Player Matchup

Merlin
Merlin
BrentSkinner EU
Merlin
Level 17
God Stats
2W - 0L
1,763 SR
Queue Stats
21W - 7L
1,816 Elo+
Party 2
Fenrir
Fenrir
CobbOkay
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 13L
1,795 Elo+
Party 2
Achilles
Achilles
IxGoggyxI
Achilles
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 23L
1,658 Elo+
Party 2
Chang'e
Chang'e
Tekchau
Chang'e
Level 29
God Stats
1W - 1L
1,317 SR
Queue Stats
66W - 27L
1,661 Elo+
Solo
Neith
Neith
Warchi_el_amo
Neith
Level 13
God Stats
5W - 0L
1,500 SR
Queue Stats
60W - 49L
1,500 Elo+
Solo
Team Averages
Level 19
1,516 SR
1,686 Elo+

VS

Team Averages
Level 23
1,543 SR
1,444 Elo+
Poseidon
Poseidon
Apiknes999
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 66L
1,373 Elo+
Party 1
Rama
Rama
BanDiff
Rama
Level 27
God Stats
2W - 2L
1,957 SR
Queue Stats
98W - 32L
1,752 Elo+
Solo
Fenrir
Fenrir
Grabh1
Fenrir
Level 21
God Stats
0W - 5L
1,185 SR
Queue Stats
46W - 60L
1,365 Elo+
Party 1
Gilgamesh
Gilgamesh
HEAR_ME_ROAR_L
Gilgamesh
Level 14
God Stats
3W - 5L
1,624 SR
Queue Stats
5W - 13L
1,344 Elo+
Party 1
Sol
Sol
abdulelahf1
Sol
Level 27
God Stats
22W - 23L
1,448 SR
Queue Stats
94W - 128L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 4
7,111
646
8,650
4,105
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
CobbOkay
Fenrir
11
1 / 0 / 2
6,307
573
1,734
6,492
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
IxGoggyxI
Achilles
12
5 / 0 / 3
7,267
661
4,605
6,905
3,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
Tekchau
Chang'e
11
5 / 0 / 6
6,538
594
4,406
5,266
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 2
6,519
593
4,661
6,680
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Apiknes999
Poseidon
7
0 / 7 / 0
4,267
388
1,428
6,134
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
BanDiff
Rama
11
3 / 3 / 0
6,359
578
6,197
8,631
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Grabh1
Fenrir
8
0 / 4 / 0
4,916
447
3,099
7,899
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
HEAR_ME_ROAR_L
Gilgamesh
9
0 / 3 / 0
5,008
455
905
6,167
2,385
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 4 / 0
4,857
442
2,755
8,148
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
21
Kills
3
3
Deaths
21
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Apiknes999
Poseidon
0
7
0
0
L
Rama
BanDiff
Rama
3
3
0
1
W
8
0
4
10
W
Fenrir
CobbOkay
Fenrir
1
0
2
2
L
Fenrir
Grabh1
Fenrir
0
4
0
0
L
Gilgamesh
HEAR_ME_ROAR_L
Gilgamesh
0
3
0
0
W
Achilles
IxGoggyxI
Achilles
5
0
3
6.5
W
Chang'e
Tekchau
Chang'e
5
0
6
8
W
2
3
2
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,056
Damage
14,384
29,448
Taken
36,979
10,750
Mitigated
10,891
13,282
Healing
9,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Apiknes999
Poseidon
1,428
0
0
545
6,134
1,538
0
3,808
2,128
10,831
0
L
Rama
BanDiff
Rama
6,197
5,067
0
3,317
8,631
2,539
0
842
7,599
0
40,093
W
8,650
954
0
1,016
4,105
1,395
290
2,467
1,496
41,160
0
W
Fenrir
CobbOkay
Fenrir
1,734
928
0
3,596
6,492
2,108
0
374
6,118
0
33,951
L
Fenrir
Grabh1
Fenrir
3,099
1,164
0
2,128
7,899
2,325
0
2,477
5,334
0
22,159
L
Gilgamesh
HEAR_ME_ROAR_L
Gilgamesh
905
298
0
62
6,167
2,385
0
986
5,151
0
15,491
W
Achilles
IxGoggyxI
Achilles
4,605
1,590
0
2,790
6,905
3,782
1,030
86
6,819
0
32,989
W
Chang'e
Tekchau
Chang'e
4,406
235
938
3,226
5,266
1,383
117
916
4,216
26,143
0
W
4,661
2,126
0
1,716
6,680
2,082
0
50
6,616
0
36,869
L
2,755
1,115
0
3,485
8,148
2,104
65
4,437
3,711
23,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,742
Gold Earned
25,407
364
Minions Killed
265
0
Camps Cleared
0
1,012,505
Distance Traveled
932,751
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,267
388
27
2
0
187,125
0
L
Rama
6,359
578
78
7
0
166,834
2
W
Merlin
7,111
646
77
7
0
194,997
3
W
Fenrir
6,307
573
89
8
0
213,269
3
L
Fenrir
4,916
447
58
5
0
202,774
0
L
Gilgamesh
5,008
455
51
5
0
204,617
0
W
Achilles
7,267
661
66
6
0
214,369
3
W
Chang'e
6,538
594
55
5
0
221,112
0
W
Neith
6,519
593
77
7
0
168,758
3
L
Sol
4,857
442
51
5
0
171,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role