Player Matchup

Skadi
Skadi
Fuzzlixx
Skadi
Level 148
God Stats
0W - 2L
1,433 SR
Queue Stats
87W - 81L
1,761 Elo+
Party 2
Kukulkan
Kukulkan
PiptheTall
Kukulkan
Level 128
God Stats
2W - 8L
1,403 SR
Queue Stats
102W - 97L
1,627 Elo+
Party 2
Fafnir
Fafnir
W0lfdr34mer
Fafnir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,700 Elo+
Party 2
Hades
Hades
avoidkatsu
Hades
Level 50
God Stats
1W - 6L
1,073 SR
Queue Stats
154W - 192L
1,363 Elo+
Party 3
Sobek
Sobek
jawnji1
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 72
1,382 SR
1,590 Elo+

VS

Team Averages
Level 85
1,551 SR
1,450 Elo+
Fenrir
Fenrir
ELIEZERBOSS
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FallenGod03
Nu Wa
Level 45
God Stats
22W - 22L
1,552 SR
Queue Stats
38W - 49L
1,495 Elo+
Solo
Kuzenbo
Kuzenbo
IFRITS
Kuzenbo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Jaei
Chernobog
Level 102
God Stats
2W - 0L
1,700 SR
Queue Stats
7W - 11L
1,289 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mimoko
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Fuzzlixx
Skadi
12
3 / 7 / 1
7,753
485
7,379
10,126
3,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
PiptheTall
Kukulkan
13
1 / 5 / 2
7,917
495
9,322
8,179
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
9
0 / 3 / 1
6,569
411
1,906
11,684
7,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
12
2 / 3 / 1
7,770
486
5,221
10,251
5,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
jawnji1
Sobek
8
0 / 8 / 2
5,621
351
1,454
14,627
9,136
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
13 / 3 / 5
10,330
646
9,226
18,527
9,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 2 / 11
9,848
616
17,086
7,961
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
IFRITS
Kuzenbo
11
1 / 0 / 10
7,109
444
3,920
8,472
9,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Jaei
Chernobog
15
8 / 0 / 4
9,298
581
8,012
9,508
3,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
Mimoko
Ah Muzen Cab
10
1 / 2 / 3
6,750
422
4,131
8,108
2,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
6
Kills
26
26
Deaths
7
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
13
3
5
5.17
W
3
2
11
4.25
L
Skadi
Fuzzlixx
Skadi
3
7
1
0.5
W
Kuzenbo
IFRITS
Kuzenbo
1
0
10
6
W
Chernobog
Jaei
Chernobog
8
0
4
10
W
Ah Muzen Cab
Mimoko
Ah Muzen Cab
1
2
3
1.25
L
Kukulkan
PiptheTall
Kukulkan
1
5
2
0.4
L
Fafnir
0
3
1
0.17
L
Hades
2
3
1
0.83
L
Sobek
jawnji1
Sobek
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,282
Damage
42,375
54,867
Taken
52,576
29,469
Mitigated
26,990
8,664
Healing
20,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,226
3,573
0
8,917
18,527
9,115
519
3,950
14,395
0
50,162
W
17,086
2,567
0
3,513
7,961
2,876
1,712
5,160
2,711
84,262
0
L
Skadi
Fuzzlixx
Skadi
7,379
3,461
0
285
10,126
3,999
2,327
2,525
7,601
0
49,710
W
Kuzenbo
IFRITS
Kuzenbo
3,920
1,288
0
1,890
8,472
9,043
373
2,462
5,836
18,136
0
W
Chernobog
Jaei
Chernobog
8,012
5,323
0
3,985
9,508
3,651
462
4,632
4,612
0
61,784
W
Ah Muzen Cab
Mimoko
Ah Muzen Cab
4,131
2,070
0
2,647
8,108
2,305
381
989
7,119
0
30,237
L
Kukulkan
PiptheTall
Kukulkan
9,322
709
0
295
8,179
2,958
0
4,069
4,110
47,089
0
L
Fafnir
1,906
460
270
2,966
11,684
7,895
1,009
1,575
10,109
11,882
0
L
Hades
5,221
192
390
3,981
10,251
5,481
66
4,948
5,303
36,333
0
L
Sobek
jawnji1
Sobek
1,454
439
0
477
14,627
9,136
0
7,889
6,738
11,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,630
Gold Earned
43,335
309
Minions Killed
426
0
Camps Cleared
0
1,283,750
Distance Traveled
1,410,642
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,330
646
86
5
0
279,717
0
W
Nu Wa
9,848
616
157
10
0
237,513
3
L
Skadi
7,753
485
99
6
0
252,839
3
W
Kuzenbo
7,109
444
30
2
0
317,030
3
W
Chernobog
9,298
581
114
7
0
287,642
1
W
Ah Muzen Cab
6,750
422
39
2
0
288,740
0
L
Kukulkan
7,917
495
92
6
0
262,829
1
L
Fafnir
6,569
411
19
1
0
271,634
3
L
Hades
7,770
486
85
5
0
289,850
3
L
Sobek
5,621
351
14
1
0
206,598
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role