Player Matchup

Scylla
Scylla
LilSchnin
Scylla
Level 23
God Stats
14W - 5L
1,667 SR
Queue Stats
78W - 57L
1,615 Elo+
Party 1
Ares
Ares
Schoggii
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
518W - 414L
1,625 Elo+
Party 1
Odin
Odin
Zipfelstürmer
Odin
Level 5
God Stats
21W - 19L
1,909 SR
Queue Stats
42W - 42L
1,907 Elo+
Solo
Arachne
Arachne
Țun4mi
Arachne
Level 29
God Stats
5W - 5L
1,730 SR
Queue Stats
37W - 38L
1,602 Elo+
Solo
Izanami
Izanami
彩红彩红彩红
Izanami
Level 4
God Stats
12W - 9L
1,738 SR
Queue Stats
36W - 29L
1,724 Elo+
Solo
Team Averages
Level 17
1,709 SR
1,695 Elo+

VS

Team Averages
Level 17
1,583 SR
1,632 Elo+
Ne Zha
Ne Zha
BroomBeard
Ne Zha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,634 Elo+
Solo
Janus
Janus
Lahama
Janus
Level 16
God Stats
6W - 3L
1,809 SR
Queue Stats
43W - 37L
1,636 Elo+
Solo
Cerberus
Cerberus
Leeoojj
Cerberus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
rivaldealer
Ullr
Level 10
God Stats
5W - 11L
1,432 SR
Queue Stats
24W - 24L
1,507 Elo+
Solo
Achilles
Achilles
tyrmaestro
Achilles
Level 20
God Stats
8W - 4L
1,673 SR
Queue Stats
40W - 13L
1,881 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LilSchnin
Scylla
10
4 / 4 / 1
6,082
608
2,671
4,256
1,129
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
9
0 / 3 / 1
5,171
517
1,653
5,661
3,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
1 / 1 / 1
6,136
614
3,146
6,134
4,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Țun4mi
Arachne
8
2 / 3 / 4
5,377
538
3,877
6,289
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 3 / 2
5,904
590
4,589
5,933
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BroomBeard
Ne Zha
8
1 / 2 / 3
5,017
502
1,296
6,495
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Lahama
Janus
11
2 / 3 / 3
6,626
663
2,033
4,547
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Leeoojj
Cerberus
10
7 / 1 / 2
6,564
656
5,571
6,680
2,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
3 / 2 / 4
6,039
604
3,379
5,922
1,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
tyrmaestro
Achilles
11
1 / 1 / 0
5,947
595
5,131
7,034
4,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
9
Kills
14
14
Deaths
9
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BroomBeard
Ne Zha
1
2
3
1.25
W
Janus
Lahama
Janus
2
3
3
1.17
W
Cerberus
Leeoojj
Cerberus
7
1
2
8
L
Scylla
LilSchnin
Scylla
4
4
1
1.13
L
Ares
0
3
1
0.17
L
1
1
1
1.5
W
3
2
4
2.5
W
Achilles
tyrmaestro
Achilles
1
1
0
1
L
Arachne
Țun4mi
Arachne
2
3
4
1.33
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,936
Damage
17,410
28,273
Taken
30,678
11,176
Mitigated
11,504
6,483
Healing
11,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BroomBeard
Ne Zha
1,296
717
0
3,184
6,495
1,644
0
0
6,495
0
20,155
W
Janus
Lahama
Janus
2,033
100
0
1,168
4,547
1,309
0
2,064
2,483
41,106
0
W
Cerberus
Leeoojj
Cerberus
5,571
738
0
3,604
6,680
2,985
0
748
5,932
21,747
0
L
Scylla
LilSchnin
Scylla
2,671
299
0
329
4,256
1,129
144
2,579
1,677
28,124
0
L
Ares
1,653
240
0
779
5,661
3,009
109
794
4,867
12,545
0
L
3,146
1,242
0
250
6,134
4,072
0
0
6,134
0
30,034
W
3,379
1,319
0
1,633
5,922
1,545
0
1,512
4,410
0
31,648
W
Achilles
tyrmaestro
Achilles
5,131
2,274
0
2,361
7,034
4,021
0
0
7,034
0
34,204
L
Arachne
Țun4mi
Arachne
3,877
2,893
0
2,891
6,289
1,604
0
2,017
4,272
0
17,368
L
4,589
3,066
0
2,234
5,933
1,362
811
2,214
3,719
0
39,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,670
Gold Earned
30,193
283
Minions Killed
332
0
Camps Cleared
0
893,522
Distance Traveled
962,082
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,017
502
51
5
0
178,607
1
W
Janus
6,626
663
98
10
0
208,492
3
W
Cerberus
6,564
656
52
5
0
203,351
2
L
Scylla
6,082
608
50
5
0
194,563
3
L
Ares
5,171
517
14
1
0
191,978
0
L
Odin
6,136
614
80
8
0
186,866
1
W
Ullr
6,039
604
62
6
0
183,460
2
W
Achilles
5,947
595
69
7
0
188,172
5
L
Arachne
5,377
538
47
5
0
149,165
3
L
Izanami
5,904
590
92
9
0
170,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role