Queue Stats
390W - 397L
1,556 MMR
Party 1
Merlin
Merlin
Platinum I
StackinLincolns
Merlin
Platinum I
Level 117
God Stats
52W - 51L
1,617 SR
Queue Stats
370W - 356L
1,962 MMR
Solo
Hel
Hel
Silver II
xXBUNCHIEKINGXx
Hel
Silver II
Level 109
God Stats
8W - 8L
1,610 SR
Queue Stats
15W - 12L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 20
12,338
514
11,098
19,805
17,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
KingLeoDes
Aphrodite
20
9 / 2 / 9
15,578
649
19,142
24,018
10,905
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
20
11 / 1 / 13
15,570
649
15,874
18,976
12,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
MFG Rain
Heimdallr
19
6 / 4 / 15
14,389
600
17,716
20,423
8,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
brandon_burger
Gilgamesh
20
16 / 2 / 6
16,065
669
21,689
27,479
20,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
TiamatAthenaAnhurJanusSet

VS

Bans
Guan YuScyllaKing ArthurDanzaburouYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Moosalinaa
Mercury
20
3 / 5 / 1
13,314
555
6,758
20,929
10,118
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 9 / 0
11,243
468
13,256
26,298
23,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
ShayHands
Apollo
17
3 / 11 / 1
11,703
488
9,159
22,199
7,548
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 9 / 2
12,624
526
17,366
18,078
7,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 11 / 3
10,746
448
7,117
21,851
23,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
17
45
Kills
10
10
Deaths
45
63
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
20
13
W
Aphrodite
KingLeoDes
Aphrodite
9
2
9
6.75
W
Thor
11
1
13
17.5
W
Heimdallr
MFG Rain
Heimdallr
6
4
15
3.38
L
Mercury
Moosalinaa
Mercury
3
5
1
0.7
L
2
9
0
0.22
L
Apollo
ShayHands
Apollo
3
11
1
0.32
L
2
9
2
0.33
W
Gilgamesh
brandon_burger
Gilgamesh
16
2
6
9.5
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,519
Damage
53,656
110,701
Taken
109,355
69,232
Mitigated
71,973
52,690
Healing
23,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,098
1,266
0
1,861
19,805
17,698
701
9,822
9,983
39,994
0
W
Aphrodite
KingLeoDes
Aphrodite
19,142
716
8,819
18,332
24,018
10,905
3,337
10,688
13,330
112,827
0
W
Thor
15,874
5,362
0
9,649
18,976
12,014
880
7,608
11,368
174
114,481
W
Heimdallr
MFG Rain
Heimdallr
17,716
7,124
0
5,572
20,423
8,565
7,735
6,144
14,279
0
110,356
L
Mercury
Moosalinaa
Mercury
6,758
3,633
0
3,171
20,929
10,118
1,769
3,410
17,509
0
118,583
L
13,256
2,403
0
3,117
26,298
23,591
0
9,823
16,230
38,200
0
L
Apollo
ShayHands
Apollo
9,159
4,735
0
4,090
22,199
7,548
2,154
4,298
17,759
0
72,095
L
17,366
430
0
4,284
18,078
7,331
0
7,707
10,089
100,557
0
W
Gilgamesh
brandon_burger
Gilgamesh
21,689
7,006
0
8,457
27,479
20,050
1,223
6,802
20,677
0
116,368
L
7,117
159
1,223
7,241
21,851
23,385
0
4,769
17,032
60,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,940
Gold Earned
59,630
743
Minions Killed
670
0
Camps Cleared
0
2,389,722
Distance Traveled
2,120,098
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,338
514
40
2
0
525,081
10
W
Aphrodite
15,578
649
220
9
0
451,640
2
W
Thor
15,570
649
174
7
0
519,116
3
W
Heimdallr
14,389
600
143
6
0
434,083
2
L
Mercury
13,314
555
211
9
0
522,137
4
L
Ymir
11,243
468
48
2
0
374,047
7
L
Apollo
11,703
488
106
4
0
450,368
3
L
Merlin
12,624
526
171
7
0
375,198
5
W
Gilgamesh
16,065
669
166
7
0
459,802
3
L
Hel
10,746
448
134
6
0
398,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role