Player Matchup

Ares
Ares
JIsClappin
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,110 Elo+
Party 2
Kali
Kali
NaYami1337
Kali
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 100L
1,489 Elo+
Solo
Medusa
Medusa
Onishinju
Medusa
Level 20
God Stats
5W - 9L
1,306 SR
Queue Stats
22W - 24L
1,058 Elo+
Party 2
Nu Wa
Nu Wa
Panohot
Nu Wa
Level 28
God Stats
8W - 8L
1,545 SR
Queue Stats
11W - 16L
1,247 Elo+
Solo
Da Ji
Da Ji
Poluara
Da Ji
Level 22
God Stats
48W - 32L
1,675 SR
Queue Stats
56W - 48L
1,628 Elo+
Solo
Team Averages
Level 21
1,505 SR
1,307 Elo+

VS

Team Averages
Level 15
1,412 SR
1,416 Elo+
Ullr
Ullr
Estkin
Ullr
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,727 Elo+
Party 1
Anhur
Anhur
Kursatx
Anhur
Level 14
God Stats
16W - 8L
1,500 SR
Queue Stats
143W - 43L
1,742 Elo+
Party 1
Olorun
Olorun
Voldemortt7227
Olorun
Level 17
God Stats
1W - 0L
1,124 SR
Queue Stats
27W - 34L
1,221 Elo+
Solo
Sun Wukong
Sun Wukong
bifamo
Sun Wukong
Level 18
God Stats
12W - 9L
1,482 SR
Queue Stats
49W - 44L
1,380 Elo+
Solo
Yemoja
Yemoja
ВlackRabbit
Yemoja
Level 12
God Stats
5W - 4L
1,453 SR
Queue Stats
22W - 25L
1,009 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 2
7,924
377
7,606
20,873
16,921
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 8 / 6
8,663
413
3,772
17,823
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Onishinju
Medusa
14
2 / 11 / 3
8,849
421
8,864
16,664
4,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Panohot
Nu Wa
18
9 / 11 / 1
12,321
587
15,133
14,916
2,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
Poluara
Da Ji
16
6 / 10 / 2
9,821
468
14,502
15,496
6,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Estkin
Ullr
20
11 / 2 / 5
14,085
671
11,412
18,935
8,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Kursatx
Anhur
20
30 / 3 / 6
15,191
723
41,073
22,454
9,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 9 / 6
9,923
473
1,187
12,913
4,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
bifamo
Sun Wukong
18
6 / 2 / 2
12,228
582
7,848
13,171
13,725
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
14
0 / 4 / 9
10,565
503
3,453
12,892
12,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
20
Kills
47
49
Deaths
20
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ullr
Estkin
Ullr
11
2
5
6.75
L
2
9
2
0.33
W
Anhur
Kursatx
Anhur
30
3
6
11
L
1
8
6
0.5
L
Medusa
Onishinju
Medusa
2
11
3
0.32
L
Nu Wa
Panohot
Nu Wa
9
11
1
0.86
L
Da Ji
Poluara
Da Ji
6
10
2
0.7
W
0
9
6
0.33
W
Sun Wukong
bifamo
Sun Wukong
6
2
2
3.5
W
Yemoja
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,877
Damage
64,973
85,772
Taken
80,365
34,836
Mitigated
48,219
5,262
Healing
22,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Estkin
Ullr
11,412
6,498
0
8,911
18,935
8,410
7,317
4,053
14,882
0
119,114
L
7,606
1,033
0
0
20,873
16,921
210
1,716
19,157
21,604
0
W
Anhur
Kursatx
Anhur
41,073
24,638
0
9,039
22,454
9,493
1,170
8,226
14,228
0
112,105
L
3,772
1,368
0
4,836
17,823
4,625
0
431
17,392
0
33,155
L
Medusa
Onishinju
Medusa
8,864
3,063
0
0
16,664
4,389
506
451
16,213
0
48,483
L
Nu Wa
Panohot
Nu Wa
15,133
2,704
0
230
14,916
2,755
792
368
14,548
61,497
0
L
Da Ji
Poluara
Da Ji
14,502
4,771
0
196
15,496
6,146
0
1,674
13,822
0
46,177
W
1,187
895
170
1,559
12,913
4,300
2,064
5,037
6,931
34,948
0
W
Sun Wukong
bifamo
Sun Wukong
7,848
2,822
0
1,231
13,171
13,725
1,685
2,197
10,974
0
62,293
W
Yemoja
3,453
542
906
974
12,892
12,291
830
3,226
9,666
26,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,578
Gold Earned
61,992
353
Minions Killed
563
0
Camps Cleared
0
1,568,655
Distance Traveled
1,596,014
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,085
671
187
9
0
356,339
7
L
Ares
7,924
377
30
1
0
331,177
0
W
Anhur
15,191
723
126
6
0
355,870
2
L
Kali
8,663
413
82
4
0
258,214
0
L
Medusa
8,849
421
71
3
0
352,636
1
L
Nu Wa
12,321
587
100
5
0
322,801
0
L
Da Ji
9,821
468
70
3
0
303,827
5
W
Olorun
9,923
473
74
4
0
200,844
1
W
Sun Wukong
12,228
582
120
6
0
383,864
1
W
Yemoja
10,565
503
56
3
0
299,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role