Player Matchup

Kukulkan
Kukulkan
Guepeed
Kukulkan
Level 2
God Stats
12W - 6L
1,709 SR
Queue Stats
12W - 7L
1,687 Elo+
Party 1
Tiamat
Tiamat
Miasaky
Tiamat
Level 27
God Stats
15W - 8L
1,475 SR
Queue Stats
31W - 21L
1,386 Elo+
Party 1
Ymir
Ymir
Microboy
Ymir
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 10L
1,419 Elo+
Party 1
Neith
Neith
SeraphinaLilith
Neith
Level 24
God Stats
61W - 57L
1,456 SR
Queue Stats
101W - 127L
1,321 Elo+
Solo
Merlin
Merlin
gucio20050621
Merlin
Level 18
God Stats
40W - 44L
1,484 SR
Queue Stats
56W - 58L
1,376 Elo+
Solo
Team Averages
Level 21
1,525 SR
1,438 Elo+

VS

Team Averages
Level 24
1,503 SR
1,402 Elo+
Cthulhu
Cthulhu
BlVCKi
Cthulhu
Level 28
God Stats
3W - 2L
1,648 SR
Queue Stats
44W - 31L
1,433 Elo+
Solo
Sol
Sol
Sturmmuffell
Sol
Level 29
God Stats
163W - 175L
1,430 SR
Queue Stats
199W - 231L
1,367 Elo+
Solo
Hachiman
Hachiman
SxMASH
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,325 Elo+
Solo
Izanami
Izanami
gabirutempesto
Izanami
Level 23
God Stats
4W - 4L
1,569 SR
Queue Stats
13W - 12L
1,486 Elo+
Solo
Tiamat
Tiamat
supergamer33
Tiamat
Level 29
God Stats
1W - 3L
1,368 SR
Queue Stats
119W - 140L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Guepeed
Kukulkan
19
12 / 0 / 18
12,156
1,105
15,781
5,733
2,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Miasaky
Tiamat
18
8 / 1 / 23
11,611
1,056
19,110
8,166
6,492
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
18
4 / 2 / 27
11,130
1,012
12,610
12,910
14,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
8 / 0 / 19
10,939
994
9,865
5,463
2,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 1 / 14
11,236
1,021
11,045
5,183
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

328

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlVCKi
Cthulhu
15
3 / 5 / 1
10,260
933
7,247
15,316
6,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 5 / 0
8,586
781
2,731
6,142
1,872
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
SxMASH
Hachiman
15
0 / 8 / 2
8,962
815
4,847
17,189
5,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 11 / 3
9,785
890
13,803
19,035
6,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
15
0 / 9 / 4
9,230
839
3,741
16,053
6,778
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
14
38
Kills
4
4
Deaths
38
101
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlVCKi
Cthulhu
3
5
1
0.7
W
Kukulkan
Guepeed
Kukulkan
12
0
18
21
W
Tiamat
Miasaky
Tiamat
8
1
23
19.5
W
Ymir
4
2
27
8.75
W
8
0
19
17.5
L
0
5
0
0
L
Hachiman
SxMASH
Hachiman
0
8
2
0.13
L
1
11
3
0.23
W
6
1
14
13
L
Tiamat
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,411
Damage
32,369
37,455
Taken
73,735
28,044
Mitigated
27,510
3,472
Healing
2,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlVCKi
Cthulhu
7,247
107
461
282
15,316
6,652
0
11,849
3,319
19,505
0
W
Kukulkan
Guepeed
Kukulkan
15,781
3,017
0
251
5,733
2,551
0
1,754
3,979
39,997
0
W
Tiamat
Miasaky
Tiamat
19,110
2,187
0
1,628
8,166
6,492
0
3,681
4,485
29,803
0
W
Ymir
12,610
2,813
0
0
12,910
14,645
0
4,553
8,357
23,442
0
W
9,865
4,011
0
1,463
5,463
2,159
0
1,758
3,705
0
15,111
L
2,731
288
0
488
6,142
1,872
0
4,148
1,908
18,870
0
L
Hachiman
SxMASH
Hachiman
4,847
3,217
0
240
17,189
5,857
0
14,401
2,732
0
14,399
L
13,803
9,988
0
0
19,035
6,351
0
13,895
4,900
0
33,515
W
11,045
45
0
130
5,183
2,197
0
1,973
3,210
40,535
0
L
Tiamat
3,741
220
0
866
16,053
6,778
0
13,460
2,330
13,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,072
Gold Earned
46,823
210
Minions Killed
133
5
Camps Cleared
6
1,016,682
Distance Traveled
765,465
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,260
933
20
2
1
188,105
0
W
Kukulkan
12,156
1,105
68
6
0
201,338
4
W
Tiamat
11,611
1,056
22
2
3
197,554
0
W
Ymir
11,130
1,012
19
2
1
201,148
0
W
Neith
10,939
994
12
1
0
230,616
0
L
Sol
8,586
781
27
2
0
62,601
0
L
Hachiman
8,962
815
19
2
0
149,893
1
L
Izanami
9,785
890
44
4
3
180,072
0
W
Merlin
11,236
1,021
89
8
1
186,026
1
L
Tiamat
9,230
839
23
2
2
184,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role