Player Matchup

Nemesis
Nemesis
Doomstryker
Nemesis
Level 27
God Stats
11W - 9L
1,584 SR
Queue Stats
84W - 101L
1,409 Elo+
Solo
Anubis
Anubis
Sw1ftNeck
Anubis
Level 25
God Stats
53W - 41L
1,585 SR
Queue Stats
98W - 89L
1,409 Elo+
Solo
Anhur
Anhur
Xzus-12
Anhur
Level 29
God Stats
21W - 34L
1,114 SR
Queue Stats
210W - 276L
1,353 Elo+
Party 1
Discordia
Discordia
xNezukox
Discordia
Level 29
God Stats
2W - 1L
1,858 SR
Queue Stats
27W - 39L
1,262 Elo+
Solo
Gilgamesh
Gilgamesh
z_3mriky
Gilgamesh
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
384W - 473L
1,338 Elo+
Party 1
Team Averages
Level 28
1,528 SR
1,354 Elo+

VS

Team Averages
Level 24
1,498 SR
1,360 Elo+
Nemesis
Nemesis
Cardeni
Nemesis
Level 25
God Stats
27W - 22L
1,415 SR
Queue Stats
100W - 110L
1,395 Elo+
Solo
Chiron
Chiron
DagerElWg
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,320 Elo+
Solo
Gilgamesh
Gilgamesh
DanBoShi
Gilgamesh
Level 23
God Stats
5W - 3L
1,536 SR
Queue Stats
91W - 93L
1,403 Elo+
Solo
Odin
Odin
DannyLP123
Odin
Level 28
God Stats
15W - 15L
1,541 SR
Queue Stats
47W - 43L
1,465 Elo+
Solo
Nu Wa
Nu Wa
Panohot
Nu Wa
Level 28
God Stats
8W - 8L
1,497 SR
Queue Stats
11W - 16L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Doomstryker
Nemesis
11
1 / 2 / 2
7,088
473
2,469
9,587
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Sw1ftNeck
Anubis
13
1 / 6 / 0
7,819
521
7,921
13,563
5,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
Xzus-12
Anhur
11
2 / 8 / 0
6,814
454
2,154
13,156
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
xNezukox
Discordia
11
0 / 4 / 1
6,123
408
8,119
7,905
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
z_3mriky
Gilgamesh
13
3 / 3 / 1
7,821
521
5,747
12,971
7,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cardeni
Nemesis
15
9 / 0 / 5
9,348
623
7,317
9,914
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
DagerElWg
Chiron
13
5 / 2 / 6
8,291
553
8,296
8,543
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
DanBoShi
Gilgamesh
11
1 / 4 / 1
6,986
466
4,465
7,745
3,926
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 0 / 8
7,934
529
5,977
9,252
5,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Panohot
Nu Wa
15
4 / 1 / 4
8,824
588
12,638
7,662
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
7
Kills
23
23
Deaths
7
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cardeni
Nemesis
9
0
5
11.5
W
Chiron
DagerElWg
Chiron
5
2
6
4
W
Gilgamesh
DanBoShi
Gilgamesh
1
4
1
0.38
W
4
0
8
8
L
Nemesis
Doomstryker
Nemesis
1
2
2
1
W
Nu Wa
Panohot
Nu Wa
4
1
4
6
L
Anubis
Sw1ftNeck
Anubis
1
6
0
0.17
L
Anhur
Xzus-12
Anhur
2
8
0
0.25
L
Discordia
xNezukox
Discordia
0
4
1
0.13
L
Gilgamesh
z_3mriky
Gilgamesh
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,410
Damage
38,693
57,182
Taken
43,116
23,091
Mitigated
17,719
16,255
Healing
13,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cardeni
Nemesis
7,317
4,340
0
1,639
9,914
3,797
0
3,145
6,741
0
54,772
W
Chiron
DagerElWg
Chiron
8,296
2,669
620
3,904
8,543
2,785
3,870
3,829
4,054
0
44,364
W
Gilgamesh
DanBoShi
Gilgamesh
4,465
1,595
0
1,576
7,745
3,926
0
0
7,745
0
24,120
W
5,977
1,588
490
4,202
9,252
5,397
1,808
3,396
5,482
0
28,939
L
Nemesis
Doomstryker
Nemesis
2,469
766
0
3,642
9,587
3,663
408
1,306
8,139
0
39,521
W
Nu Wa
Panohot
Nu Wa
12,638
3,414
0
811
7,662
1,814
599
4,608
3,054
50,663
0
L
Anubis
Sw1ftNeck
Anubis
7,921
908
0
5,915
13,563
5,922
1,317
6,623
6,642
62,153
0
L
Anhur
Xzus-12
Anhur
2,154
815
0
2,352
13,156
3,413
810
2,012
11,022
0
19,925
L
Discordia
xNezukox
Discordia
8,119
799
0
1,635
7,905
2,149
0
575
7,292
30,067
0
L
Gilgamesh
z_3mriky
Gilgamesh
5,747
1,473
0
2,711
12,971
7,944
433
1,455
11,449
0
41,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,665
Gold Earned
41,383
354
Minions Killed
357
0
Camps Cleared
0
1,316,211
Distance Traveled
1,366,181
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,348
623
92
6
0
322,350
0
W
Chiron
8,291
553
87
6
0
239,487
1
W
Gilgamesh
6,986
466
43
3
0
213,993
8
W
Odin
7,934
529
51
3
0
312,104
3
L
Nemesis
7,088
473
82
5
0
305,066
0
W
Nu Wa
8,824
588
84
6
0
278,247
0
L
Anubis
7,819
521
110
7
0
240,765
0
L
Anhur
6,814
454
41
3
0
242,028
3
L
Discordia
6,123
408
45
3
0
235,317
4
L
Gilgamesh
7,821
521
76
5
0
293,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role