Player Matchup

Pele
Pele
Bauantrag
Pele
Level 15
God Stats
11W - 16L
1,395 SR
Queue Stats
11W - 17L
1,291 Elo+
Solo
Fenrir
Fenrir
Deadlysin00711
Fenrir
Level 13
God Stats
6W - 10L
1,290 SR
Queue Stats
6W - 11L
1,261 Elo+
Solo
Nu Wa
Nu Wa
Gozmo89
Nu Wa
Level 17
God Stats
3W - 3L
1,801 SR
Queue Stats
130W - 131L
1,294 Elo+
Solo
Baron Samedi
Baron Samedi
luiswillie
Baron Samedi
Level 14
God Stats
9W - 12L
1,485 SR
Queue Stats
78W - 90L
1,369 Elo+
Solo
Chiron
Chiron
thephotonista
Chiron
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,353 Elo+
Solo
Team Averages
Level 14
1,494 SR
1,314 Elo+

VS

Team Averages
Level 22
1,409 SR
1,297 Elo+
Cthulhu
Cthulhu
AngelJoseVic
Cthulhu
Level 17
God Stats
36W - 18L
1,590 SR
Queue Stats
36W - 29L
1,394 Elo+
Party 1
Anubis
Anubis
Deiviid016
Anubis
Level 44
God Stats
20W - 13L
1,580 SR
Queue Stats
31W - 41L
1,349 Elo+
Party 1
Bellona
Bellona
JAVITRIX2001
Bellona
Level 23
God Stats
21W - 18L
1,406 SR
Queue Stats
48W - 43L
1,317 Elo+
Party 1
Susano
Susano
S1RYA
Susano
Level 7
God Stats
2W - 7L
1,095 SR
Queue Stats
17W - 20L
971 Elo+
Solo
Hercules
Hercules
cucus4510
Hercules
Level 18
God Stats
7W - 15L
1,376 SR
Queue Stats
51W - 58L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
3 / 8 / 9
12,607
901
7,747
28,068
10,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
12 / 2 / 5
14,751
1,054
13,230
8,783
5,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
Gozmo89
Nu Wa
19
1 / 10 / 11
12,495
893
27,780
25,316
8,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
luiswillie
Baron Samedi
18
2 / 5 / 8
12,407
886
14,676
15,774
7,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
1 / 9 / 9
12,387
885
9,404
21,980
8,566
Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngelJoseVic
Cthulhu
20
2 / 1 / 18
13,108
936
20,412
14,549
16,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Deiviid016
Anubis
20
16 / 1 / 11
16,359
1,169
28,220
9,425
4,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
JAVITRIX2001
Bellona
20
8 / 5 / 17
14,042
1,003
16,706
24,409
18,567
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
S1RYA
Susano
20
4 / 10 / 17
13,535
967
16,801
18,362
5,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
cucus4510
Hercules
20
4 / 2 / 11
13,179
941
10,710
16,081
14,697
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
108
19
Kills
34
34
Deaths
19
42
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AngelJoseVic
Cthulhu
2
1
18
11
L
Pele
3
8
9
0.94
L
12
2
5
7.25
W
Anubis
Deiviid016
Anubis
16
1
11
21.5
L
Nu Wa
Gozmo89
Nu Wa
1
10
11
0.65
W
Bellona
JAVITRIX2001
Bellona
8
5
17
3.3
W
Susano
S1RYA
Susano
4
10
17
1.25
W
Hercules
cucus4510
Hercules
4
2
11
4.75
L
Baron Samedi
luiswillie
Baron Samedi
2
5
8
1.2
L
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,837
Damage
92,849
99,921
Taken
82,826
40,122
Mitigated
59,640
7,601
Healing
18,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AngelJoseVic
Cthulhu
20,412
867
553
1,979
14,549
16,328
0
9,585
4,964
40,782
0
L
Pele
7,747
3,733
0
142
28,068
10,267
0
13,493
14,575
0
24,349
L
13,230
1,948
0
262
8,783
5,061
0
4,451
4,332
0
16,751
W
Anubis
Deiviid016
Anubis
28,220
148
2,265
5,974
9,425
4,285
0
5,317
4,108
73,824
0
L
Nu Wa
Gozmo89
Nu Wa
27,780
8,751
0
1,083
25,316
8,827
0
13,910
11,406
45,761
0
W
Bellona
JAVITRIX2001
Bellona
16,706
6,123
0
1,985
24,409
18,567
0
11,272
13,137
0
41,413
W
Susano
S1RYA
Susano
16,801
3,003
0
502
18,362
5,763
0
7,799
10,026
0
33,043
W
Hercules
cucus4510
Hercules
10,710
1,212
0
4,910
16,081
14,697
0
8,532
7,549
128
37,447
L
Baron Samedi
luiswillie
Baron Samedi
14,676
1,460
1,774
1,319
15,774
7,401
0
6,959
8,815
47,223
0
L
9,404
3,413
1,446
1,575
21,980
8,566
0
9,875
12,105
49
30,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,647
Gold Earned
70,223
229
Minions Killed
301
4
Camps Cleared
4
1,183,706
Distance Traveled
1,296,399
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,108
936
35
3
2
311,680
0
L
Pele
12,607
901
40
3
2
264,675
0
L
Fenrir
14,751
1,054
7
1
1
303,535
1
W
Anubis
16,359
1,169
127
9
1
249,987
1
L
Nu Wa
12,495
893
38
3
1
231,093
0
W
Bellona
14,042
1,003
46
3
0
269,338
0
W
Susano
13,535
967
39
3
0
192,809
4
W
Hercules
13,179
941
54
4
1
272,585
3
L
Baron Samedi
12,407
886
98
7
0
223,720
0
L
Chiron
12,387
885
46
3
0
160,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role