Player Matchup

Sun Wukong
Sun Wukong
Smandonn
Sun Wukong
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,357 Elo+
Party 1
Kuzenbo
Kuzenbo
Zinowl
Kuzenbo
Level 44
God Stats
5W - 6L
1,533 SR
Queue Stats
7W - 15L
1,317 Elo+
Party 1
Zhong Kui
Zhong Kui
isntlachie
Zhong Kui
Level 46
God Stats
0W - 1L
1,226 SR
Queue Stats
22W - 47L
1,311 Elo+
Party 1
Team Averages
Level 49
1,420 SR
1,328 Elo+

VS

Team Averages
Level 107
1,605 SR
1,562 Elo+
Thor
Thor
LadyAkiko
Thor
Level 133
God Stats
3W - 0L
1,500 SR
Queue Stats
418W - 398L
1,446 Elo+
Solo
Athena
Athena
hehecheese
Athena
Level 95
God Stats
7W - 3L
1,496 SR
Queue Stats
317W - 311L
1,639 Elo+
Party 2
Baron Samedi
Baron Samedi
tomiscool123
Baron Samedi
Level 94
God Stats
6W - 2L
1,820 SR
Queue Stats
298W - 263L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Smandonn
Sun Wukong
13
2 / 8 / 1
10,424
613
9,122
16,660
9,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
Zinowl
Kuzenbo
13
1 / 7 / 4
10,086
593
8,865
20,564
25,734
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
isntlachie
Zhong Kui
13
2 / 11 / 2
9,907
583
14,049
19,636
12,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
13 / 3 / 9
13,082
770
16,648
16,366
7,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
hehecheese
Athena
16
4 / 0 / 22
11,726
690
11,001
19,690
24,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
tomiscool123
Baron Samedi
17
9 / 2 / 14
12,513
736
21,639
12,407
7,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
5
Kills
26
26
Deaths
5
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Thor
13
3
9
5.83
L
Sun Wukong
Smandonn
Sun Wukong
2
8
1
0.31
L
Kuzenbo
Zinowl
Kuzenbo
1
7
4
0.43
W
Athena
hehecheese
Athena
4
0
22
15
L
Zhong Kui
isntlachie
Zhong Kui
2
11
2
0.27
W
Baron Samedi
tomiscool123
Baron Samedi
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,036
Damage
49,288
56,860
Taken
48,463
47,035
Mitigated
38,874
7,546
Healing
15,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
16,648
4,891
0
1,752
16,366
7,348
655
6,638
9,728
0
65,804
L
Sun Wukong
Smandonn
Sun Wukong
9,122
2,038
0
1,221
16,660
9,240
0
10,876
5,784
0
30,790
L
Kuzenbo
Zinowl
Kuzenbo
8,865
2,934
624
1,335
20,564
25,734
0
11,357
9,207
21,973
0
W
Athena
hehecheese
Athena
11,001
2,634
0
4,697
19,690
24,143
583
9,257
9,363
32,574
0
L
Zhong Kui
isntlachie
Zhong Kui
14,049
520
819
3,547
19,636
12,061
0
10,441
9,195
36,707
0
W
Baron Samedi
tomiscool123
Baron Samedi
21,639
2,300
3,591
5,793
12,407
7,383
630
7,176
5,231
78,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,417
Gold Earned
37,321
101
Minions Killed
226
0
Camps Cleared
0
769,017
Distance Traveled
902,331
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,082
770
87
5
0
315,336
1
L
Sun Wukong
10,424
613
42
2
0
256,847
2
L
Kuzenbo
10,086
593
18
1
0
295,397
3
W
Athena
11,726
690
40
2
0
316,877
0
L
Zhong Kui
9,907
583
41
2
0
216,773
0
W
Baron Samedi
12,513
736
99
6
0
270,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role