Player Matchup

Janus
Janus
StuartMH
Janus
Level 126
God Stats
2W - 2L
1,531 SR
Queue Stats
162W - 175L
1,482 Elo+
Party 1
Bacchus
Bacchus
SuperSibbers
Bacchus
Level 100
God Stats
0W - 4L
1,605 SR
Queue Stats
67W - 62L
1,347 Elo+
Party 1
Olorun
Olorun
TheColtrainn
Olorun
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 76L
1,368 Elo+
Party 1
Ullr
Ullr
WMShooter
Ullr
Level 51
God Stats
0W - 1L
1,303 SR
Queue Stats
21W - 25L
1,321 Elo+
Party 1
Zhong Kui
Zhong Kui
khytza
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 105
1,488 SR
1,404 Elo+

VS

Team Averages
Level 61
1,547 SR
1,445 Elo+
Hades
Hades
Asylchu
Hades
Level 88
God Stats
3W - 0L
1,684 SR
Queue Stats
74W - 63L
1,465 Elo+
Solo
Sol
Sol
Danromrod
Sol
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,492 Elo+
Solo
Loki
Loki
Kratos_Assassin1
Loki
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
526W - 556L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
Sweeneychop
Cthulhu
Level 80
God Stats
34W - 14L
1,552 SR
Queue Stats
882W - 867L
1,444 Elo+
Party 2
Izanami
Izanami
arhumans
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
StuartMH
Janus
20
5 / 4 / 18
12,695
668
30,083
13,749
6,153
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
SuperSibbers
Bacchus
20
13 / 3 / 13
13,545
713
18,355
29,139
33,769
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
20
8 / 4 / 11
12,269
646
14,241
17,157
8,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ullr
16
1 / 9 / 13
10,485
552
6,471
17,210
7,759
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Boots

Boots

+6%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
khytza
Zhong Kui
18
2 / 11 / 11
11,015
580
16,683
25,977
29,969
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Asylchu
Hades
20
5 / 5 / 13
12,548
660
13,565
20,189
14,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 1 / 16
14,467
761
29,339
19,132
8,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
6 / 7 / 18
13,348
703
16,056
19,741
13,800
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
Sweeneychop
Cthulhu
19
4 / 7 / 18
13,489
710
20,012
27,820
32,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
arhumans
Izanami
19
5 / 9 / 13
12,632
665
10,944
17,266
7,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
109
29
Kills
31
31
Deaths
29
66
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Hades
Asylchu
Hades
5
5
13
2.3
W
11
1
16
19
W
6
7
18
2.14
L
Janus
StuartMH
Janus
5
4
18
3.5
L
Bacchus
SuperSibbers
Bacchus
13
3
13
6.5
W
Cthulhu
Sweeneychop
Cthulhu
4
7
18
1.86
L
Olorun
8
4
11
3.38
L
Ullr
1
9
13
0.83
W
Izanami
arhumans
Izanami
5
9
13
1.28
L
Zhong Kui
khytza
Zhong Kui
2
11
11
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,833
Damage
89,916
103,232
Taken
104,148
86,402
Mitigated
76,322
37,988
Healing
44,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Asylchu
Hades
13,565
1,680
3,404
7,529
20,189
14,161
744
17,331
2,520
27,353
0
W
29,339
9,237
3,306
9,784
19,132
8,282
3,469
15,028
3,908
53,864
0
W
16,056
3,177
2,906
5,711
19,741
13,800
511
17,312
2,341
0
34,136
L
Janus
StuartMH
Janus
30,083
1,377
2,288
4,387
13,749
6,153
38
8,671
5,078
63,134
0
L
Bacchus
SuperSibbers
Bacchus
18,355
867
2,661
13,025
29,139
33,769
0
18,429
10,710
25,988
0
W
Cthulhu
Sweeneychop
Cthulhu
20,012
506
3,483
3,985
27,820
32,108
29
14,186
11,320
36,533
0
L
Olorun
14,241
5,813
1,950
6,898
17,157
8,752
62
13,366
3,791
32,042
0
L
Ullr
6,471
3,271
1,094
1,700
17,210
7,759
318
10,390
6,820
0
18,197
W
Izanami
arhumans
Izanami
10,944
7,246
2,102
2,386
17,266
7,971
706
14,431
2,639
0
27,666
L
Zhong Kui
khytza
Zhong Kui
16,683
1,865
195
3,790
25,977
29,969
0
12,060
13,917
30,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,009
Gold Earned
66,484
167
Minions Killed
185
0
Camps Cleared
0
1,603,892
Distance Traveled
1,733,028
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,548
660
25
1
0
338,642
0
W
Sol
14,467
761
47
2
0
358,053
0
W
Loki
13,348
703
25
1
0
378,993
2
L
Janus
12,695
668
62
3
0
400,640
0
L
Bacchus
13,545
713
20
1
0
372,864
1
W
Cthulhu
13,489
710
50
3
0
359,702
0
L
Olorun
12,269
646
36
2
0
332,750
0
L
Ullr
10,485
552
29
2
0
234,570
0
W
Izanami
12,632
665
38
2
0
297,638
0
L
Zhong Kui
11,015
580
20
1
0
263,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role