Player Matchup

Chaac
Chaac
AlFONSO214977
Chaac
Level 26
God Stats
15W - 18L
1,512 SR
Queue Stats
31W - 40L
1,430 Elo+
Solo
Ravana
Ravana
BoogerSugar4663
Ravana
Level 18
God Stats
1W - 1L
1,142 SR
Queue Stats
19W - 19L
1,359 Elo+
Solo
Medusa
Medusa
MhdPro77
Medusa
Level 8
God Stats
1W - 0L
1,716 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
Unitydu48
Sobek
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,218 Elo+
Party 1
Merlin
Merlin
sergyy96
Merlin
Level 29
God Stats
8W - 12L
1,826 SR
Queue Stats
109W - 160L
1,420 Elo+
Solo
Team Averages
Level 17
1,539 SR
1,385 Elo+

VS

Team Averages
Level 7
1,496 SR
1,560 Elo+
The Morrigan
The Morrigan
FeelingOfDejaVu-
The Morrigan
Level 13
God Stats
5W - 1L
1,934 SR
Queue Stats
28W - 5L
2,047 Elo+
Solo
Tiamat
Tiamat
Hellcatfury2929
Tiamat
Level 12
God Stats
2W - 1L
1,399 SR
Queue Stats
22W - 28L
1,255 Elo+
Solo
Ares
Ares
Matthibubi
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Nikpet2528
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
TasosAd1
Aphrodite
Level 5
God Stats
0W - 1L
1,146 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 3
13,805
531
10,482
18,106
18,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
6 / 3 / 0
13,296
511
3,639
15,242
10,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
MhdPro77
Medusa
19
22 / 2 / 7
13,724
528
16,653
16,029
6,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sobek
Unitydu48
Sobek
16
1 / 5 / 14
11,386
438
4,504
19,124
22,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
sergyy96
Merlin
20
18 / 5 / 11
14,275
549
25,172
13,062
4,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FeelingOfDejaVu-
The Morrigan
20
15 / 3 / 1
17,604
677
33,091
10,178
4,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 15 / 3
9,789
377
4,322
21,554
8,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

2
0 / 2 / 0
6,534
251
0
1,577
333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Nikpet2528
Artemis
12
1 / 15 / 2
8,511
327
3,298
17,522
6,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
TasosAd1
Aphrodite
13
2 / 20 / 1
8,742
336
3,971
21,024
8,320

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
54
Kills
19
20
Deaths
55
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
5
3
1.7
W
6
3
0
2
L
The Morrigan
FeelingOfDejaVu-
The Morrigan
15
3
1
5.17
L
1
15
3
0.17
L
0
2
0
0
W
Medusa
MhdPro77
Medusa
22
2
7
12.75
L
Artemis
Nikpet2528
Artemis
1
15
2
0.13
L
Aphrodite
TasosAd1
Aphrodite
2
20
1
0.13
W
Sobek
Unitydu48
Sobek
1
5
14
1.6
W
Merlin
sergyy96
Merlin
18
5
11
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,450
Damage
44,682
81,563
Taken
71,855
62,165
Mitigated
29,341
19,282
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,482
2,262
0
6,441
18,106
18,221
3,072
7,835
10,251
11,189
87,709
W
3,639
1,532
0
3,844
15,242
10,245
5,176
5,499
9,734
0
88,478
L
The Morrigan
FeelingOfDejaVu-
The Morrigan
33,091
7,130
0
1,364
10,178
4,968
1,964
2,024
8,030
125,298
2,633
L
4,322
1,802
0
2,310
21,554
8,754
222
10,280
10,862
41,354
0
L
0
0
0
36
1,577
333
0
0
1,577
943
0
W
Medusa
MhdPro77
Medusa
16,653
7,830
10
4,012
16,029
6,284
0
7,951
8,074
0
89,704
L
Artemis
Nikpet2528
Artemis
3,298
1,700
0
15
17,522
6,966
0
7,745
9,325
0
21,779
L
Aphrodite
TasosAd1
Aphrodite
3,971
571
1,267
3,032
21,024
8,320
110
9,685
10,859
24,094
0
W
Sobek
Unitydu48
Sobek
4,504
654
0
2,298
19,124
22,922
138
9,526
9,598
22,878
0
W
Merlin
sergyy96
Merlin
25,172
612
0
2,677
13,062
4,493
1,343
8,053
5,005
93,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,486
Gold Earned
51,180
659
Minions Killed
361
0
Camps Cleared
0
2,256,520
Distance Traveled
1,543,895
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,805
531
195
8
0
424,121
0
W
Ravana
13,296
511
164
6
0
368,325
0
L
The Morrigan
17,604
677
220
8
0
455,512
2
L
Tiamat
9,789
377
72
3
0
367,134
0
L
Ares
6,534
251
1
0
0
34,676
0
W
Medusa
13,724
528
116
4
0
527,370
0
L
Artemis
8,511
327
34
1
0
355,843
0
L
Aphrodite
8,742
336
34
1
0
330,730
6
W
Sobek
11,386
438
30
1
0
488,023
0
W
Merlin
14,275
549
154
6
0
448,681
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role