Player Matchup

Ao Kuang
Ao Kuang
DiosJota
Ao Kuang
Level 28
God Stats
10W - 12L
1,377 SR
Queue Stats
308W - 367L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Transblendr
Cthulhu
Level 11
God Stats
5W - 11L
1,201 SR
Queue Stats
30W - 45L
1,211 Elo+
Solo
Anhur
Anhur
eelmusk
Anhur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 109L
1,335 Elo+
Solo
Neith
Neith
nicim5
Neith
Level 15
God Stats
4W - 11L
1,239 SR
Queue Stats
6W - 18L
1,247 Elo+
Solo
Merlin
Merlin
progamersrb503
Merlin
Level 27
God Stats
10W - 13L
1,468 SR
Queue Stats
54W - 56L
1,428 Elo+
Solo
Team Averages
Level 22
1,357 SR
1,326 Elo+

VS

Team Averages
Level 16
1,411 SR
1,378 Elo+
Hades
Hades
BartSimpsonJr
Hades
Level 16
God Stats
1W - 3L
1,218 SR
Queue Stats
57W - 62L
1,340 Elo+
Solo
Neith
Neith
HellsHorror
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
ViperCQ
Fenrir
Level 28
God Stats
53W - 55L
1,407 SR
Queue Stats
199W - 259L
1,309 Elo+
Solo
Izanami
Izanami
fenixazado
Izanami
Level 16
God Stats
38W - 31L
1,636 SR
Queue Stats
46W - 42L
1,591 Elo+
Solo
Ymir
Ymir
kettusane
Ymir
Level 20
God Stats
3W - 8L
1,293 SR
Queue Stats
17W - 42L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DiosJota
Ao Kuang
13
5 / 1 / 0
7,644
588
7,030
9,706
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Transblendr
Cthulhu
8
0 / 4 / 1
5,443
419
2,972
8,825
3,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
eelmusk
Anhur
10
4 / 6 / 2
6,993
538
5,047
8,993
2,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
nicim5
Neith
9
3 / 5 / 4
6,614
509
2,294
5,614
1,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
0 / 0 / 2
6,339
488
1,359
2,097
588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,531
502
2,988
7,573
4,416
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
5 / 5 / 5
7,066
544
6,658
6,484
1,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
ViperCQ
Fenrir
12
5 / 1 / 2
7,317
563
5,311
7,207
3,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
fenixazado
Izanami
14
2 / 2 / 1
7,919
609
6,181
8,598
3,199
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
10
1 / 3 / 3
6,230
479
1,363
6,519
4,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
12
Kills
15
16
Deaths
12
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Ao Kuang
DiosJota
Ao Kuang
5
1
0
5
W
5
5
5
1.5
L
Cthulhu
Transblendr
Cthulhu
0
4
1
0.13
W
Fenrir
ViperCQ
Fenrir
5
1
2
6
L
Anhur
eelmusk
Anhur
4
6
2
0.83
W
Izanami
fenixazado
Izanami
2
2
1
1.25
W
Ymir
1
3
3
0.83
L
Neith
nicim5
Neith
3
5
4
1
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,702
Damage
22,501
35,235
Taken
36,381
11,372
Mitigated
15,949
6,519
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,988
1,266
28
2,015
7,573
4,416
0
6,109
1,464
18,166
0
L
Ao Kuang
DiosJota
Ao Kuang
7,030
3,034
0
2,836
9,706
3,510
0
1,089
8,617
47,369
0
W
6,658
4,095
0
1,562
6,484
1,155
648
0
6,484
0
27,030
L
Cthulhu
Transblendr
Cthulhu
2,972
462
0
2,437
8,825
3,199
105
2,043
6,782
17,636
0
W
Fenrir
ViperCQ
Fenrir
5,311
2,234
0
2,542
7,207
3,129
592
1,292
5,915
0
41,840
L
Anhur
eelmusk
Anhur
5,047
3,572
0
1,157
8,993
2,408
716
549
8,444
0
32,112
W
Izanami
fenixazado
Izanami
6,181
3,540
0
4,174
8,598
3,199
1,799
2,832
5,766
0
62,893
W
Ymir
1,363
695
0
565
6,519
4,050
66
1,128
5,391
23,011
0
L
Neith
nicim5
Neith
2,294
1,260
0
89
5,614
1,667
104
670
4,944
0
18,062
L
1,359
0
0
0
2,097
588
40
0
2,097
31,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,033
Gold Earned
35,063
240
Minions Killed
350
0
Camps Cleared
0
1,105,341
Distance Traveled
1,164,944
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,531
502
36
3
0
212,469
3
L
Ao Kuang
7,644
588
77
6
0
258,477
2
W
Neith
7,066
544
47
4
0
230,150
0
L
Cthulhu
5,443
419
18
1
0
219,277
1
W
Fenrir
7,317
563
85
7
0
253,876
0
L
Anhur
6,993
538
52
4
0
183,324
0
W
Izanami
7,919
609
136
10
0
213,721
1
W
Ymir
6,230
479
46
4
0
254,728
0
L
Neith
6,614
509
35
3
0
200,558
0
L
Merlin
6,339
488
58
4
0
243,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role