Player Matchup

Merlin
Merlin
Adakoo
Merlin
Level 23
God Stats
16W - 13L
1,439 SR
Queue Stats
34W - 37L
1,355 Elo+
Party 2
Yemoja
Yemoja
BestPlayerMars
Yemoja
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,668 Elo+
Solo
Cthulhu
Cthulhu
Jamitinoniichan
Cthulhu
Level 34
God Stats
38W - 31L
1,534 SR
Queue Stats
131W - 139L
1,373 Elo+
Party 2
Xbalanque
Xbalanque
MrPhat
Xbalanque
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
45W - 50L
1,377 Elo+
Party 2
Susano
Susano
justarandomAlan
Susano
Level 27
God Stats
2W - 2L
1,709 SR
Queue Stats
82W - 84L
1,351 Elo+
Party 2
Team Averages
Level 21
1,536 SR
1,425 Elo+

VS

Team Averages
Level 14
1,621 SR
1,368 Elo+
Xbalanque
Xbalanque
JambiJambiJambi
Xbalanque
Level 39
God Stats
3W - 2L
1,606 SR
Queue Stats
59W - 62L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
UnrealPidge
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,213 Elo+
Solo
Da Ji
Da Ji
XXxSofixXx6161
Da Ji
Level 16
God Stats
1W - 5L
1,712 SR
Queue Stats
123W - 117L
1,434 Elo+
Solo
Sol
Sol
polokooo1
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,220 Elo+
Solo
Ymir
Ymir
rotten_banxna
Ymir
Level 8
God Stats
6W - 7L
1,784 SR
Queue Stats
7W - 11L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adakoo
Merlin
9
2 / 2 / 3
5,610
623
2,704
5,299
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
4 / 0 / 5
5,631
626
3,523
4,067
1,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 0 / 1
5,523
614
3,268
2,928
2,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
MrPhat
Xbalanque
9
2 / 1 / 2
5,075
564
3,461
4,973
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
4 / 2 / 2
5,317
591
1,395
4,728
1,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JambiJambiJambi
Xbalanque
8
1 / 1 / 0
4,671
519
3,131
4,893
1,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
UnrealPidge
Kukulkan
8
1 / 6 / 2
4,677
520
2,890
5,024
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
2 / 4 / 1
4,756
528
1,702
6,448
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 4 / 0
3,984
443
1,109
3,807
1,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 1 / 1
4,158
462
443
4,155
1,422
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
4
5
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
Adakoo
Merlin
2
2
3
1.75
W
4
0
5
6.5
L
Xbalanque
JambiJambiJambi
Xbalanque
1
1
0
1
W
2
0
1
2.5
W
Xbalanque
MrPhat
Xbalanque
2
1
2
3
L
Kukulkan
UnrealPidge
Kukulkan
1
6
2
0.33
L
2
4
1
0.63
W
4
2
2
2.5
L
0
4
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,351
Damage
9,275
21,995
Taken
24,327
8,020
Mitigated
7,056
7,496
Healing
4,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Adakoo
Merlin
2,704
215
0
1,080
5,299
1,452
731
1,911
3,176
28,284
0
W
3,523
1,004
357
1,418
4,067
1,875
0
803
3,242
10,678
0
L
Xbalanque
JambiJambiJambi
Xbalanque
3,131
1,120
0
1,818
4,893
1,110
0
650
4,243
120
24,769
W
3,268
204
0
1,407
2,928
2,135
288
533
2,355
21,861
0
W
Xbalanque
MrPhat
Xbalanque
3,461
1,823
0
1,498
4,973
1,234
0
752
4,221
0
21,871
L
Kukulkan
UnrealPidge
Kukulkan
2,890
506
0
50
5,024
1,495
0
3,221
1,773
14,762
0
L
1,702
237
0
1,794
6,448
1,945
0
2,583
3,781
0
12,106
W
1,395
280
0
1,736
4,728
1,324
516
82
4,620
0
16,272
L
1,109
730
0
855
3,807
1,084
0
641
3,166
11,131
2,260
L
443
26
72
210
4,155
1,422
0
2,106
1,869
9,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,156
Gold Earned
22,246
194
Minions Killed
155
0
Camps Cleared
0
814,345
Distance Traveled
741,396
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,610
623
45
5
0
153,027
0
W
Yemoja
5,631
626
22
2
0
166,703
2
L
Xbalanque
4,671
519
47
5
0
157,018
0
W
Cthulhu
5,523
614
48
5
0
166,299
1
W
Xbalanque
5,075
564
42
5
0
157,482
0
L
Kukulkan
4,677
520
36
4
0
137,490
4
L
Da Ji
4,756
528
23
3
0
159,405
0
W
Susano
5,317
591
37
4
0
170,834
0
L
Sol
3,984
443
36
4
0
125,757
2
L
Ymir
4,158
462
13
1
0
161,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role