Player Matchup

Yemoja
Yemoja
AndyNocturne
Yemoja
Level 42
God Stats
2W - 2L
1,546 SR
Queue Stats
93W - 106L
1,436 Elo+
Party 2
Nox
Nox
Kayari
Nox
Level 66
God Stats
192W - 277L
1,422 SR
Queue Stats
201W - 293L
1,401 Elo+
Solo
Xbalanque
Xbalanque
MissesOliver
Xbalanque
Level 149
God Stats
0W - 3L
1,347 SR
Queue Stats
192W - 178L
1,477 Elo+
Party 2
Thanatos
Thanatos
MrLightning51
Thanatos
Level 64
God Stats
0W - 1L
1,255 SR
Queue Stats
154W - 180L
1,419 Elo+
Solo
Chang'e
Chang'e
lauzenger
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 89
1,414 SR
1,447 Elo+

VS

Team Averages
Level 96
1,509 SR
1,462 Elo+
Danzaburou
Danzaburou
Sh4rd7
Danzaburou
Level 61
God Stats
25W - 32L
1,392 SR
Queue Stats
149W - 184L
1,457 Elo+
Solo
Chang'e
Chang'e
TempestCheetalis
Chang'e
Level 160
God Stats
6W - 5L
1,432 SR
Queue Stats
35W - 53L
1,407 Elo+
Solo
Cthulhu
Cthulhu
WinrarGaming
Cthulhu
Level 57
God Stats
7W - 6L
1,589 SR
Queue Stats
33W - 35L
1,531 Elo+
Solo
Tsukuyomi
Tsukuyomi
shomaru_uzunara
Tsukuyomi
Level 131
God Stats
8W - 4L
1,565 SR
Queue Stats
345W - 328L
1,491 Elo+
Party 1
King Arthur
King Arthur
xhikazu_uzunarax
King Arthur
Level 73
God Stats
13W - 8L
1,565 SR
Queue Stats
39W - 46L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 7 / 1
10,059
419
7,883
17,332
11,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
Kayari
Nox
16
0 / 2 / 3
9,752
406
10,411
11,984
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
MissesOliver
Xbalanque
17
0 / 6 / 6
10,835
451
10,329
20,142
7,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
MrLightning51
Thanatos
18
6 / 9 / 1
11,294
471
15,299
24,843
10,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
lauzenger
Chang'e
16
3 / 7 / 3
10,451
435
12,014
17,624
16,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Sh4rd7
Danzaburou
19
5 / 2 / 8
11,914
496
14,895
19,675
7,867
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 0 / 10
13,002
542
10,021
14,141
6,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
WinrarGaming
Cthulhu
19
8 / 1 / 9
12,489
520
20,951
21,376
23,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
shomaru_uzunara
Tsukuyomi
20
13 / 4 / 5
14,017
584
14,630
21,799
9,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
xhikazu_uzunarax
King Arthur
17
1 / 4 / 5
10,564
440
6,615
18,220
10,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
11
Kills
31
31
Deaths
11
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
7
1
0.36
L
Nox
Kayari
Nox
0
2
3
0.75
L
Xbalanque
MissesOliver
Xbalanque
0
6
6
0.5
L
Thanatos
MrLightning51
Thanatos
6
9
1
0.72
W
Danzaburou
Sh4rd7
Danzaburou
5
2
8
4.5
W
4
0
10
9
W
Cthulhu
WinrarGaming
Cthulhu
8
1
9
12.5
L
Chang'e
lauzenger
Chang'e
3
7
3
0.64
W
Tsukuyomi
shomaru_uzunara
Tsukuyomi
13
4
5
3.88
W
King Arthur
xhikazu_uzunarax
King Arthur
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,936
Damage
67,112
91,925
Taken
95,211
49,756
Mitigated
57,619
37,660
Healing
46,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
7,883
1,567
1,228
2,690
17,332
11,181
0
9,231
8,093
32,839
0
L
Nox
Kayari
Nox
10,411
203
466
4,098
11,984
4,360
0
5,091
6,675
69,582
0
L
Xbalanque
MissesOliver
Xbalanque
10,329
3,049
0
5,432
20,142
7,274
0
7,649
12,493
0
77,727
L
Thanatos
MrLightning51
Thanatos
15,299
3,398
0
16,784
24,843
10,743
0
4,870
19,759
0
73,654
W
Danzaburou
Sh4rd7
Danzaburou
14,895
5,739
0
9,690
19,675
7,867
2,940
6,527
13,148
0
80,765
W
10,021
213
5,672
9,046
14,141
6,148
548
5,203
8,938
84,385
0
W
Cthulhu
WinrarGaming
Cthulhu
20,951
1,015
776
8,027
21,376
23,123
0
5,851
15,525
68,018
0
L
Chang'e
lauzenger
Chang'e
12,014
1,512
1,398
5,564
17,624
16,198
404
3,551
13,933
56,080
2,940
W
Tsukuyomi
shomaru_uzunara
Tsukuyomi
14,630
6,012
0
8,261
21,799
9,796
710
5,049
16,750
0
107,372
W
King Arthur
xhikazu_uzunarax
King Arthur
6,615
1,550
0
5,147
18,220
10,685
175
7,408
10,812
0
53,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,391
Gold Earned
61,986
514
Minions Killed
643
0
Camps Cleared
0
1,989,992
Distance Traveled
2,273,805
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,059
419
49
2
0
359,870
3
L
Nox
9,752
406
131
5
0
438,902
6
L
Xbalanque
10,835
451
137
6
0
391,740
2
L
Thanatos
11,294
471
93
4
0
408,235
2
W
Danzaburou
11,914
496
137
6
0
403,598
3
W
Chang'e
13,002
542
171
7
0
474,606
9
W
Cthulhu
12,489
520
63
3
0
493,465
1
L
Chang'e
10,451
435
104
4
0
391,245
3
W
Tsukuyomi
14,017
584
170
7
0
492,434
7
W
King Arthur
10,564
440
102
4
0
409,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role